From 2c9ff12c17f1e4439a687ca795cfeff5521c2b7d Mon Sep 17 00:00:00 2001 From: curt Date: Sat, 14 Jan 2006 17:30:55 +0000 Subject: [PATCH] Make ATC chatter script less verbose, especially when chatter turned off. --- Nasal/atc-chatter.nas | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Nasal/atc-chatter.nas b/Nasal/atc-chatter.nas index e820f8c3d..1cbf8818f 100644 --- a/Nasal/atc-chatter.nas +++ b/Nasal/atc-chatter.nas @@ -54,16 +54,15 @@ chatter_update = func { if ( substr(chatter_list[chatter_index], size(chatter_list[chatter_index]) - 4) == ".wav" ) { - print("update atc chatter ", chatter_list[chatter_index] ); - tmpl = { path : chatter_dir, file : chatter_list[chatter_index] }; if ( getprop("/sim/sound/atc-chatter") ) { # go through the motions, but only schedule the message to play # if atc-chatter is enabled. + print("update atc chatter ", chatter_list[chatter_index] ); fgcommand("play-audio-message", props.Node.new(tmpl) ); } } else { - print("not playing non wav ", chatter_list[chatter_index] ); + # skip non-wav file found in directory } chatter_index = chatter_index + 1; @@ -80,7 +79,7 @@ nextChatter = func { # of a random pacing next_interval = chatter_min_interval + int(rand() * (chatter_max_interval - chatter_min_interval)); - print( "next chatter in ", next_interval, " seconds"); + # print( "next chatter in ", next_interval, " seconds"); settimer(chatter_update, next_interval ); } nextChatter();