Use actual texture coverage
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1 changed files with 1 additions and 2 deletions
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@ -4,7 +4,6 @@
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<inherits-from>Effects/terrain-default</inherits-from>
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<parameters>
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<depth-factor type="float">0.008</depth-factor>
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<tile-size type="float">2000.0</tile-size>
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<night-color type="vec3d">0.75 0.59 0.05</night-color>
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</parameters>
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<generate>
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@ -101,7 +100,7 @@
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<uniform>
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<name>tile_size</name>
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<type>float</type>
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<value><use>tile-size</use></value>
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<value><use>xsize</use></value>
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</uniform>
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<uniform>
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<name>night_color</name>
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