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Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/fgdata into next

This commit is contained in:
Erik Hofman 2021-05-02 12:02:33 +02:00
commit 4b099c8e14
6 changed files with 6 additions and 6 deletions

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@ -53,7 +53,7 @@ particular list.
<property>/sim/rendering/vegetation-density</property> <property>/sim/rendering/vegetation-density</property>
<!-- Atmospheric Effects --> <!-- Atmospheric Effects -->
<property>/sim/rendering/particles</property> <property>/sim/rendering/particles</property>
<property>/sim/rendering/precipitation-enable</property> <property>/sim/rendering/precipitation-gui-enable</property>
<property>/sim/rendering/clouds3d-enable</property> <property>/sim/rendering/clouds3d-enable</property>
</save-to-file> </save-to-file>

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@ -44,7 +44,7 @@
<random-vegetation-shadows type="bool">true</random-vegetation-shadows> <random-vegetation-shadows type="bool">true</random-vegetation-shadows>
<vegetation-density type="float">2.0</vegetation-density> <vegetation-density type="float">2.0</vegetation-density>
<particles type="bool">true</particles> <particles type="bool">true</particles>
<precipitation-enable type="bool">true</precipitation-enable> <precipitation-gui-enable type="bool">true</precipitation-gui-enable>
<clouds3d-enable type="bool">true</clouds3d-enable> <clouds3d-enable type="bool">true</clouds3d-enable>
</rendering> </rendering>
</sim> </sim>

View file

@ -44,7 +44,7 @@
<random-vegetation-shadows type="bool">false</random-vegetation-shadows> <random-vegetation-shadows type="bool">false</random-vegetation-shadows>
<vegetation-density type="float">0.5</vegetation-density> <vegetation-density type="float">0.5</vegetation-density>
<particles type="bool">true</particles> <particles type="bool">true</particles>
<precipitation-enable type="bool">true</precipitation-enable> <precipitation-gui-enable type="bool">true</precipitation-gui-enable>
<clouds3d-enable type="bool">true</clouds3d-enable> <clouds3d-enable type="bool">true</clouds3d-enable>
</rendering> </rendering>
</sim> </sim>

View file

@ -44,7 +44,7 @@
<random-vegetation-shadows type="bool">true</random-vegetation-shadows> <random-vegetation-shadows type="bool">true</random-vegetation-shadows>
<vegetation-density type="float">1.0</vegetation-density> <vegetation-density type="float">1.0</vegetation-density>
<particles type="bool">true</particles> <particles type="bool">true</particles>
<precipitation-enable type="bool">true</precipitation-enable> <precipitation-gui-enable type="bool">true</precipitation-gui-enable>
<clouds3d-enable type="bool">true</clouds3d-enable> <clouds3d-enable type="bool">true</clouds3d-enable>
</rendering> </rendering>
</sim> </sim>

View file

@ -44,7 +44,7 @@
<random-vegetation-shadows type="bool">false</random-vegetation-shadows> <random-vegetation-shadows type="bool">false</random-vegetation-shadows>
<vegetation-density type="float">0.0</vegetation-density> <vegetation-density type="float">0.0</vegetation-density>
<particles type="bool">false</particles> <particles type="bool">false</particles>
<precipitation-enable type="bool">false</precipitation-enable> <precipitation-gui-enable type="bool">false</precipitation-gui-enable>
<clouds3d-enable type="bool">false</clouds3d-enable> <clouds3d-enable type="bool">false</clouds3d-enable>
</rendering> </rendering>
</sim> </sim>

View file

@ -44,7 +44,7 @@
<random-vegetation-shadows type="bool">true</random-vegetation-shadows> <random-vegetation-shadows type="bool">true</random-vegetation-shadows>
<vegetation-density type="float">4.0</vegetation-density> <vegetation-density type="float">4.0</vegetation-density>
<particles type="bool">true</particles> <particles type="bool">true</particles>
<precipitation-enable type="bool">true</precipitation-enable> <precipitation-gui-enable type="bool">true</precipitation-gui-enable>
<clouds3d-enable type="bool">true</clouds3d-enable> <clouds3d-enable type="bool">true</clouds3d-enable>
</rendering> </rendering>
</sim> </sim>