Regional texture definitions for the Middle East region
This commit is contained in:
parent
c1aa111e33
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3132065120
3 changed files with 258 additions and 7 deletions
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@ -1281,6 +1281,201 @@
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<tree-width-m>12.0</tree-width-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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</material>
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<!-- REGIONAL DEFINITIONS - MIDDLE EAST -->
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<material include="Materials/regions/middle_east.xml">
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<name>Landmass</name>
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<name>SomeSort</name>
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<name>Island</name>
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<name>Default</name>
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<texture-set>
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<texture>Terrain/dirtrock_dark.png</texture>
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<texture n="11">Terrain/sand_hires_ochre.png</texture>
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<texture n="12">Terrain/rocks-desert.png</texture>
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<texture n="15">Terrain/sand_hires_ochre.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>0.1</hires_overlay_bias>
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<dot_density>0.4</dot_density>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>10000000.0</light-coverage>
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<shininess>2.5</shininess>
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<rolling-friction>0.1</rolling-friction>
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<friction-factor>0.7</friction-factor>
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<bumpiness>0.1</bumpiness>
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</material>
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<material include="Materials/regions/middle_east.xml">
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<effect>Effects/landmass-scrub</effect>
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<name>ShrubCover</name>
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<name>ShrubGrassCover</name>
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<name>ScrubCover</name>
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<name>Scrub</name>
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<name>Sclerophyllous</name>
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<texture-set>
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<texture>Terrain/shrub1_dark.png</texture>
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<texture n="11">Terrain/sand_hires_ochre.png</texture>
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<texture n="12">Terrain/dirtrock_dark.png</texture>
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<texture n="15">Terrain/airport_grass2.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<diffuse>
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<r>0.0</r>
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<g>0.86</g>
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<b>0.86</b>
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<a>1.0</a>
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</diffuse>
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<specular>
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<r>0.1</r>
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<g>0.1</g>
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<b>0.1</b>
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<a>1.0</a>
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</specular>
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<shininess>1.2</shininess>
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<light-coverage>20000000.0</light-coverage>
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<wood-coverage>12000.0</wood-coverage>
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<tree-texture>Trees/mixed-shrub.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>2.0</tree-height-m>
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<tree-width-m>2.0</tree-width-m>
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<rolling-friction>0.6</rolling-friction>
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<bumpiness>0.4</bumpiness>
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</material>
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<material include="Materials/regions/middle_east.xml">
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<name>DryCropPastureCover</name>
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<name>DryCrop</name>
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<texture-set>
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<texture>Terrain/dry_pasture4.png</texture>
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<texture n="11">Terrain/sand_hires_ochre.png</texture>
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<texture n="12">Terrain/dry_pasture4.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.6</bumpiness>
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<load-resistance>1e30</load-resistance>
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<light-coverage>2000000.0</light-coverage>
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</material>
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<material include="Materials/regions/middle_east.xml">
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<name>MixedCropPastureCover</name>
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<name>MixedCrop</name>
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<name>ComplexCrop</name>
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<texture-set>
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<texture>Terrain/irrcrop.png</texture>
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<texture n="11">Terrain/dry_pasture4.png</texture>
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<texture n="12">Terrain/town-europe.png</texture>
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</texture-set>
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<texture-set>
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<texture>Terrain/drycrop.png</texture>
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<texture n="11">Terrain/dry_pasture4.png</texture>
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<texture n="12">Terrain/town-europe.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.05</hires_overlay_bias>
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<dust_resistance>0.7</dust_resistance>
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<transition_model>0.7</transition_model>
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</parameters>
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<object-mask>Terrain/irrcrop.mask.png</object-mask>
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<object-mask>Terrain/irrcrop.mask.png</object-mask>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>2000000.0</light-coverage>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.7</bumpiness>
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<load-resistance>1e30</load-resistance>
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<object-group include="Materials/base/farm-buildings.xml"/>
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<wood-coverage>5000.0</wood-coverage>
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<tree-texture>Trees/mixed-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>20.0</tree-height-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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<material include="Materials/regions/middle_east.xml">
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<name>IrrCropPastureCover</name>
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<name>IrrCrop</name>
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<name>Orchard</name>
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<name>Olives</name>
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<name>Vineyard</name>
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<name>Rice</name>
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<texture-set>
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<texture>Terrain/mixedcrop.png</texture>
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<texture n="11">Terrain/mixedforest-hires.png</texture>
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<texture n="12">Terrain/drycrop.png</texture>
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</texture-set>
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<object-mask>Terrain/irrcrop.mask.png</object-mask>
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<parameters>
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<hires_overlay_bias>-0.12</hires_overlay_bias>
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<transition_model>0.0</transition_model>
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<dust_resistance>0.1</dust_resistance>
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</parameters>
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<!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>2000000.0</light-coverage>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.3</rolling-friction>
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<bumpiness>0.6</bumpiness>
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<load-resistance>1e30</load-resistance>
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<!--<object-group include="Materials/base/farm-buildings.xml"/>-->
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<wood-coverage>120000.0</wood-coverage>
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<tree-texture>Trees/deciduous-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>20.0</tree-height-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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<material include="Materials/regions/middle_east.xml">
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<name>GrassCover</name>
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<name>BareTundraCover</name>
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<name>MixedTundraCover</name>
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<name>Cemetery</name>
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<effect>Effects/landmass-nowood</effect>
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<texture-set>
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<texture>Terrain/tundra2.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/dirtrock_dark.png</texture>
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</texture-set>
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<parameters>
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<transition_model>0.8</transition_model>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>4000000.0</light-coverage>
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<shininess>1.2</shininess>
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<solid>1</solid>
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<friction-factor>0.7</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.15</bumpiness>
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<load-resistance>1e30</load-resistance>
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</material>
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<!-- REGIONAL DEFINITIONS - EUROPE -->
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<!-- REGIONAL DEFINITIONS - EUROPE -->
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<material include="Materials/regions/european.xml">
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<material include="Materials/regions/european.xml">
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@ -2043,12 +2238,10 @@
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<texture>Terrain/shrub1.png</texture>
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<texture>Terrain/shrub1.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/dirtrock.png</texture>
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<texture n="12">Terrain/dirtrock.png</texture>
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<texture n="12">Terrain/dirtrock.png</texture>
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<texture n="14">Terrain/grain_texture.png</texture>
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<texture n="15">Terrain/airport_grass2.png</texture>
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</texture-set>
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</texture-set>
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<!-- <texture>Terrain/shrub1.png</texture>
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<texture>Terrain/shrub.png</texture>
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<texture>Terrain/shrub2.png</texture>
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<texture>Terrain/shrub3.png</texture>
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-->
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<xsize>2000</xsize>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<ysize>2000</ysize>
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<diffuse>
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<diffuse>
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@ -2382,8 +2575,13 @@
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<texture>Terrain/herbtundra.png</texture>
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<texture>Terrain/herbtundra.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="15">Terrain/rock.png</texture>
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</texture-set>
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</texture-set>
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<texture-set>
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<parameters>
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<grain_strength>1.0</grain_strength>
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<dot_density>0.2</dot_density>
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</parameters>
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<!--<texture-set>
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<texture>Terrain/herbtundra2.png</texture>
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<texture>Terrain/herbtundra2.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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@ -2392,7 +2590,7 @@
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<texture>Terrain/herbtundra3.png</texture>
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<texture>Terrain/herbtundra3.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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</texture-set>
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</texture-set>-->
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<!--<texture>Terrain/herbtundra.png</texture>
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<!--<texture>Terrain/herbtundra.png</texture>
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<texture>Terrain/herbtundra2.png</texture>
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<texture>Terrain/herbtundra2.png</texture>
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<texture>Terrain/herbtundra3.png</texture>-->
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<texture>Terrain/herbtundra3.png</texture>-->
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53
Materials/regions/middle_east.xml
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53
Materials/regions/middle_east.xml
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@ -0,0 +1,53 @@
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<?xml version="1.0"?>
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<!-- General settings for all Middle East materials -->
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<PropertyList>
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<!-- Define the Middle East as a box with given latitude/longitude -->
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<condition>
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<and>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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<or>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>45.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>65.0</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>10.0</value>
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</greater-than>
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<less-than>
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<property>position/latitude-deg</property>
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<value>40.0</value>
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</less-than>
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</and>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>30.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>45.0</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>10.0</value>
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</greater-than>
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<less-than>
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<property>position/latitude-deg</property>
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<value>35.0</value>
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</less-than>
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</and>
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</or>
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</and>
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</condition>
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</PropertyList>
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BIN
Textures/Terrain/dirtrock_dark.png
Normal file
BIN
Textures/Terrain/dirtrock_dark.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 118 KiB |
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