David Culp:
I was going through the Ai scenarios and see that some of them are not necessary. Also, I've added some documentation to the other scenarios. And I moved the thunderstorm over San Francisco, so you don't have to take off to see it. The files are attached.
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<?xml version="1.0"?>
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<!-- Notes:
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This scenario has a 737 takeoff from runway 28L at KSFO
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and fly the Porte Departure to the south. You can change
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the aircraft type by substituting another model in the
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<model> tag, and you can also change the "flight plan" by
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changing the <flightplan> tag. Look in the subdirectory
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FlightPlans to find some that I've already defined, including
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some arrivals. When an AI aircraft gets to the end of its
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flight plan it deletes itself.
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Dave Culp, davidculp2@comcast.net
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-->
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<PropertyList>
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<scenario>
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<?xml version="1.0"?>
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<PropertyList>
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<scenario>
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<entry>
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<type>ballistic</type>
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<path>Models/Geometry/rocket.xml</path>
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<speed type="double">500.0</speed>
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<altitude type="double">50.0</altitude>
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<longitude type="double">-122.39</longitude>
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<latitude type="double">37.62</latitude>
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<heading type="double">200.0</heading>
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<azimuth type="double">70.0</azimuth>
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<elevation type="double">45.0</elevation>
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</entry>
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</scenario>
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</PropertyList>
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<?xml version="1.0"?>
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<PropertyList>
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<scenario>
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<!-- Puts a carrier in the bay just east of KSFO -->
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<entry>
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<type>carrier</type>
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<model>Models/Geometry/Nimitz/carrier.xml</model>
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<latitude>37.63</latitude>
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<longitude>-122.34</longitude>
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<speed>15</speed>
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<heading>280</heading>
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<rudder>0</rudder>
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<turn-radius-ft>3000</turn-radius-ft>
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</entry>
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</scenario>
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</PropertyList>
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<?xml version="1.0"?>
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<!-- Notes:
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The following scenario puts an aerial tanker in orbit over KSFO
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at 3000 ft AGL. The tanker uses the 737 model, but you can use any
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model (a KC-135 model can be found at:
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http://home.comcast.net/~davidculp2/hangar/hangar.html).
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The center of the orbit is actually west of KSFO, and the eastern
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edge of the orbit passes over the airport. Note that AI aircraft
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do not react to wind, therefore your speed and bank angle will have
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to vary along the orbit since your "user" aircraft *does* react to
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the wind.
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I recommend using the T-38 as your airplane for four reasons: (1) it
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has a radar screen which may be needed to find the tanker; (2) it
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has the speed to catch the tanker; (3) it uses a JSBSim FDM, which
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means it can onload fuel; (4) it has a green light added to the
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instrument panel, between the fuel gauges, which comes on when you
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are in the refueling envelope.
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Right now the air refueling envelope is very loose, and I plan on
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tightening it up in the future. Currently no aerodynamic effects
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of refueling are modeled (i.e downwash, bow wave, vortices).
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Dave Culp, davidculp2@comcast.net
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-->
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<PropertyList>
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<?xml version="1.0"?>
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<PropertyList>
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<scenario>
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<!-- Puts the Saratoga in the bay just east of KSFO -->
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<entry>
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<type>carrier</type>
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<model>Models/Geometry/saratoga.ac</model>
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<latitude>37.63</latitude>
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<longitude>-122.34</longitude>
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<heading>330</heading>
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<speed>20.0</speed>
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<rudder>0.0</rudder>
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</entry>
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</scenario>
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</PropertyList>
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<?xml version="1.0"?>
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<!-- Notes:
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This scenario puts a sailboat in the bay just east
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of KSFO. The <rudder> tag works similarly to the
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<bank> tag for AI aircraft, except that the ship will
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turn but not bank (i.e. will not heel). Use small
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values for <rudder> for best effect.
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Dave Culp, davidculp2@comcast.net
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-->
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<PropertyList>
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<scenario>
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<!-- Puts a sailboat in the bay just east of KSFO -->
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<entry>
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<type>ship</type>
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<model>Models/Geometry/sailboat.xml</model>
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<?xml version="1.0"?>
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<!-- Notes:
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This scenario puts a thermal over the tower at KSFO.
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The <height> tag defines the upper limit of the thermal.
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AI thermals have some limitations, i.e. they don't lean
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downwind, they are only cylindrical in shape, they don't
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interact with the terrain or weather, and AFAIK they only
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work with the JSBSim FDM. Try using the sgs233 model for
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a good demonstration.
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Dave Culp, davidculp2@comcast.net
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-->
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<PropertyList>
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<scenario>
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<entry>
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<!-- puts a thermal over the control tower at KSFO -->
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<type>thermal</type>
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<latitude>37.61633</latitude>
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<longitude>-122.38334</longitude>
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<?xml version="1.0"?>
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<!-- Notes:
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This scenario puts a thunderstorm over San Francisco
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at 4000 feet MSL. The "waist" of the thunderstorm is at
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4000 feet, with parts extending above and below it. The
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storm is moving on a true heading of 100 degrees, at a
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ground speed of 25 knots. AI thunderstorms do not (yet)
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interact with the "user" airplane. It also does not
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interact with terrain.
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Dave Culp, davidculp2@comcast.net
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-->
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<PropertyList>
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<scenario>
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<!-- Puts a thunderstorm southwest of KSFO -->
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<entry>
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<type>thunderstorm</type>
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<model>Models/Geometry/thunderstorm.xml</model>
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<latitude>37.44</latitude>
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<longitude>-122.25</longitude>
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<latitude>37.7</latitude>
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<longitude>-122.5</longitude>
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<speed>25.0</speed>
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<altitude>4000.0</altitude>
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<heading>70.0</heading>
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<heading>100.0</heading>
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</entry>
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</scenario>
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