Advanced Weather side fix for precipitation bug
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2 changed files with 13 additions and 9 deletions
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@ -163,15 +163,14 @@ foreach (var l; layers)
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# we store that information ourselves, so this should be zero, but rain forces us to go for an offset
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# we store that information ourselves, so this should be zero
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setprop("/environment/clouds/layer[0]/elevation-ft",0.0);
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setprop("/environment/clouds/layer[0]/elevation-ft",0.0);
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# layer wrapping off
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# layer wrapping off
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setprop("/sim/rendering/clouds3d-wrap",0);
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setprop("/sim/rendering/clouds3d-wrap",0);
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# Basic Weather rain altitude limit off
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props.globals.getNode("/environment/params/use-external-precipitation-level").setBoolValue("true");
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}
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}
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@ -3374,6 +3374,11 @@ realistic_visibility_flag = getprop(lw~"config/realistic-visibility-flag");
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detailed_terrain_interaction_flag = getprop(lw~"config/detailed-terrain-interaction-flag");
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detailed_terrain_interaction_flag = getprop(lw~"config/detailed-terrain-interaction-flag");
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scattering_shader_flag = getprop("/sim/rendering/shaders/skydome");
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scattering_shader_flag = getprop("/sim/rendering/shaders/skydome");
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# also initialize menu entries
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air_pollution_norm = getprop("/environment/air-pollution-norm");
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}
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}
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###########################################################
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###########################################################
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