diff --git a/Shaders/model-ALS-ultra.frag b/Shaders/model-ALS-ultra.frag index 430082c16..de77008ce 100644 --- a/Shaders/model-ALS-ultra.frag +++ b/Shaders/model-ALS-ultra.frag @@ -22,8 +22,6 @@ uniform sampler2D LightMapTex; uniform sampler2D NormalTex; uniform sampler2D ReflMapTex; uniform sampler2D ReflGradientsTex; -//uniform sampler2D ReflFresnelTex; -//uniform sampler2D ReflRainbowTex; uniform sampler3D ReflNoiseTex; uniform samplerCube Environment; uniform sampler2D GrainTex; @@ -495,6 +493,7 @@ void main (void) /// END fog color fragColor = clamp(fragColor, 0.0, 1.0); + hazeColor = clamp(hazeColor, 0.0, 1.0); ///BEGIN Rayleigh fog ///