Don't create properties for ghost tanks.
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parent
351efd0079
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2 changed files with 5 additions and 4 deletions
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@ -27,7 +27,7 @@ var update = func {
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var selected_tanks = [];
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foreach (var t; tanks) {
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var cap = t.getNode("capacity-gal_us").getValue();
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var cap = t.getNode("capacity-gal_us",0).getValue();
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if (cap > 0.01 and t.getNode("selected").getBoolValue())
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append(selected_tanks, t);
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}
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@ -685,7 +685,7 @@ var setWeight = func(wgt, opt) {
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# Weights can have "tank" indices which set the capacity of the
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# corresponding tank. This code should probably be moved to
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# something like fuel.setTankCap(tank, gals)...
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if(wgt.getNode("tank") == nil) { return 0; }
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if(wgt.getNode("tank",0) == nil) { return 0; }
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var ti = wgt.getNode("tank").getValue();
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var gn = opt.getNode("gals");
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var gals = gn == nil ? 0 : gn.getValue();
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@ -886,10 +886,11 @@ var showWeightDialog = func {
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var tankprop = "/consumables/fuel/tank["~i~"]";
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var cap = t.getNode("capacity-gal_us", 1).getValue();
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var cap = t.getNode("capacity-gal_us", 0);
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# Hack, to ignore the "ghost" tanks created by the C++ code.
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if(cap == nil or cap < 1) { continue; }
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if(cap == nil ) { continue; }
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cap = cap.getValue();
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var title = tcell(fuelTable, "text", i+1, 0);
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title.set("label", tname);
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