1
0
Fork 0

Regional texture definitions for the Middle East region

This commit is contained in:
Thorsten Renk 2013-01-29 13:06:45 +02:00
parent c1aa111e33
commit 3132065120
3 changed files with 258 additions and 7 deletions

View file

@ -1281,6 +1281,201 @@
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<!-- REGIONAL DEFINITIONS - MIDDLE EAST -->
<material include="Materials/regions/middle_east.xml">
<name>Landmass</name>
<name>SomeSort</name>
<name>Island</name>
<name>Default</name>
<texture-set>
<texture>Terrain/dirtrock_dark.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/rocks-desert.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>0.1</hires_overlay_bias>
<dot_density>0.4</dot_density>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>10000000.0</light-coverage>
<shininess>2.5</shininess>
<rolling-friction>0.1</rolling-friction>
<friction-factor>0.7</friction-factor>
<bumpiness>0.1</bumpiness>
</material>
<material include="Materials/regions/middle_east.xml">
<effect>Effects/landmass-scrub</effect>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>ScrubCover</name>
<name>Scrub</name>
<name>Sclerophyllous</name>
<texture-set>
<texture>Terrain/shrub1_dark.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<diffuse>
<r>0.0</r>
<g>0.86</g>
<b>0.86</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.1</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>2.0</tree-height-m>
<tree-width-m>2.0</tree-width-m>
<rolling-friction>0.6</rolling-friction>
<bumpiness>0.4</bumpiness>
</material>
<material include="Materials/regions/middle_east.xml">
<name>DryCropPastureCover</name>
<name>DryCrop</name>
<texture-set>
<texture>Terrain/dry_pasture4.png</texture>
<texture n="11">Terrain/sand_hires_ochre.png</texture>
<texture n="12">Terrain/dry_pasture4.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<light-coverage>2000000.0</light-coverage>
</material>
<material include="Materials/regions/middle_east.xml">
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>ComplexCrop</name>
<texture-set>
<texture>Terrain/irrcrop.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/town-europe.png</texture>
</texture-set>
<texture-set>
<texture>Terrain/drycrop.png</texture>
<texture n="11">Terrain/dry_pasture4.png</texture>
<texture n="12">Terrain/town-europe.png</texture>
</texture-set>
<parameters>
<hires_overlay_bias>-0.05</hires_overlay_bias>
<dust_resistance>0.7</dust_resistance>
<transition_model>0.7</transition_model>
</parameters>
<object-mask>Terrain/irrcrop.mask.png</object-mask>
<object-mask>Terrain/irrcrop.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/mixed-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
<material include="Materials/regions/middle_east.xml">
<name>IrrCropPastureCover</name>
<name>IrrCrop</name>
<name>Orchard</name>
<name>Olives</name>
<name>Vineyard</name>
<name>Rice</name>
<texture-set>
<texture>Terrain/mixedcrop.png</texture>
<texture n="11">Terrain/mixedforest-hires.png</texture>
<texture n="12">Terrain/drycrop.png</texture>
</texture-set>
<object-mask>Terrain/irrcrop.mask.png</object-mask>
<parameters>
<hires_overlay_bias>-0.12</hires_overlay_bias>
<transition_model>0.0</transition_model>
<dust_resistance>0.1</dust_resistance>
</parameters>
<!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<!--<object-group include="Materials/base/farm-buildings.xml"/>-->
<wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
<material include="Materials/regions/middle_east.xml">
<name>GrassCover</name>
<name>BareTundraCover</name>
<name>MixedTundraCover</name>
<name>Cemetery</name>
<effect>Effects/landmass-nowood</effect>
<texture-set>
<texture>Terrain/tundra2.png</texture>
<texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/dirtrock_dark.png</texture>
</texture-set>
<parameters>
<transition_model>0.8</transition_model>
<hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.15</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<!-- REGIONAL DEFINITIONS - EUROPE --> <!-- REGIONAL DEFINITIONS - EUROPE -->
<material include="Materials/regions/european.xml"> <material include="Materials/regions/european.xml">
@ -2043,12 +2238,10 @@
<texture>Terrain/shrub1.png</texture> <texture>Terrain/shrub1.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/dirtrock.png</texture> <texture n="12">Terrain/dirtrock.png</texture>
<texture n="12">Terrain/dirtrock.png</texture>
<texture n="14">Terrain/grain_texture.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<!-- <texture>Terrain/shrub1.png</texture>
<texture>Terrain/shrub.png</texture>
<texture>Terrain/shrub2.png</texture>
<texture>Terrain/shrub3.png</texture>
-->
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<diffuse> <diffuse>
@ -2382,8 +2575,13 @@
<texture>Terrain/herbtundra.png</texture> <texture>Terrain/herbtundra.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/rock.png</texture> <texture n="12">Terrain/rock.png</texture>
<texture n="15">Terrain/rock.png</texture>
</texture-set> </texture-set>
<texture-set> <parameters>
<grain_strength>1.0</grain_strength>
<dot_density>0.2</dot_density>
</parameters>
<!--<texture-set>
<texture>Terrain/herbtundra2.png</texture> <texture>Terrain/herbtundra2.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/rock.png</texture> <texture n="12">Terrain/rock.png</texture>
@ -2392,7 +2590,7 @@
<texture>Terrain/herbtundra3.png</texture> <texture>Terrain/herbtundra3.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>
<texture n="12">Terrain/rock.png</texture> <texture n="12">Terrain/rock.png</texture>
</texture-set> </texture-set>-->
<!--<texture>Terrain/herbtundra.png</texture> <!--<texture>Terrain/herbtundra.png</texture>
<texture>Terrain/herbtundra2.png</texture> <texture>Terrain/herbtundra2.png</texture>
<texture>Terrain/herbtundra3.png</texture>--> <texture>Terrain/herbtundra3.png</texture>-->

View file

@ -0,0 +1,53 @@
<?xml version="1.0"?>
<!-- General settings for all Middle East materials -->
<PropertyList>
<!-- Define the Middle East as a box with given latitude/longitude -->
<condition>
<and>
<equals>
<property>sim/startup/season</property>
<value>summer</value>
</equals>
<or>
<and>
<greater-than>
<property>position/longitude-deg</property>
<value>45.0</value>
</greater-than>
<less-than>
<property>position/longitude-deg</property>
<value>65.0</value>
</less-than>
<greater-than>
<property>position/latitude-deg</property>
<value>10.0</value>
</greater-than>
<less-than>
<property>position/latitude-deg</property>
<value>40.0</value>
</less-than>
</and>
<and>
<greater-than>
<property>position/longitude-deg</property>
<value>30.0</value>
</greater-than>
<less-than>
<property>position/longitude-deg</property>
<value>45.0</value>
</less-than>
<greater-than>
<property>position/latitude-deg</property>
<value>10.0</value>
</greater-than>
<less-than>
<property>position/latitude-deg</property>
<value>35.0</value>
</less-than>
</and>
</or>
</and>
</condition>
</PropertyList>

Binary file not shown.

After

Width:  |  Height:  |  Size: 118 KiB