fix wrong properties and spelling (subsection about nasal bindings to come)
This commit is contained in:
parent
22d11436fc
commit
2ef8ec9512
1 changed files with 16 additions and 18 deletions
|
@ -28,8 +28,6 @@ Author John Check
|
|||
<li><A HREF="#buttons">Button Properties</A>
|
||||
<li><A HREF="#coolie_hat">Digital Coolie Hats</A>
|
||||
<li><A HREF="#keyboard">Keyboard Bindings</A>
|
||||
<!-- <li><A HREF="#"></A>
|
||||
<li><A HREF="#"></A>-->
|
||||
</ol>
|
||||
|
||||
<p>
|
||||
|
@ -116,7 +114,7 @@ pair of tags.
|
|||
|
||||
<p>
|
||||
FlightGear ships with a utility called js_demo. It will report
|
||||
the number of joysticks attached to a system and their capabilites.
|
||||
the number of joysticks attached to a system and their capabilities.
|
||||
By observing the output of js_demo while working your joystick you can
|
||||
determine what controls are where.
|
||||
It should be noted that, at least on UNIX, numbering generally starts with
|
||||
|
@ -387,7 +385,7 @@ steps and gives a smoother action than a plain float.
|
|||
or
|
||||
|
||||
--prop:/input/joysticks/js[0]/axis[2]/binding/command=property-scale
|
||||
--prop:/input/joysticks/js[0]/axis[2]/binding/property=/controls/engiens/engine[0]/throttle
|
||||
--prop:/input/joysticks/js[0]/axis[2]/binding/property=/controls/engines/engine[0]/throttle
|
||||
--prop:/input/joysticks/js[0]/axis[2]/binding/offset=-1.0
|
||||
--prop:/input/joysticks/js[0]/axis[2]/binding/factor=-0.5
|
||||
</PRE>
|
||||
|
@ -459,7 +457,7 @@ In command-line option syntax, this would appear as
|
|||
--prop:/input/joysticks/js[0]/button[1]/repeatable=true <-- See? no 'binding' -->
|
||||
--prop:/input/joysticks/js[0]/button[1]/binding/command=property-adjust
|
||||
--prop:/input/joysticks/js[0]/button[1]/binding/property=/controls/flight/elevator-trim
|
||||
--prop:/input/joysticks/js[0]/button[1]/binding//step=0.001
|
||||
--prop:/input/joysticks/js[0]/button[1]/binding/step=0.001
|
||||
</PRE>
|
||||
<br>
|
||||
<P>
|
||||
|
@ -547,18 +545,18 @@ equivalent (note the subscripts to distinguish multiple bindings; the
|
|||
XML will handle this automatically):
|
||||
</P>
|
||||
<PRE>
|
||||
--prop:/input/joysticks/button[0]/binding[0]/command=property-assign
|
||||
--prop:/input/joysticks/button[0]/binding[0]/property=/controls/gear/brake-left
|
||||
--prop:/input/joysticks/button[0]/binding[0]/value=1.0
|
||||
--prop:/input/joysticks/button[0]/binding[1]/command=property-assign
|
||||
--prop:/input/joysticks/button[0]/binding[1]/property=/controls/gear/brake-right
|
||||
--prop:/input/joysticks/button[0]/binding[2]/value=1.0
|
||||
--prop:/input/joysticks/button[0]/mod-up/binding[0]/command=property-assign
|
||||
--prop:/input/joysticks/button[0]/mod-up/binding[0]/property=brakes[0]
|
||||
--prop:/input/joysticks/button[0]/mod-up/binding[0]/value=0.0
|
||||
--prop:/input/joysticks/button[0]/mod-up/binding[1]/command=property-assign
|
||||
--prop:/input/joysticks/button[0]/mod-up/binding[1]/property=brakes[1]
|
||||
--prop:/input/joysticks/button[0]/mod-up/binding[1]/value=0.0
|
||||
--prop:/input/joysticks/js[0]/button[0]/binding[0]/command=property-assign
|
||||
--prop:/input/joysticks/js[0]/button[0]/binding[0]/property=/controls/gear/brake-left
|
||||
--prop:/input/joysticks/js[0]/button[0]/binding[0]/value=1.0
|
||||
--prop:/input/joysticks/js[0]/button[0]/binding[1]/command=property-assign
|
||||
--prop:/input/joysticks/js[0]/button[0]/binding[1]/property=/controls/gear/brake-right
|
||||
--prop:/input/joysticks/js[0]/button[0]/binding[2]/value=1.0
|
||||
--prop:/input/joysticks/js[0]/button[0]/mod-up/binding[0]/command=property-assign
|
||||
--prop:/input/joysticks/js[0]/button[0]/mod-up/binding[0]/property=brakes[0]
|
||||
--prop:/input/joysticks/js[0]/button[0]/mod-up/binding[0]/value=0.0
|
||||
--prop:/input/joysticks/js[0]/button[0]/mod-up/binding[1]/command=property-assign
|
||||
--prop:/input/joysticks/js[0]/button[0]/mod-up/binding[1]/property=brakes[1]
|
||||
--prop:/input/joysticks/js[0]/button[0]/mod-up/binding[1]/value=0.0
|
||||
</PRE>
|
||||
<br>
|
||||
<P>
|
||||
|
@ -574,7 +572,7 @@ Many common joysticks come with digital coolie hats. These are detected as
|
|||
axes rather than as buttons, although they are in fact just four (or eight)
|
||||
simple switches. FGFS provides 2 virtual buttons to every axis which are
|
||||
triggered whenever the axis reaches one of the end positions. These virtual
|
||||
buttons can be addressed via two sub-properties »low« and »high« and accept any
|
||||
buttons can be addressed via two sub-properties "low" and "high" and accept any
|
||||
of the common button properties.
|
||||
</P>
|
||||
<P>
|
||||
|
|
Loading…
Add table
Reference in a new issue