Adapt model-combined effect templates provided with the documentation to latest developments (new technique for ligthfield shader).
Adapt a couple of aircraft effects to latest effect state too. Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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3 changed files with 45 additions and 0 deletions
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@ -43,6 +43,21 @@
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<binormal type="int">7</binormal>
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<binormal type="int">7</binormal>
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</generate>
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</generate>
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<technique n="4">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="7">
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<technique n="7">
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<pass>
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<pass>
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<program>
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<program>
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@ -77,6 +77,21 @@
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<binormal type="int">7</binormal>
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<binormal type="int">7</binormal>
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</generate>
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</generate>
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<technique n="4">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="7">
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<technique n="7">
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<pass>
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<pass>
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<program>
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<program>
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@ -100,6 +100,21 @@ WARNING: do not remove the Transparency include at the end-->
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<binormal type="int">7</binormal>
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<binormal type="int">7</binormal>
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</generate>
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</generate>
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<technique n="4">
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<pass>
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<program>
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<attribute>
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<name>tangent</name>
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<index>6</index>
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</attribute>
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<attribute>
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<name>binormal</name>
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<index>7</index>
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</attribute>
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</program>
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</pass>
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</technique>
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<technique n="8">
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<technique n="8">
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<pass>
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<pass>
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<program>
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<program>
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