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Use actual texture coverage

This commit is contained in:
fredb 2010-04-10 10:08:27 +00:00
parent 71ff1ae846
commit 2ed5074122

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@ -4,7 +4,6 @@
<inherits-from>Effects/terrain-default</inherits-from>
<parameters>
<depth-factor type="float">0.008</depth-factor>
<tile-size type="float">2000.0</tile-size>
<night-color type="vec3d">0.75 0.59 0.05</night-color>
</parameters>
<generate>
@ -101,7 +100,7 @@
<uniform>
<name>tile_size</name>
<type>float</type>
<value><use>tile-size</use></value>
<value><use>xsize</use></value>
</uniform>
<uniform>
<name>night_color</name>