Regional texture definition updates for Ascension Island (by Neilson) and Scandinavia to work with 2.0 world scenery
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1 changed files with 28 additions and 43 deletions
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@ -620,21 +620,9 @@
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<!-- REGIONAL DEFINITIONS - Ascension Island -->
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<material include="Materials/regions/ascension.xml">
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<name>Landmass</name>
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<name>SomeSort</name>
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<name>Island</name>
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<name>Default</name>
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<texture-set>
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<texture>Terrain/lava1.png</texture>
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<texture n="12">Terrain/lava1.png</texture>
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<texture n="11">Terrain/lava_drylake.png</texture>
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<texture n="13">Terrain/rocks-lava.png</texture>
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<texture n="15">Terrain/tundra-hawaii.png</texture>
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</texture-set>
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<texture-set>
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<texture>Terrain/lava1.png</texture>
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</texture-set>
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<name>Scrub</name>
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<texture-set>
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<texture>Terrain/lava1.png</texture>
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<texture n="12">Terrain/deciduous-hires.png</texture>
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@ -662,34 +650,6 @@
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<bumpiness>0.1</bumpiness>
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</material>
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<material include="Materials/regions/ascension.xml">
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<name>Town</name>
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<name>SubUrban</name>
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<texture>Terrain/town-madagascar.png</texture>
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<object-mask>Terrain/town-europe.mask.png</object-mask>
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<xsize>700</xsize>
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<ysize>700</ysize>
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<light-coverage>100000.0</light-coverage>
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<emissive>
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<r>0.05</r>
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<g>0.05</g>
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group include="Materials/base/town-buildings.xml"/>
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<building-coverage>500.0</building-coverage>
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<building-small-ratio>1.0</building-small-ratio>
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<building-medium-ratio>0.0</building-medium-ratio>
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<building-large-ratio>0.0</building-large-ratio>
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<building-medium-max-floors>4</building-medium-max-floors>
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<wood-coverage>1000.0</wood-coverage>
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<tree-texture>Trees/tropical-alt.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>15.0</tree-height-m>
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<tree-width-m>10.0</tree-width-m>
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</material>
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<material include="Materials/regions/ascension.xml">
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<name>Grass</name>
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<name>Airport</name>
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@ -719,7 +679,6 @@
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<load-resistance>1e30</load-resistance>
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</material>
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<!-- REGIONAL DEFINITIONS - CARIBBEAN ISLANDS -->
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<material include="Materials/regions/caribbean.xml">
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@ -2011,6 +1970,32 @@
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<bumpiness>1</bumpiness>
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</material>
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<material include="Materials/regions/scandinavia.xml">
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<name>BarrenCover</name>
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<name>Dirt</name>
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<name>OpenMining</name>
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<name>Rock</name>
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<name>Dump</name>
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<texture-set>
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<texture>Terrain/rock.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock_alt.png</texture>
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<texture n="13">Terrain/rock.png</texture>
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<texture n="14">Terrain/grain_texture.png</texture>
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</texture-set>
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<parameters>
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<grain_strength>0.7</grain_strength>
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<transition_model>0.3</transition_model>
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<hires_overlay_bias>-0.2</hires_overlay_bias>
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</parameters>
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<xsize>1000</xsize>
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<ysize>1000</ysize>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.3</bumpiness>
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</material>
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<material include="Materials/regions/scandinavia.xml">
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<name>ShrubCover</name>
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<name>ShrubGrassCover</name>
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