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remove unnecessary userarchive flags from defaults.xml

This commit is contained in:
Henning Stahlke 2020-03-08 20:46:56 +01:00
parent e8bf5dfccb
commit 4108652c94
2 changed files with 12 additions and 12 deletions

View file

@ -27,11 +27,11 @@ var loadDefaultsNasal = func {
if (defaults != nil) {
defaults = defaults.getNode("PropertyList/nasal");
foreach (var mod; defaults.getChildren()) {
var enabled = mod.getNode("enabled");
var enabled = mod.getNode("enabled",1);
if (string.lc(enabled.getValue()) == "true") enabled.setIntValue(1);
else enabled.setIntValue(0);
enabled.setAttribute("userarchive",
(mod.getNode("enabled/___userarchive").getValue() == "y")
(mod.getNode("enabled/___userarchive",1).getValue() == "y")
);
}
}

View file

@ -1336,7 +1336,7 @@ Started September 2000 by David Megginson, david@megginson.com
</logging>
<nasal>
<tutorial>
<enabled type="bool" userarchive="n">false</enabled>
<enabled type="bool">false</enabled>
</tutorial>
<local_weather>
<enabled type="bool" userarchive="y">false</enabled>
@ -1345,31 +1345,31 @@ Started September 2000 by David Megginson, david@megginson.com
<enabled type="bool" userarchive="y">false</enabled>
</jetways>
<jetways_edit>
<enabled type="bool" userarchive="n">false</enabled>
<enabled type="bool">false</enabled>
</jetways_edit>
<performance_monitor>
<enabled type="bool" userarchive="n">false</enabled>
<enabled type="bool">false</enabled>
</performance_monitor>
<FailureMgr>
<enabled type="bool" userarchive="n">true</enabled>
<enabled type="bool">true</enabled>
</FailureMgr>
<canvas>
<enabled type="bool" userarchive="n">true</enabled>
<enabled type="bool">true</enabled>
</canvas>
<console>
<enabled type="bool" userarchive="n">true</enabled>
<enabled type="bool">true</enabled>
</console>
<input_helpers>
<enabled type="bool" userarchive="n">true</enabled>
<enabled type="bool">true</enabled>
</input_helpers>
<modules>
<enabled type="bool" userarchive="n">true</enabled>
<enabled type="bool">true</enabled>
</modules>
<std>
<enabled type="bool" userarchive="n">true</enabled>
<enabled type="bool">true</enabled>
</std>
<towing>
<enabled type="bool" userarchive="n">true</enabled>
<enabled type="bool">true</enabled>
</towing>
</nasal>
<scenery>