Tentative fixes for OSM structure lightmaps
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3 changed files with 2 additions and 26 deletions
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@ -11,7 +11,7 @@
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<wrap-s>repeat</wrap-s>
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<wrap-t>repeat</wrap-t>
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</texture>
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<lightmap-factor type="float" n="0"><use>/scenery/osm2city/lightmap-factor</use></lightmap-factor>
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<lightmap-factor type="float" n="0"><use>/environment/lightmap-factor</use></lightmap-factor>
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<lightmap-color type="vec3d" n="0"> 1. 0.88 0.6 </lightmap-color>
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<lightmap-factor type="float" n="1"><use>/scenery/osm2city/lightmap-factor</use></lightmap-factor>
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<!--
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@ -16,6 +16,7 @@
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</texture>
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<grain-texture-enabled type="int">0</grain-texture-enabled>
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<grain-magnification type="float">50</grain-magnification>
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-color type="vec3d" n="0"> 0.8 0.8 1.0 </lightmap-color>
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<snow_level><use>/environment/snow-level-m</use></snow_level>
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<snow_thickness_factor><use>/environment/surface/snow-thickness-factor</use></snow_thickness_factor>
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@ -1,25 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>Effects/roadsLM</name>
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<inherits-from>/Effects/model-combined-deferred</inherits-from>
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<parameters>
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<!-- Light Map -->
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<lightmap-enabled type="int">1</lightmap-enabled>
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<lightmap-multi type="int">0</lightmap-multi>
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<lightmap-color type="vec3d" n="0"> 0.941 0.682 0.086 </lightmap-color>
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<texture n="3">
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<image>tex/roads_LM.png</image>
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<wrap-s>repeat</wrap-s>
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<wrap-t>repeat</wrap-t>
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</texture>
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<!--
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240 174 22
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<lightmap-factor type="float" n="1">0</lightmap-factor>
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<lightmap-color type="vec3d" n="1"> 0 0 0.5 </lightmap-color>
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<lightmap-factor type="float" n="2">0</lightmap-factor>
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<lightmap-color type="vec3d" n="2"> 0 0 0.5 </lightmap-color>
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<lightmap-factor type="float" n="3">1</lightmap-factor>
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<lightmap-color type="vec3d" n="3"> 1 1 1 </lightmap-color>
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-->
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</parameters>
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</PropertyList>
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