Merge branch 'next' of ssh://git.code.sf.net/p/flightgear/fgdata into next
This commit is contained in:
commit
321386d62b
10 changed files with 6178 additions and 1934 deletions
9
AI/Aircraft/733/73C-UkraineIntl.xml
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9
AI/Aircraft/733/73C-UkraineIntl.xml
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<?xml version="1.0"?>
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<PropertyList include="73C-main.xml">
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<texture-path>Textures/UkraineIntl</texture-path>
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</PropertyList>
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BIN
AI/Aircraft/733/Textures/UkraineIntl/B73C-tex.png
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AI/Aircraft/733/Textures/UkraineIntl/B73C-tex.png
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8
AI/Aircraft/738/738-UkraineIntl.xml
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AI/Aircraft/738/738-UkraineIntl.xml
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<?xml version="1.0"?>
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<PropertyList include="738-main.xml">
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<texture-path>Textures/UkraineIntl</texture-path>
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</PropertyList>
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AI/Aircraft/738/Textures/UkraineIntl/738-tex.png
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AI/Aircraft/738/Textures/UkraineIntl/738-tex.png
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9
AI/Aircraft/ERJ195/ERJ190-UkraineIntl.xml
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AI/Aircraft/ERJ195/ERJ190-UkraineIntl.xml
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<?xml version="1.0"?>
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<PropertyList include="ERJ195-main.xml">
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<texture-path>Textures/UkraineIntl</texture-path>
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</PropertyList>
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@ -15,15 +15,4 @@
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</less-than>
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</less-than>
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</condition>
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</condition>
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</animation>
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</animation>
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<animation>
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<type>select</type>
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<object-name>Gear_Closed</object-name>
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<condition>
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<more-than>
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<property>velocities/true-airspeed-kt</property>
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<value>150</value>
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</more-than>
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</condition>
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</animation>
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</PropertyList>
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</PropertyList>
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@ -1,5 +1,5 @@
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AC3Db
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AC3Db
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MATERIAL "ac3dmat1" rgb 1 1 1 amb 1 1 1 emis 0.100 0.100 0.100 spec 0.500 0.500 0.500 shi 50 trans 0
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MATERIAL "ac3dmat1" rgb 0.9000 0.9000 0.9000 amb 1.0000 1.0000 1.0000 emis 0 0 0 spec 0.5 0.5 0.5 shi 50 trans 0.0000
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OBJECT world
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OBJECT world
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kids 2
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kids 2
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OBJECT poly
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OBJECT poly
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AI/Aircraft/ERJ195/Textures/UkraineIntl/ERJ195-tex.png
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AI/Aircraft/ERJ195/Textures/UkraineIntl/ERJ195-tex.png
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8065
AI/Traffic/A/AUI.xml
8065
AI/Traffic/A/AUI.xml
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@ -537,5 +537,11 @@ _setlistener("/sim/signals/nasal-dir-initialized", func {
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# Call-back to ensure we see our own messages.
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# Call-back to ensure we see our own messages.
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setlistener("/sim/multiplay/chat", chat_listener);
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setlistener("/sim/multiplay/chat", chat_listener);
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});
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if (getprop("/sim/presets/avoided-mp-runway")) {
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_setlistener("/sim/sceneryloaded", func {
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gui.popupTip("Multi-player enabled, start moved to runway hold short position.");
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});
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}
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});
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