Remove old FAQ maintainer's address.
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@ -10,11 +10,6 @@
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<body>
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<h1 align="center">FlightGear FAQ</h1>
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<p align="center">
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<small>Cameron Moore<br>
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<a href="mailto:cameron@unbeatenpath.net?subject=FlightGear%20FAQ">cameron@unbeatenpath.net</a>
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</small>
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</p>
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<hr noshade>
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@ -28,7 +23,7 @@
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<h2>
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<a name="toc">Table of Contents</a>
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</h2>
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<h4>1 -
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<h4>1 -
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<a href="#1">The FAQ</a>
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</h4>
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<div class="indent">1.1 -
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@ -44,7 +39,7 @@
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<a href="#1.4">What other important documentation should I read?</a>
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</div>
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<br>
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<h4>2 -
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<h4>2 -
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<a href="#2">Distribution</a>
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</h4>
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<div class="indent">2.1 -
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@ -78,7 +73,7 @@
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<a href="#2.10">Why don't you charge money for this?</a>
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</div>
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<br>
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<h4>3 -
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<h4>3 -
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<a href="#3">Compiling</a>
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</h4>
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<div class="indent">3.1 -
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<div class="indent">3.2 -
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<a href="#3.2">I'm using RedHat 7, and ...?</a>
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</div>
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<div class="indent">3.3 -
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<a href="#3.3">I'm using MSVC 6.0, and ...?</a>
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</div>
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<br>
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<h4>4 -
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<h4>4 -
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<a href="#4">Configuring</a>
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</h4>
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<div class="indent">4.1 -
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@ -104,7 +96,7 @@
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<a href="#4.3">What format should my personal .fgfsrc file be in?</a>
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</div>
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<br>
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<h4>5 -
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<h4>5 -
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<a href="#5">Running</a>
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</h4>
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<div class="indent">5.1 -
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@ -135,41 +127,38 @@
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<a href="#5.9">Why does FlightGear die on startup saying "time zone reading failed"?</a>
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</div>
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<br>
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<h4>6 -
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<h4>6 -
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<a href="#6">Hacking</a>
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</h4>
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<div class="indent">6.1 -
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<a href="#6.1">What language is FlightGear written in?</a>
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</div>
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<div class="indent">6.2 -
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<a href="#6.2">Is there any source code documentation?</a>
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<a href="#6.2">How do I design a flight dynamics model for a new aircraft?</a>
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</div>
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<div class="indent">6.3 -
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<a href="#6.3">How do I design a flight dynamics model for a new aircraft?</a>
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<a href="#6.3">How do I import planes from Microsoft Flight Simulator?</a>
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</div>
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<div class="indent">6.4 -
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<a href="#6.4">How do I import planes from Microsoft Flight Simulator?</a>
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<a href="#6.4">How do I import BGL scenery from Microsoft Flight Simulator?</a>
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</div>
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<div class="indent">6.5 -
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<a href="#6.5">How do I import BGL scenery from Microsoft Flight Simulator?</a>
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<a href="#6.5">How do I design or modify a panel?</a>
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</div>
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<div class="indent">6.6 -
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<a href="#6.6">How do I design or modify a panel?</a>
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<a href="#6.6">How do I place objects, like buildings, into FlightGear?</a>
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</div>
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<div class="indent">6.7 -
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<a href="#6.7">How do I place objects, like buildings, into FlightGear?</a>
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<a href="#6.7">Where can I learn 3D programming and how do I get involved?</a>
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</div>
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<div class="indent">6.8 -
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<a href="#6.8">Where can I learn 3D programming and how do I get involved?</a>
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<a href="#6.8">How do I add an airport?</a>
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</div>
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<div class="indent">6.9 -
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<a href="#6.9">How do I add an airport?</a>
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</div>
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<div class="indent">6.10 -
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<a href="#6.10">How do I generate my own scenery?</a>
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<a href="#6.9">How do I generate my own scenery?</a>
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</div>
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<br>
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<h4>7 -
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<h4>7 -
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<a href="#7">Flying</a>
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</h4>
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<div class="indent">7.1 -
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<a href="#7.4">Is there support for any military scenarios like dog fighting or bomb dropping?</a>
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</div>
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<br>
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<h4>8 -
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<a href="#8">FlightGear v0.9.0</a>
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<h4>8 -
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<a href="#8">FlightGear v0.7.6</a>
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</h4>
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<div class="indent">8.1 -
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<a href="#8.1">Why do I get an error saying 'uiuc_getwind.h' isn't found?</a>
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</div>
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<br>
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<h4>9 -
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<a href="#9">FlightGear v0.7.6</a>
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</h4>
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<div class="indent">9.1 -
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<a href="#9.1">Why do I get an error in viewer.cxx about `exit' being undeclared?</a>
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<a href="#8.1">Why do I get an error in viewer.cxx about `exit' being undeclared?</a>
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</div>
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<br>
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<hr>
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<h2>
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<a name="1">1 -
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<a name="1">1 -
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The FAQ</a>
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</h2>
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<b>
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<hr>
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<h2>
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<a name="2">2 -
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<a name="2">2 -
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Distribution</a>
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</h2>
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<b>
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should receive a message saying such, but your FTP client may be
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hiding it from you. Your options are to keep trying until a slot
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opens up or try connecting to one of our <i>FTP</i> mirrors listed at
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<a href="http://flightgear.org/mirrors.html#ftp">http://flightgear.org/mirrors.html#ftp</a>.</p>
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<a href="http://flightgear.org/mirrors.html">http://flightgear.org/mirrors.html</a>.</p>
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</div>
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<b>
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</a>
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</b>
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<div class="indent">
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<p>A popular moving map display is available under a separate
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<p>A popular moving map display is avaliable under a separate
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project called <i>Atlas</i>. See
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<a href="http://atlas.sf.net/">http://atlas.sf.net/</a>.</p>
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</div>
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<hr>
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<h2>
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<a name="3">3 -
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<a name="3">3 -
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Compiling</a>
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</h2>
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<b>
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for an explanation why.</p>
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</div>
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<b>
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<a name="3.3">3.3 -
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<u>I'm using MSVC 6.0, and ...?</u>
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</a>
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</b>
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<div class="indent">
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<p>Ensure that you have all Service Packs installed for MSVC.</p>
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</div>
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<hr>
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<h2>
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<a name="4">4 -
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<a name="4">4 -
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Configuring</a>
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</h2>
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<b>
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<hr>
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<h2>
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<a name="5">5 -
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<a name="5">5 -
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Running</a>
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</h2>
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<b>
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<hr>
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<h2>
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<a name="6">6 -
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<a name="6">6 -
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Hacking</a>
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</h2>
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<b>
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<b>
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<a name="6.2">6.2 -
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<u>Is there any source code documentation?</u>
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</a>
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</b>
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<div class="indent">
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<p>FlightGear does not use a source documentation system (such as
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<i>doxygen</i> or <i>DOC++</i>). What documentation we have is
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available at
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<a href="http://flightgear.org/Docs/">http://flightgear.org/Docs/</a>.
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There is also some useful documentation in the source tree under the
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<code>docs-mini/</code> directory.</p>
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<p>SimGear uses <i>doxygen</i> documentation, which is available at
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<a href="http://simgear.org/doxygen/">http://simgear.org/doxygen/</a>.</p>
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<p>Also, the JSBSim FDM uses <i>DOC++</i>. The latest version of that
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is viewable at
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<a href="http://jsbsim.sf.net/JSBSim/">http://jsbsim.sf.net/JSBSim/</a>.</p>
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<p>The only other documentation we have is the comments in the code.
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Depending on the programmer, some code may even be self-documenting.</p>
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</div>
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<b>
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<a name="6.3">6.3 -
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<u>How do I design a flight dynamics model for a new aircraft?</u>
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</a>
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</b>
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<p>To define an aircraft for FlightGear's primary FDM (JSBSIM),
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see <a href="http://jsbsim.sf.net/">http://jsbsim.sf.net/</a>.</p>
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<p>If you want a simpler FDM to work with, try your hand at YASim,
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an alternative FDM. For a guide on creating a YASim aircraft,
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an alternative FDM. For an guide on creating a YASim aircraft,
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look in the FlightGear base package for
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<code>Aircraft-yasim/README.yasim</code>.</p>
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<p>Another FDM that is based fundamentally on conventional
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aerodynamic coefficients and stability derivatives (like JSBSim) is
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the UIUC Aeromodel. Examples of those aircraft are ones that have
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the "uiuc" in the file name in the base package Aircraft directory
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(e.g., Fokker Dr.1, Sopwith Camel, ASW-20, and Airwave hang glider).
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Additional information on the UIUC Aeromodel can be found at
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<a href="http://www.aae.uiuc.edu/m-selig/apasim/Aircraft-uiuc.html">http://www.aae.uiuc.edu/m-selig/apasim/Aircraft-uiuc.html</a>
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</p>
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</div>
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<b>
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<a name="6.4">6.4 -
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<a name="6.3">6.3 -
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<u>How do I import planes from Microsoft Flight Simulator?</u>
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</a>
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</b>
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</div>
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<b>
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<a name="6.5">6.5 -
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<a name="6.4">6.4 -
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<u>How do I import BGL scenery from Microsoft Flight Simulator?</u>
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</a>
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</b>
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</div>
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<b>
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<a name="6.6">6.6 -
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<a name="6.5">6.5 -
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<u>How do I design or modify a panel?</u>
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</a>
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</b>
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</div>
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<b>
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<a name="6.7">6.7 -
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<a name="6.6">6.6 -
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<u>How do I place objects, like buildings, into FlightGear?</u>
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</a>
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</b>
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</div>
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<b>
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<a name="6.8">6.8 -
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<a name="6.7">6.7 -
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<u>Where can I learn 3D programming and how do I get involved?</u>
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</a>
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</b>
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</div>
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<b>
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<a name="6.9">6.9 -
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<a name="6.8">6.8 -
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<u>How do I add an airport?</u>
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</a>
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</b>
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</div>
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<b>
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<a name="6.10">6.10 -
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<a name="6.9">6.9 -
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<u>How do I generate my own scenery?</u>
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</a>
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</b>
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<div class="indent">
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<p>FlightGear's scenery generation is handled by a sister project,
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TerraGear. For more details, see
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<p>Yes, though it can be a difficult task. FlightGear's scenery
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generation is handled by a sister project, TerraGear. For more
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details, see
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<a href="http://terragear.org/">http://terragear.org/</a>.</p>
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</div>
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<hr>
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<h2>
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<a name="7">7 -
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<a name="7">7 -
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Flying</a>
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</h2>
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<b>
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<div class="indent">
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<p>We have an initial stab at this that is incomplete and only seems
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to work under Linux. We'd love to find someone to pick up the
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slack here and develop this further. Plib now has some low level
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networking support for multi-player games. It would also be nice to
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develop support for the DIS protocol.</p>
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slack here and develop this further. Specifically, plib now has
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some low level networking support for mult-player games. It would
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also be nice to develop support for the DIS protocol.</p>
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</div>
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<b>
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</a>
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</b>
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<div class="indent">
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<p>No, we do not currently support combat. Most of our developers
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are primarily focused on civilian aviation. We aren't explicitly
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<p>No, not at this time. Most of our developers are primarily
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interested and focused on civilian aviation. We aren't explicitly
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excluding these features -- we just haven't had anyone who seriously
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wanted to develop these areas.</p>
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<p>However, FlightGear does contain several military aircraft, albeit
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without munitions.</p>
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</div>
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<hr>
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<h2>
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<a name="8">8 -
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FlightGear v0.9.0</a>
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</h2>
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<b>
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<a name="8.1">8.1 -
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<u>Why do I get an error saying 'uiuc_getwind.h' isn't found?</u>
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</a>
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</b>
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<div class="indent">
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<p>This error was caused by a packaging blunder. Please upgrade to v0.9.1.</p>
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</div>
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<hr>
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<h2>
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<a name="9">9 -
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<a name="8">8 -
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FlightGear v0.7.6</a>
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</h2>
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<b>
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<a name="9.1">9.1 -
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<a name="8.1">8.1 -
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<u>Why do I get an error in viewer.cxx about `exit' being undeclared?</u>
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</a>
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</b>
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@ -996,12 +924,10 @@
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<br>$Revision$<br>$Date$<br>
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<p>
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<small>
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This document was generated from XML using
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This document generated from XML using
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<a href="http://gingerall.com/charlie/ga/xml/p_sab.xml">Sablotron</a>.
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</small>
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</p>
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<address>Cameron Moore<br>cameron@unbeatenpath.net<br>
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</address>
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</body>
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<!-- vim: set ts=2 et nowrap: -->
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</html>
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