Fix bad attribute on shadow cascade definitions.
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1 changed files with 4 additions and 4 deletions
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@ -229,10 +229,10 @@ Started September 2000 by David Megginson, david@megginson.com
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<debug type="bool" userarchive="y">false</debug>
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<debug type="bool" userarchive="y">false</debug>
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<map-size type="int" userarchive="y">2048</map-size>
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<map-size type="int" userarchive="y">2048</map-size>
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<num-cascades type="int" userarchive="y">4</num-cascades>
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<num-cascades type="int" userarchive="y">4</num-cascades>
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<cascade-far-m index="0" type="float" userarchive="y">2.0</cascade-far-m>
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<cascade-far-m n="0" type="float" userarchive="y">2.0</cascade-far-m>
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<cascade-far-m index="1" type="float" userarchive="y">8.0</cascade-far-m>
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<cascade-far-m n="1" type="float" userarchive="y">8.0</cascade-far-m>
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<cascade-far-m index="2" type="float" userarchive="y">32.0</cascade-far-m>
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<cascade-far-m n="2" type="float" userarchive="y">32.0</cascade-far-m>
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<cascade-far-m index="3" type="float" userarchive="y">128.0</cascade-far-m>
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<cascade-far-m n="3" type="float" userarchive="y">128.0</cascade-far-m>
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<filtering type="int" userarchive="y">1</filtering>
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<filtering type="int" userarchive="y">1</filtering>
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</shadows>
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</shadows>
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<shader-experimental type="bool" userarchive="y">false</shader-experimental>
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<shader-experimental type="bool" userarchive="y">false</shader-experimental>
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