Fix bug where last axis of the joystick was written out with the original bindings of all buttons.
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1 changed files with 1 additions and 1 deletions
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@ -611,7 +611,7 @@ var readConfig = func(dialog_root="/sim/gui/dialogs/joystick-config") {
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if (a != nil) {
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if (a != nil) {
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# Read properties from bindings
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# Read properties from bindings
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props.copy(a, p.getNode("original_binding", 1));
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props.copy(a, btn.getNode("original_binding", 1));
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var binding = nil;
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var binding = nil;
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foreach (var b; joystick.buttonBindings) {
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foreach (var b; joystick.buttonBindings) {
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if ((binding == nil) and (a != nil) and b.match(a)) {
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if ((binding == nil) and (a != nil) and b.match(a)) {
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