Self-contained AI Spitfire.
BIN
AI/Aircraft/Spitfire/Models/Pilot_1.png
Normal file
After Width: | Height: | Size: 98 KiB |
BIN
AI/Aircraft/Spitfire/Models/Pilot_2.png
Normal file
After Width: | Height: | Size: 185 KiB |
BIN
AI/Aircraft/Spitfire/Models/Spitfirepanel.png
Normal file
After Width: | Height: | Size: 162 KiB |
BIN
AI/Aircraft/Spitfire/Models/blank.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
AI/Aircraft/Spitfire/Models/green.rgb
Normal file
BIN
AI/Aircraft/Spitfire/Models/hex-bolt-M8.png
Normal file
After Width: | Height: | Size: 5 KiB |
BIN
AI/Aircraft/Spitfire/Models/large-bezel.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
BIN
AI/Aircraft/Spitfire/Models/leather.png
Normal file
After Width: | Height: | Size: 7.8 KiB |
55
AI/Aircraft/Spitfire/Models/light-green-flare.ac
Normal file
|
@ -0,0 +1,55 @@
|
|||
AC3Db
|
||||
MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 1 1 1 spec 1 1 1 shi 128 trans 0
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||||
OBJECT world
|
||||
kids 1
|
||||
OBJECT poly
|
||||
name "Green-Light-Flare"
|
||||
loc 0 0 -0.00720754
|
||||
texture "green.rgb"
|
||||
crease 61.000000
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||||
numvert 7
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0.0442092 1.80304e-008 0.00720754
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0.0221046 0.0442092 0.00720754
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-0.0442092 1.80304e-008 0.00720754
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0.0221046 -0.0442092 0.00720754
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numsurf 6
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kids 0
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71
AI/Aircraft/Spitfire/Models/light-green.xml
Normal file
|
@ -0,0 +1,71 @@
|
|||
<?xml version="1.0"?>
|
||||
<!-- Light - Green Flare-->
|
||||
<PropertyList>
|
||||
|
||||
<path>light-green-flare.ac</path>
|
||||
|
||||
<animation>
|
||||
<type>alpha-test</type>
|
||||
<object-name>Green-Light-Flare</object-name>
|
||||
<alpha-factor>0.01</alpha-factor>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>billboard</type>
|
||||
<spherical>true</spherical>
|
||||
<object-name>Green-Light-Flare</object-name>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>Green-Light-Flare</object-name>
|
||||
<condition>
|
||||
<or>
|
||||
<equals>
|
||||
<property>/controls/lighting/nav-lights</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
<equals>
|
||||
<property>/controls/lighting/nav-lights[1]</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
</or>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>dist-scale</type>
|
||||
<object-name>Green-Light-Flare</object-name>
|
||||
<interpolation>
|
||||
<entry>
|
||||
<ind>0.001</ind>
|
||||
<dep>2</dep>
|
||||
</entry>
|
||||
<entry>
|
||||
<ind>40000</ind>
|
||||
<dep>100</dep>
|
||||
</entry>
|
||||
</interpolation>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>scale</type>
|
||||
<object-name>Green-Light-Flare</object-name>
|
||||
<property>/sim/time/sun-angle-rad</property>
|
||||
<offset>-1.4</offset>
|
||||
<x-min>1</x-min>
|
||||
<y-min>1</y-min>
|
||||
<z-min>1</z-min>
|
||||
<x-factor>2</x-factor>
|
||||
<y-factor>2</y-factor>
|
||||
<z-factor>2</z-factor>
|
||||
</animation>
|
||||
<!-- *** LoD ***
|
||||
<animation>
|
||||
<type>range</type>
|
||||
<object-name>Green-Flare</object-name>
|
||||
<min-m>0</min-m>
|
||||
<max-m>5000</max-m>
|
||||
</animation>-->
|
||||
|
||||
</PropertyList>
|
55
AI/Aircraft/Spitfire/Models/light-red-flare.ac
Normal file
|
@ -0,0 +1,55 @@
|
|||
AC3Db
|
||||
MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 1 1 1 spec 1 1 1 shi 128 trans 0
|
||||
OBJECT world
|
||||
kids 1
|
||||
OBJECT poly
|
||||
name "Red-Light-Flare"
|
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loc 0 0 -0.00720754
|
||||
texture "red.rgb"
|
||||
crease 61.000000
|
||||
numvert 7
|
||||
0.0442092 1.80304e-008 0.00720754
|
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0.0221046 0.0442092 0.00720754
|
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-0.0221046 0.0442092 0.00720754
|
||||
-0.0442092 1.80304e-008 0.00720754
|
||||
-0.0221046 -0.0442092 0.00720754
|
||||
0.0221046 -0.0442092 0.00720754
|
||||
0 1.80304e-008 0.00720754
|
||||
numsurf 6
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SURF 0x20
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mat 0
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||||
refs 3
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6 0.5 0.500001
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0 1 0.500001
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5 0.750001 0
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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5 0.750001 0
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4 0.249999 0
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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3 0 0.500001
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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2 0.249999 1
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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2 0.249999 1
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1 0.750001 1
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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0 1 0.500001
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kids 0
|
73
AI/Aircraft/Spitfire/Models/light-red.xml
Normal file
|
@ -0,0 +1,73 @@
|
|||
<?xml version="1.0"?>
|
||||
<!-- Light - Red Flare-->
|
||||
<PropertyList>
|
||||
|
||||
<path>light-red-flare.ac</path>
|
||||
|
||||
<animation>
|
||||
<type>alpha-test</type>
|
||||
<object-name>Red-Light-Flare</object-name>
|
||||
<alpha-factor>0.01</alpha-factor>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>billboard</type>
|
||||
<spherical>true</spherical>
|
||||
<object-name>Red-Light-Flare</object-name>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>dist-scale</type>
|
||||
<object-name>Red-Light-Flare</object-name>
|
||||
<interpolation>
|
||||
<entry>
|
||||
<ind>0.001</ind>
|
||||
<dep>2</dep>
|
||||
</entry>
|
||||
<entry>
|
||||
<ind>40000</ind>
|
||||
<dep>100</dep>
|
||||
</entry>
|
||||
</interpolation>
|
||||
</animation>
|
||||
|
||||
|
||||
<animation>
|
||||
<type>scale</type>
|
||||
<object-name>Red-Light-Flare</object-name>
|
||||
<property>/sim/time/sun-angle-rad</property>
|
||||
<offset>-1.4</offset>
|
||||
<x-min>1</x-min>
|
||||
<y-min>1</y-min>
|
||||
<z-min>1</z-min>
|
||||
<x-factor>2</x-factor>
|
||||
<y-factor>2</y-factor>
|
||||
<z-factor>2</z-factor>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>Red-Light-Flare</object-name>
|
||||
<condition>
|
||||
<or>
|
||||
<equals>
|
||||
<property>/controls/lighting/nav-lights</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
<equals>
|
||||
<property>/controls/lighting/nav-lights[1]</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
</or>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<!-- *** LoD ***
|
||||
<animation>
|
||||
<type>range</type>
|
||||
<object-name>Green-Flare</object-name>
|
||||
<min-m>0</min-m>
|
||||
<max-m>5000</max-m>
|
||||
</animation>-->
|
||||
|
||||
</PropertyList>
|
55
AI/Aircraft/Spitfire/Models/light-white-flare.ac
Normal file
|
@ -0,0 +1,55 @@
|
|||
AC3Db
|
||||
MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 1 1 1 spec 1 1 1 shi 128 trans 0
|
||||
OBJECT world
|
||||
kids 1
|
||||
OBJECT poly
|
||||
name "White-Light-Flare"
|
||||
loc 0 0 -0.00720754
|
||||
texture "white.rgb"
|
||||
crease 61.000000
|
||||
numvert 7
|
||||
0.0442092 1.80304e-008 0.00720754
|
||||
0.0221046 0.0442092 0.00720754
|
||||
-0.0221046 0.0442092 0.00720754
|
||||
-0.0442092 1.80304e-008 0.00720754
|
||||
-0.0221046 -0.0442092 0.00720754
|
||||
0.0221046 -0.0442092 0.00720754
|
||||
0 1.80304e-008 0.00720754
|
||||
numsurf 6
|
||||
SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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0 1 0.500001
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5 0.750001 0
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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5 0.750001 0
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4 0.249999 0
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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2 0.249999 1
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1 0.750001 1
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SURF 0x20
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mat 0
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refs 3
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6 0.5 0.500001
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1 0.750001 1
|
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0 1 0.500001
|
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kids 0
|
75
AI/Aircraft/Spitfire/Models/light-white.xml
Normal file
|
@ -0,0 +1,75 @@
|
|||
<?xml version="1.0"?>
|
||||
<!-- Light - White Flare-->
|
||||
<PropertyList>
|
||||
|
||||
<path>light-white-flare.ac</path>
|
||||
|
||||
<animation>
|
||||
<type>alpha-test</type>
|
||||
<object-name>White-Light-Flare</object-name>
|
||||
<alpha-factor>0.01</alpha-factor>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>billboard</type>
|
||||
<spherical>true</spherical>
|
||||
<object-name>White-Light-Flare</object-name>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>dist-scale</type>
|
||||
<object-name>White-Light-Flare</object-name>
|
||||
<interpolation>
|
||||
<entry>
|
||||
<ind>0.001</ind>
|
||||
<dep>2</dep>
|
||||
</entry>
|
||||
<entry>
|
||||
<ind>40000</ind>
|
||||
<dep>100</dep>
|
||||
</entry>
|
||||
</interpolation>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>scale</type>
|
||||
<object-name>White-Light-Flare</object-name>
|
||||
<property>/sim/time/sun-angle-rad</property>
|
||||
<offset>-1.4</offset>
|
||||
<x-min>1</x-min>
|
||||
<y-min>1</y-min>
|
||||
<z-min>1</z-min>
|
||||
<x-factor>2</x-factor>
|
||||
<y-factor>2</y-factor>
|
||||
<z-factor>2</z-factor>
|
||||
</animation>
|
||||
|
||||
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>White-Light-Flare</object-name>
|
||||
<condition>
|
||||
<or>
|
||||
<equals>
|
||||
<property>/controls/lighting/nav-lights</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
<equals>
|
||||
<property>/controls/lighting/nav-lights[1]</property>
|
||||
<value>1</value>
|
||||
</equals>
|
||||
</or>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
|
||||
<!-- *** LoD ***
|
||||
<animation>
|
||||
<type>range</type>
|
||||
<object-name>White-Flare</object-name>
|
||||
<min-m>0</min-m>
|
||||
<max-m>5000</max-m>
|
||||
</animation>-->
|
||||
|
||||
</PropertyList>
|
BIN
AI/Aircraft/Spitfire/Models/oxygen-tube.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
AI/Aircraft/Spitfire/Models/red.rgb
Normal file
BIN
AI/Aircraft/Spitfire/Models/seafire-tx-00.png
Normal file
After Width: | Height: | Size: 28 KiB |
BIN
AI/Aircraft/Spitfire/Models/seat-padding.png
Normal file
After Width: | Height: | Size: 688 B |
BIN
AI/Aircraft/Spitfire/Models/spitfire-exhaust.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
AI/Aircraft/Spitfire/Models/spitfire-tx-00.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
AI/Aircraft/Spitfire/Models/spitfire-tx-01.png
Normal file
After Width: | Height: | Size: 259 KiB |
BIN
AI/Aircraft/Spitfire/Models/spitfire-tx-02.png
Normal file
After Width: | Height: | Size: 375 KiB |
BIN
AI/Aircraft/Spitfire/Models/spitfire-tx-03.png
Normal file
After Width: | Height: | Size: 375 KiB |
BIN
AI/Aircraft/Spitfire/Models/spitfire-tx-04.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
AI/Aircraft/Spitfire/Models/spitfire-tx-05.png
Normal file
After Width: | Height: | Size: 313 KiB |
151820
AI/Aircraft/Spitfire/Models/spitfireIIa.ac
Normal file
|
@ -5,8 +5,7 @@ $Id$
|
|||
|
||||
<PropertyList>
|
||||
|
||||
<path>../../../../Aircraft/Spitfire/Models/spitfireIIa.ac</path>
|
||||
<texture-path>../../../../Aircraft/Spifire/Models</texture-path>
|
||||
<path>spitfireIIa.ac</path>
|
||||
|
||||
<nasal>
|
||||
<load>
|
||||
|
@ -338,52 +337,9 @@ $Id$
|
|||
</offsets>
|
||||
</model>-->
|
||||
|
||||
<!-- non-panel models -->
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/throttle.xml</path>
|
||||
<offsets>
|
||||
<x-m>3.40</x-m>
|
||||
<y-m>-0.39</y-m>
|
||||
<z-m>-0.10</z-m>
|
||||
</offsets>
|
||||
</model>
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/control-stick.xml</path>
|
||||
<offsets>
|
||||
<x-m>3.45</x-m>
|
||||
<y-m>-0.0</y-m>
|
||||
<z-m>-0.80</z-m>
|
||||
</offsets>
|
||||
</model>
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/trim-wheel-elev.xml</path>
|
||||
<offsets>
|
||||
<x-m>3.52</x-m>
|
||||
<y-m>-0.3725</y-m>
|
||||
<z-m>-0.135</z-m>
|
||||
</offsets>
|
||||
</model>
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/trim-knob-rudder.xml</path>
|
||||
<offsets>
|
||||
<x-m>3.64</x-m>
|
||||
<y-m>-0.3725</y-m>
|
||||
<z-m>-0.16</z-m>
|
||||
</offsets>
|
||||
</model>
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/rgs.xml</path>
|
||||
<name>Gunsight</name>
|
||||
<offsets>
|
||||
<x-m>3.38</x-m>
|
||||
<y-m>-0.0</y-m>
|
||||
<z-m>0.53</z-m>
|
||||
</offsets>
|
||||
</model>
|
||||
|
||||
<!-- ***** Navigation Lights ****** -->
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/light-green.xml</path>
|
||||
<path>light-green.xml</path>
|
||||
<name>Stbd-Light</name>
|
||||
<offsets>
|
||||
<x-m>2.35</x-m>
|
||||
|
@ -393,7 +349,7 @@ $Id$
|
|||
</model>
|
||||
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/light-red.xml</path>
|
||||
<path>light-red.xml</path>
|
||||
<name>Port-Light</name>
|
||||
<offsets>
|
||||
<x-m>2.35</x-m>
|
||||
|
@ -403,7 +359,7 @@ $Id$
|
|||
</model>
|
||||
|
||||
<model>
|
||||
<path>Aircraft/Spitfire/Models/light-white.xml</path>
|
||||
<path>light-white.xml</path>
|
||||
<name>Tail-Light</name>
|
||||
<offsets>
|
||||
<x-m>9.05</x-m>
|
||||
|
@ -412,133 +368,6 @@ $Id$
|
|||
</offsets>
|
||||
</model>
|
||||
|
||||
<!-- Tutorial -->
|
||||
<model>
|
||||
<path>Aircraft/Generic/marker.xml</path>
|
||||
</model>
|
||||
|
||||
<!-- hide all of the model not visible from the cockpit -->
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>Hull-Aft</object-name>
|
||||
<object-name>Stub-Wing-R</object-name>
|
||||
<object-name>Stub-Wing-L</object-name>
|
||||
<object-name>Flap-Inner-R</object-name>
|
||||
<object-name>Flap-Inner-L</object-name>
|
||||
<object-name>Flap-Outer-R</object-name>
|
||||
<object-name>Flap-Outer-L</object-name>
|
||||
<object-name>Cover-Lower-M</object-name>
|
||||
<object-name>Cover-Lower-F</object-name>
|
||||
<object-name>Cover-Lower-A</object-name>
|
||||
<object-name>Cover-Engine-Side-L</object-name>
|
||||
<object-name>Cover-Engine-Side-R</object-name>
|
||||
<object-name>UC-Main-L</object-name>
|
||||
<object-name>UC-Main-R</object-name>
|
||||
<condition>
|
||||
<not>
|
||||
<equals>
|
||||
<property>sim/current-view/view-number</property>
|
||||
<value>0</value>
|
||||
</equals>
|
||||
</not>
|
||||
</condition>
|
||||
</animation>
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>UC-Tail</object-name>
|
||||
<object-name>Spinner</object-name>
|
||||
<object-name>Exhausts</object-name>
|
||||
<object-name>Wing-B-L</object-name>
|
||||
<object-name>Wing-B-R</object-name>
|
||||
<object-name>Wing-Tip-B-L</object-name>
|
||||
<object-name>Wing-Tip-B-R</object-name>
|
||||
<object-name>Oil-Cooler</object-name>
|
||||
<object-name>Radiator</object-name>
|
||||
<object-name>Carburettor-Air-Intake</object-name>
|
||||
<object-name>Tail-Light</object-name>
|
||||
<condition>
|
||||
<not>
|
||||
<equals>
|
||||
<property>sim/current-view/view-number</property>
|
||||
<value>0</value>
|
||||
</equals>
|
||||
</not>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<!-- make sure that all the rest of the aircraft is visible-->
|
||||
<animation>
|
||||
<!--<type>select</type>-->
|
||||
<object-name>Hull</object-name>
|
||||
<object-name>Port-Light</object-name>
|
||||
<object-name>Stbd-Light</object-name>
|
||||
<object-name>Gunsight</object-name>
|
||||
<object-name>Altimeter</object-name>
|
||||
<object-name>Attitude</object-name>
|
||||
<object-name>Gear-Indicator</object-name>
|
||||
<object-name>Turn</object-name>
|
||||
<object-name>Pilot</object-name>
|
||||
<object-name>Port-Nav-Lt-Cover</object-name>
|
||||
<object-name>Stbd-Nav-Lt-Cover</object-name>
|
||||
<object-name>Tail-Lt-Cover</object-name>
|
||||
<object-name>Dirt-Oil</object-name>
|
||||
<object-name>Dirt-Exhaust</object-name>
|
||||
<object-name>Canopy</object-name>
|
||||
<!--<object-name>Blackout</object-name>-->
|
||||
<!--<condition>
|
||||
<greater-than-equals>
|
||||
<property>sim/current-view/view-number</property>
|
||||
<value>0</value>
|
||||
</greater-than-equals>
|
||||
</condition>-->
|
||||
</animation>
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>Canopy-Rear-Rain</object-name>
|
||||
<condition>
|
||||
<greater-than>
|
||||
<property>sim/model/rain/raining-norm</property>
|
||||
<value>0.01</value>
|
||||
</greater-than>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<nopreview/>
|
||||
<object-name>Canopy-FP-Rain</object-name>
|
||||
<condition>
|
||||
<greater-than>
|
||||
<property>sim/model/rain/raining-norm</property>
|
||||
<value>0.01</value>
|
||||
</greater-than>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<nopreview/>
|
||||
<object-name>Canopy-F-Rain</object-name>
|
||||
<condition>
|
||||
<greater-than>
|
||||
<property>sim/model/rain/raining-norm</property>
|
||||
<value>0.01</value>
|
||||
</greater-than>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<nopreview/>
|
||||
<object-name>Canopy-Main-Rain</object-name>
|
||||
<condition>
|
||||
<greater-than>
|
||||
<property>sim/model/rain/raining-norm</property>
|
||||
<value>0.01</value>
|
||||
</greater-than>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>Canopy-Main</object-name>
|
||||
|
@ -553,50 +382,6 @@ $Id$
|
|||
</animation>
|
||||
<!-- **************************** Pilot ******************************* -->
|
||||
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>Pilot</object-name>
|
||||
<condition>
|
||||
<or>
|
||||
<not>
|
||||
<property>sim/model/spitfire/show-pilot</property>
|
||||
</not>
|
||||
<not>
|
||||
<equals>
|
||||
<property>sim/current-view/view-number</property>
|
||||
<value>0</value>
|
||||
</equals>
|
||||
</not>
|
||||
</or>
|
||||
</condition>
|
||||
</animation>
|
||||
|
||||
<!-- conceal Pilot Head etc in Cockpit View-->
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>Pilot-Head</object-name>
|
||||
<condition>
|
||||
<not>
|
||||
<equals>
|
||||
<property>sim/current-view/view-number</property>
|
||||
<value>0</value>
|
||||
</equals>
|
||||
</not>
|
||||
</condition>
|
||||
</animation>
|
||||
<!-- seat height -->
|
||||
<animation>
|
||||
<type>translate</type>
|
||||
<object-name>Pilot</object-name>
|
||||
<object-name>Seat</object-name>
|
||||
<property>controls/seat/vertical-adjust</property>
|
||||
<axis>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<z>1</z>
|
||||
</axis>
|
||||
</animation>
|
||||
|
||||
<!-- ***************** Flight Surfaces ************** -->
|
||||
<!-- ailerons -->
|
||||
<animation>
|
||||
|
@ -1051,7 +836,7 @@ $Id$
|
|||
<z2-m>-0.80</z2-m>
|
||||
</axis>
|
||||
</animation>
|
||||
<!--
|
||||
<!--
|
||||
<animation>
|
||||
<type>select</type>
|
||||
<object-name>TailNavLightOn</object-name>
|
||||
|
@ -1076,16 +861,6 @@ $Id$
|
|||
</condition>
|
||||
</animation>
|
||||
-->
|
||||
<animation>
|
||||
<type>material</type>
|
||||
<object-name>Panel</object-name>
|
||||
<emission>
|
||||
<factor-prop>/controls/lighting/panel-norm</factor-prop>
|
||||
<red>0.6</red>
|
||||
<green>0.20</green>
|
||||
<blue>0.20</blue>
|
||||
</emission>
|
||||
</animation>
|
||||
|
||||
<!-- ========== Dirt textures ========= -->
|
||||
|
||||
|
@ -1171,87 +946,6 @@ $Id$
|
|||
</offsets>
|
||||
</model>
|
||||
|
||||
<animation>
|
||||
<type>textranslate</type>
|
||||
<object-name>Canopy-FP-Rain</object-name>
|
||||
<property>sim/model/rain/flow-mps</property>
|
||||
<factor>1</factor>
|
||||
<axis>
|
||||
<x>0</x>
|
||||
<y>1</y>
|
||||
<z>0</z>
|
||||
</axis>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>textranslate</type>
|
||||
<object-name>Canopy-F-Rain</object-name>
|
||||
<property>sim/model/rain/flow-mps</property>
|
||||
<factor>1</factor>
|
||||
<offset>0.33</offset>
|
||||
<axis>
|
||||
<x>1</x>
|
||||
<y>0</y>
|
||||
<z>0</z>
|
||||
</axis>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>textranslate</type>
|
||||
<object-name>Canopy-Rear-Rain</object-name>
|
||||
<property>sim/model/rain/flow-mps</property>
|
||||
<factor>1</factor>
|
||||
<axis>
|
||||
<x>-1</x>
|
||||
<y>0</y>
|
||||
<z>0</z>
|
||||
</axis>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>textranslate</type>
|
||||
<object-name>Canopy-Main-Rain</object-name>
|
||||
<property>sim/model/rain/flow-mps</property>
|
||||
<factor>1</factor>
|
||||
<axis>
|
||||
<x>-1</x>
|
||||
<y>0</y>
|
||||
<z>0</z>
|
||||
</axis>
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>material</type>
|
||||
<object-name>Canopy-FP-Rain</object-name>
|
||||
<object-name>Canopy-Rear-Rain</object-name>
|
||||
<object-name>Canopy-F-Rain</object-name>
|
||||
<object-name>Canopy-Main-Rain</object-name>
|
||||
<transparency>
|
||||
<alpha-prop>velocities/airspeed-kt</alpha-prop>
|
||||
<factor>-0.00333</factor>
|
||||
<offset>1</offset>
|
||||
<max>0.3</max>
|
||||
<min>0.0075</min>
|
||||
</transparency>
|
||||
<!--<threshold>0.001</threshold>-->
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>material</type>
|
||||
<object-name>Canopy-FP-Rain</object-name>
|
||||
<object-name>Canopy-Rear-Rain</object-name>
|
||||
<object-name>Canopy-F-Rain</object-name>
|
||||
<object-name>Canopy-Main-Rain</object-name>
|
||||
<transparency>
|
||||
<alpha-prop>sim/model/rain/raining-norm</alpha-prop>
|
||||
<factor>0.7</factor>
|
||||
<offset>0</offset>
|
||||
<max>0.3</max>
|
||||
<min>0.0075</min>
|
||||
</transparency>
|
||||
<!--<threshold>0.001</threshold>-->
|
||||
</animation>
|
||||
|
||||
<animation>
|
||||
<type>shader</type>
|
||||
<shader>chrome</shader>
|
||||
|
@ -1261,11 +955,4 @@ $Id$
|
|||
<object-name>Canopy-F</object-name>
|
||||
</animation>
|
||||
|
||||
<!-- *** LoD for the whole model *** -->
|
||||
<animation>
|
||||
<type>range</type>
|
||||
<min-m>0</min-m>
|
||||
<max-m>10000</max-m>
|
||||
</animation>
|
||||
|
||||
</PropertyList>
|
||||
|
|
BIN
AI/Aircraft/Spitfire/Models/waterdrops.png
Normal file
After Width: | Height: | Size: 592 KiB |