Renaming the "Component" interface to "Updatable". "Component" is just too generic and inspecific to be used as a public interface.
Also, making sure the looper is disabled when destruction is requested.
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f92a2217de
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2 changed files with 11 additions and 10 deletions
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@ -35,7 +35,7 @@ var sqr = func(x) {x * x}
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var InstrumentComponent = {
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var InstrumentComponent = {
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parents: [Component],
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parents: [Updatable],
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output: 0,
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output: 0,
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reset: func { me.output = 0 },
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reset: func { me.output = 0 },
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};
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};
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@ -17,21 +17,21 @@
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# along with this program; if not, write to the Free Software
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# Component
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# Updatable
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#
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#
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# The update loop accepts a vector of Components that it will update at regular
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# The update loop accepts a vector of Updatable elements that it will update at
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# intervals. In order to make custom components, you should add Component to
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# regular intervals. In order to make custom elements, you should add Updatable
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# the parents vector of your object:
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# to the parents vector of your object:
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#
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#
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# var CustomComponent = {
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# var MyElement = {
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# parents: [Component],
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# parents: [Updatable],
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# ...
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# ...
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# };
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# };
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#
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#
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# Your component shall then implement an "update" and a "reset" methods that
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# Your component shall then implement an "update" and "reset" methods that
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# the UpdateLoop will call when needed.
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# the UpdateLoop will call when needed.
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var Component = {
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var Updatable = {
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reset: func { },
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reset: func { },
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update: func(dt) { },
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update: func(dt) { },
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};
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};
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@ -55,7 +55,7 @@ var update_prop = func(property) {
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};
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};
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# UpdateLoop
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# UpdateLoop
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# Wraps a set of components and updates them periodically.
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# Wraps a set of user provided objects and updates them periodically.
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# Takes care of critical sim signals (reinit, fdm-initialized, speed-up).
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# Takes care of critical sim signals (reinit, fdm-initialized, speed-up).
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var UpdateLoop = {
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var UpdateLoop = {
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@ -99,6 +99,7 @@ var UpdateLoop = {
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},
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},
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del: func {
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del: func {
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me.disable();
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foreach (var l; me.lst) removelistener(l);
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foreach (var l; me.lst) removelistener(l);
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},
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},
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