diff --git a/Shaders/reflect-bump-spec.frag b/Shaders/reflect-bump-spec.frag index 206428e09..f8f1a3b6d 100644 --- a/Shaders/reflect-bump-spec.frag +++ b/Shaders/reflect-bump-spec.frag @@ -111,7 +111,7 @@ void main (void) vec4 reflcolor = mix(reflection, rainbow, rainbowiness * v); vec4 reflfrescolor = mix(reflcolor, fresnel, fresneliness * v); vec4 noisecolor = mix(reflfrescolor, noisevec, noisiness); - vec4 raincolor = vec4(noisecolor.rgb, 1.0) * reflFactor; + vec4 raincolor = vec4(noisecolor.rgb * reflFactor, 1.0); vec4 mixedcolor = mix(texel, raincolor, reflFactor);