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Add GDU-1040, GDU-1044B Display units.

This commit is contained in:
Stuart Buchanan 2018-02-09 18:31:21 +00:00
parent be5e16f382
commit 2eab71e93f
12 changed files with 8188 additions and 4 deletions

View file

@ -0,0 +1,897 @@
<?xml version="1.0" encoding="UTF-8"?>
<PropertyList>
<path>Model/GDU-104X.1.ac</path>
<animation>
<type>material</type>
<object-name>screw.000</object-name>
<object-name>screw.001</object-name>
<object-name>screw.002</object-name>
<object-name>screw.003</object-name>
<object-name>Lamp1</object-name>
<object-name>Lamp2</object-name>
<object-name>Lamp3</object-name>
<object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<animation>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<type>material</type>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<effect>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
</effect>
<animation>
<object-name>Cover</object-name>
<object-name>AP.L0</object-name>
<object-name>AP.L1</object-name>
<object-name>AP.L2</object-name>
<object-name>AP.L3</object-name>
<object-name>AP.L4</object-name>
<object-name>AP.L5</object-name>
<object-name>AP.R0</object-name>
<object-name>AP.R1</object-name>
<object-name>AP.R2</object-name>
<object-name>AP.R3</object-name>
<object-name>AP.R4</object-name>
<object-name>AP.R5</object-name>
<type>select</type>
<condition>
<equals>
<value type="bool">true</value>
<value type="bool">False</value>
</equals>
</condition>
</animation>
<!--
<animation>
<type>material</type>
<object-name>Screen1</object-name>
<emission>
<red>1</red>
<green>1</green>
<blue>1</blue>
<factor-prop>instrumentation/GDU104X/display-brightness-norm</factor-prop>
</emission>
</animation>
-->
<animation>
<type>knob</type>
<object-name>VolNAV</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchNav</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>NavOuter</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavOuter</tooltip-id>
<label>Change standby NAV frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>NavInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavInner</tooltip-id>
<label>Select NAV1/NAV2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>HDG</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>HEADING</notification>
</binding>
<binding>
<command>property-adjust</command>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<factor>15</factor>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>HEADING_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>HDG</tooltip-id>
<label>Change heading bug (Shift to sync)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<center>
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>ALT_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>ALT_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>AltOuter</tooltip-id>
<label>Change Altitude (Shift to change thousands)</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>VolCom</object-name>
<center>
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchCOM</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>ComOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComOuter</tooltip-id>
<label>Change standby COM frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ComInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Select COM1/COM2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>BARO</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CRS</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>BARO</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>BARO</tooltip-id>
<label>Change Nav Course (Shift to change Barometric pressure setting)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CRS</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CRS_CENTER</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Center CDI on current VOR</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>PAN</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>RANGE</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PAN</tooltip-id>
<label>Change map range (Shift to activate map pointer)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANUp</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANUp</tooltip-id>
<label>Map pointer up</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANDown</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANDown</tooltip-id>
<label>Map pointer down</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANLeft</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANLeft</tooltip-id>
<label>Map pointer left</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANRight</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANRight</tooltip-id>
<label>Map pointer right</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<!-- Not an typo -->
<object-name>DidectTo</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>DTO</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>DidectTo</tooltip-id>
<label>Display Direct To</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>MENU</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>MENU</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Menu</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FPL</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FPL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Flight Plan page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PROC</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>PROC</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PROC</tooltip-id>
<label>Display Procedures page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CLR</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CLR</notification>
<offset>1</offset>
</binding>
</action>
<action>
<button>1</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CLR_HOLD</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>CLR</tooltip-id>
<label>Clear entry (Middle mouse button to display Navigation Map)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ENT</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>ENT</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ENT</tooltip-id>
<label>Complete data entry, or confirm selection</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>FmsOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FMS_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FMS_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSOuter</tooltip-id>
<label>Data entry / Page selection. Shift to move cursor position / Page Group selection.</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FMSInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FMS_CRSR</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSInner</tooltip-id>
<label>Toggle Cursor on/off</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.000</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.001</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>2</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.002</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>3</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.003</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>4</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.004</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>5</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.005</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>6</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.006</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>7</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.007</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>8</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.008</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>9</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.009</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>10</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.010</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>11</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.011</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>12</offset>
</binding>
</action>
</animation>
</PropertyList>

View file

@ -0,0 +1,897 @@
<?xml version="1.0" encoding="UTF-8"?>
<PropertyList>
<path>Model/GDU-104X.2.ac</path>
<animation>
<type>material</type>
<object-name>screw.000</object-name>
<object-name>screw.001</object-name>
<object-name>screw.002</object-name>
<object-name>screw.003</object-name>
<object-name>Lamp1</object-name>
<object-name>Lamp2</object-name>
<object-name>Lamp3</object-name>
<object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<animation>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<type>material</type>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<effect>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
</effect>
<animation>
<object-name>Cover</object-name>
<object-name>AP.L0</object-name>
<object-name>AP.L1</object-name>
<object-name>AP.L2</object-name>
<object-name>AP.L3</object-name>
<object-name>AP.L4</object-name>
<object-name>AP.L5</object-name>
<object-name>AP.R0</object-name>
<object-name>AP.R1</object-name>
<object-name>AP.R2</object-name>
<object-name>AP.R3</object-name>
<object-name>AP.R4</object-name>
<object-name>AP.R5</object-name>
<type>select</type>
<condition>
<equals>
<value type="bool">true</value>
<value type="bool">False</value>
</equals>
</condition>
</animation>
<!--
<animation>
<type>material</type>
<object-name>Screen1</object-name>
<emission>
<red>1</red>
<green>1</green>
<blue>1</blue>
<factor-prop>instrumentation/GDU104X/display-brightness-norm</factor-prop>
</emission>
</animation>
-->
<animation>
<type>knob</type>
<object-name>VolNAV</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>NAV_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchNav</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>NAV_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>NavOuter</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>NAV_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>NAV_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavOuter</tooltip-id>
<label>Change standby NAV frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>NavInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>NAV_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavInner</tooltip-id>
<label>Select NAV1/NAV2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>HDG</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>HEADING</notification>
</binding>
<binding>
<command>property-adjust</command>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<factor>15</factor>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>HEADING_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>HDG</tooltip-id>
<label>Change heading bug (Shift to sync)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<center>
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>ALT_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>ALT_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>AltOuter</tooltip-id>
<label>Change Altitude (Shift to change thousands)</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>VolCom</object-name>
<center>
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>COM_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchCOM</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>COM_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>ComOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>COM_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>COM_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComOuter</tooltip-id>
<label>Change standby COM frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ComInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>COM_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Select COM1/COM2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>BARO</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>CRS</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>BARO</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>BARO</tooltip-id>
<label>Change Nav Course (Shift to change Barometric pressure setting)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CRS</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>CRS_CENTER</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Center CDI on current VOR</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>PAN</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>RANGE</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>JOYSTICK_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PAN</tooltip-id>
<label>Change map range (Shift to activate map pointer)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANUp</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANUp</tooltip-id>
<label>Map pointer up</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANDown</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANDown</tooltip-id>
<label>Map pointer down</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANLeft</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANLeft</tooltip-id>
<label>Map pointer left</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANRight</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANRight</tooltip-id>
<label>Map pointer right</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<!-- Not an typo -->
<object-name>DidectTo</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>DTO</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>DidectTo</tooltip-id>
<label>Display Direct To</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>MENU</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>MENU</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Menu</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FPL</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>FPL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Flight Plan page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PROC</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>PROC</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PROC</tooltip-id>
<label>Display Procedures page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CLR</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>CLR</notification>
<offset>1</offset>
</binding>
</action>
<action>
<button>1</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>CLR_HOLD</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>CLR</tooltip-id>
<label>Clear entry (Middle mouse button to display Navigation Map)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ENT</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>ENT</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ENT</tooltip-id>
<label>Complete data entry, or confirm selection</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>FmsOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>FMS_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>FMS_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSOuter</tooltip-id>
<label>Data entry / Page selection. Shift to move cursor position / Page Group selection.</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FMSInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>2</device>
<notification>FMS_CRSR</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSInner</tooltip-id>
<label>Toggle Cursor on/off</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.000</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.001</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>2</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.002</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>3</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.003</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>4</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.004</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>5</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.005</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>6</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.006</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>7</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.007</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>8</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.008</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>9</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.009</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>10</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.010</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>11</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.011</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>2</device>
<offset>12</offset>
</binding>
</action>
</animation>
</PropertyList>

View file

@ -0,0 +1,897 @@
<?xml version="1.0" encoding="UTF-8"?>
<PropertyList>
<path>Model/GDU-104X.3.ac</path>
<animation>
<type>material</type>
<object-name>screw.000</object-name>
<object-name>screw.001</object-name>
<object-name>screw.002</object-name>
<object-name>screw.003</object-name>
<object-name>Lamp1</object-name>
<object-name>Lamp2</object-name>
<object-name>Lamp3</object-name>
<object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<animation>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<type>material</type>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<effect>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
</effect>
<animation>
<object-name>Cover</object-name>
<object-name>AP.L0</object-name>
<object-name>AP.L1</object-name>
<object-name>AP.L2</object-name>
<object-name>AP.L3</object-name>
<object-name>AP.L4</object-name>
<object-name>AP.L5</object-name>
<object-name>AP.R0</object-name>
<object-name>AP.R1</object-name>
<object-name>AP.R2</object-name>
<object-name>AP.R3</object-name>
<object-name>AP.R4</object-name>
<object-name>AP.R5</object-name>
<type>select</type>
<condition>
<equals>
<value type="bool">true</value>
<value type="bool">False</value>
</equals>
</condition>
</animation>
<!--
<animation>
<type>material</type>
<object-name>Screen1</object-name>
<emission>
<red>1</red>
<green>1</green>
<blue>1</blue>
<factor-prop>instrumentation/GDU104X/display-brightness-norm</factor-prop>
</emission>
</animation>
-->
<animation>
<type>knob</type>
<object-name>VolNAV</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>NAV_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchNav</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>NAV_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>NavOuter</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>NAV_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>NAV_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavOuter</tooltip-id>
<label>Change standby NAV frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>NavInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>NAV_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavInner</tooltip-id>
<label>Select NAV1/NAV2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>HDG</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>HEADING</notification>
</binding>
<binding>
<command>property-adjust</command>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<factor>15</factor>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>HEADING_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>HDG</tooltip-id>
<label>Change heading bug (Shift to sync)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<center>
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>ALT_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>ALT_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>AltOuter</tooltip-id>
<label>Change Altitude (Shift to change thousands)</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>VolCom</object-name>
<center>
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>COM_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchCOM</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>COM_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>ComOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>COM_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>COM_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComOuter</tooltip-id>
<label>Change standby COM frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ComInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>COM_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Select COM1/COM2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>BARO</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>CRS</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>BARO</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>BARO</tooltip-id>
<label>Change Nav Course (Shift to change Barometric pressure setting)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CRS</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>CRS_CENTER</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Center CDI on current VOR</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>PAN</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>RANGE</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>JOYSTICK_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PAN</tooltip-id>
<label>Change map range (Shift to activate map pointer)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANUp</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANUp</tooltip-id>
<label>Map pointer up</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANDown</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANDown</tooltip-id>
<label>Map pointer down</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANLeft</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANLeft</tooltip-id>
<label>Map pointer left</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANRight</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANRight</tooltip-id>
<label>Map pointer right</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<!-- Not an typo -->
<object-name>DidectTo</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>DTO</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>DidectTo</tooltip-id>
<label>Display Direct To</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>MENU</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>MENU</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Menu</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FPL</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>FPL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Flight Plan page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PROC</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>PROC</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PROC</tooltip-id>
<label>Display Procedures page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CLR</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>CLR</notification>
<offset>1</offset>
</binding>
</action>
<action>
<button>1</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>CLR_HOLD</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>CLR</tooltip-id>
<label>Clear entry (Middle mouse button to display Navigation Map)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ENT</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>ENT</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ENT</tooltip-id>
<label>Complete data entry, or confirm selection</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>FmsOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>FMS_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>FMS_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSOuter</tooltip-id>
<label>Data entry / Page selection. Shift to move cursor position / Page Group selection.</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FMSInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>3</device>
<notification>FMS_CRSR</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSInner</tooltip-id>
<label>Toggle Cursor on/off</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.000</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.001</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>2</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.002</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>3</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.003</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>4</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.004</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>5</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.005</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>6</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.006</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>7</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.007</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>8</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.008</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>9</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.009</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>10</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.010</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>11</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.011</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>3</device>
<offset>12</offset>
</binding>
</action>
</animation>
</PropertyList>

View file

@ -0,0 +1,897 @@
<?xml version="1.0" encoding="UTF-8"?>
<PropertyList>
<path>Model/GDU-104X.1.ac</path>
<animation>
<type>material</type>
<object-name>screw.000</object-name>
<object-name>screw.001</object-name>
<object-name>screw.002</object-name>
<object-name>screw.003</object-name>
<object-name>Lamp1</object-name>
<object-name>Lamp2</object-name>
<object-name>Lamp3</object-name>
<object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<animation>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<type>material</type>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
<texture-prop>texture</texture-prop>
<texture>Textures/GDU-104X.png</texture>
</animation>
<effect>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-factor><use>instrumentation/FG1000/Lightmap</use></lightmap-factor>
<texture n="3">
<image>Textures/GDU-104X.lightmap.png</image>
</texture>
</parameters>
<object-name>Panel</object-name>
<object-name>AsSwitchNav</object-name>
<object-name>NavOuter</object-name>
<object-name>NavInner</object-name>
<object-name>HDG</object-name>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<object-name>VolNAV</object-name>
<object-name>VolCom</object-name>
<object-name>AsSwitchCOM</object-name>
<object-name>ComOuter</object-name>
<object-name>ComInner</object-name>
<object-name>CRS</object-name>
<object-name>BARO</object-name>
<object-name>PAN</object-name>
<object-name>PANUp</object-name>
<object-name>PANLeft</object-name>
<object-name>PANRight</object-name>
<object-name>PanDown</object-name>
<object-name>DidectTo</object-name>
<object-name>MENU</object-name>
<object-name>FPL</object-name>
<object-name>PROC</object-name>
<object-name>CLR</object-name>
<object-name>ENT</object-name>
<object-name>FmsOuter</object-name>
<object-name>FmsInner</object-name>
<object-name>SoftKey.000</object-name>
<object-name>SoftKey.001</object-name>
<object-name>SoftKey.002</object-name>
<object-name>SoftKey.003</object-name>
<object-name>SoftKey.004</object-name>
<object-name>SoftKey.005</object-name>
<object-name>SoftKey.006</object-name>
<object-name>SoftKey.007</object-name>
<object-name>SoftKey.008</object-name>
<object-name>SoftKey.009</object-name>
<object-name>SoftKey.010</object-name>
<object-name>SoftKey.011</object-name>
<object-name>Cover</object-name>
</effect>
<animation>
<object-name>Cover</object-name>
<object-name>AP.L0</object-name>
<object-name>AP.L1</object-name>
<object-name>AP.L2</object-name>
<object-name>AP.L3</object-name>
<object-name>AP.L4</object-name>
<object-name>AP.L5</object-name>
<object-name>AP.R0</object-name>
<object-name>AP.R1</object-name>
<object-name>AP.R2</object-name>
<object-name>AP.R3</object-name>
<object-name>AP.R4</object-name>
<object-name>AP.R5</object-name>
<type>select</type>
<condition>
<equals>
<value type="bool">true</value>
<value type="bool">False</value>
</equals>
</condition>
</animation>
<!--
<animation>
<type>material</type>
<object-name>Screen1</object-name>
<emission>
<red>1</red>
<green>1</green>
<blue>1</blue>
<factor-prop>instrumentation/GDU104X/display-brightness-norm</factor-prop>
</emission>
</animation>
-->
<animation>
<type>knob</type>
<object-name>VolNAV</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchNav</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>NavOuter</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavOuter</tooltip-id>
<label>Change standby NAV frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>NavInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>NAV_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>NavInner</tooltip-id>
<label>Select NAV1/NAV2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>HDG</object-name>
<center>
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>HEADING</notification>
</binding>
<binding>
<command>property-adjust</command>
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
<factor>15</factor>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>HEADING_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>HDG</tooltip-id>
<label>Change heading bug (Shift to sync)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>AltOuter</object-name>
<object-name>AltInner</object-name>
<center>
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<value>0</value>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>ALT_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>ALT_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>AltOuter</tooltip-id>
<label>Change Altitude (Shift to change thousands)</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>VolCom</object-name>
<center>
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
</center>
<axis>
<x>-1</x><y>0</y><z>0</z>
</axis>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_VOL</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>AsSwitchCOM</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_FREQ_TRANSFER</notification>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>knob</type>
<object-name>ComOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComOuter</tooltip-id>
<label>Change standby COM frequency (Shift to change MHz)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ComInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>COM_TOGGLE</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Select COM1/COM2</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>BARO</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CRS</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>BARO</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>BARO</tooltip-id>
<label>Change Nav Course (Shift to change Barometric pressure setting)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CRS</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CRS_CENTER</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ComInner</tooltip-id>
<label>Center CDI on current VOR</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>PAN</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>RANGE</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_PRESS</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PAN</tooltip-id>
<label>Change map range (Shift to activate map pointer)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANUp</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANUp</tooltip-id>
<label>Map pointer up</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANDown</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_VERTICAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANDown</tooltip-id>
<label>Map pointer down</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANLeft</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>-1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANLeft</tooltip-id>
<label>Map pointer left</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PANRight</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>JOYSTICK_HORIZONTAL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PANRight</tooltip-id>
<label>Map pointer right</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<!-- Not an typo -->
<object-name>DidectTo</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>DTO</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>DidectTo</tooltip-id>
<label>Display Direct To</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>MENU</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>MENU</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Menu</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FPL</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FPL</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>MENU</tooltip-id>
<label>Display Flight Plan page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>PROC</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>PROC</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>PROC</tooltip-id>
<label>Display Procedures page</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>CLR</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CLR</notification>
<offset>1</offset>
</binding>
</action>
<action>
<button>1</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>CLR_HOLD</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>CLR</tooltip-id>
<label>Clear entry (Middle mouse button to display Navigation Map)</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>ENT</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>ENT</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>ENT</tooltip-id>
<label>Complete data entry, or confirm selection</label>
</binding>
</hovered>
</animation>
<animation>
<type>knob</type>
<object-name>FmsOuter</object-name>
<action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FMS_INNER</notification>
</binding>
</action>
<shift-action>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FMS_OUTER</notification>
</binding>
</shift-action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSOuter</tooltip-id>
<label>Data entry / Page selection. Shift to move cursor position / Page Group selection.</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>FMSInner</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000HardKeyPushed</command>
<device>1</device>
<notification>FMS_CRSR</notification>
<offset>1</offset>
</binding>
</action>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>FMSInner</tooltip-id>
<label>Toggle Cursor on/off</label>
</binding>
</hovered>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.000</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>1</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.001</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>2</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.002</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>3</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.003</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>4</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.004</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>5</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.005</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>6</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.006</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>7</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.007</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>8</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.008</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>9</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.009</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>10</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.010</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>11</offset>
</binding>
</action>
</animation>
<animation>
<type>pick</type>
<object-name>SoftKey.011</object-name>
<action>
<button>0</button>
<binding>
<command>FG1000SoftKeyPushed</command>
<device>1</device>
<offset>12</offset>
</binding>
</action>
</animation>
</PropertyList>

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@ -15,7 +15,7 @@
<object-name>Lamp3</object-name> <object-name>Lamp3</object-name>
<object-name>Lamp4</object-name> <object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop> <texture-prop>texture</texture-prop>
<texture>Textures/GDU-1045.png</texture> <texture>Textures/GDU-104X.png</texture>
</animation> </animation>
<animation> <animation>

View file

@ -15,7 +15,7 @@
<object-name>Lamp3</object-name> <object-name>Lamp3</object-name>
<object-name>Lamp4</object-name> <object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop> <texture-prop>texture</texture-prop>
<texture>Textures/GDU-1045.png</texture> <texture>Textures/GDU-104X.png</texture>
</animation> </animation>
<animation> <animation>

View file

@ -15,7 +15,7 @@
<object-name>Lamp3</object-name> <object-name>Lamp3</object-name>
<object-name>Lamp4</object-name> <object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop> <texture-prop>texture</texture-prop>
<texture>Textures/GDU-1045.png</texture> <texture>Textures/GDU-104X.png</texture>
</animation> </animation>
<animation> <animation>

View file

@ -15,7 +15,7 @@
<object-name>Lamp3</object-name> <object-name>Lamp3</object-name>
<object-name>Lamp4</object-name> <object-name>Lamp4</object-name>
<texture-prop>texture</texture-prop> <texture-prop>texture</texture-prop>
<texture>Textures/GDU-1045.png</texture> <texture>Textures/GDU-104X.png</texture>
</animation> </animation>
<animation> <animation>