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get rid of pushback.nas by instantiating the aircraft.door when opening the dialog.

This commit is contained in:
torsten 2009-05-05 14:17:36 +00:00
parent 0734e178bc
commit 28018bd083
2 changed files with 9 additions and 21 deletions

View file

@ -1,20 +0,0 @@
# Pushback
# =============================================================================
# Creates an object to move the pushback to or out of the towing position.
# Needs /sim/model/pushback to exist in order to be executed.
var tractor = nil;
var tractor_init = func() {
var pushback_node = props.globals.getNode("sim/model/pushback");
if (pushback_node != nil) {
tractor = aircraft.door.new("sim/model/pushback", 10.0);
}
}
var tractor_connect = func() {
tractor.toggle();
}
_setlistener("/sim/signals/nasal-dir-initialized", func { tractor_init() });

View file

@ -3,6 +3,14 @@
<name>pushback</name>
<layout>vbox</layout>
<nasal>
<open>
var pushback_position = aircraft.door.new("sim/model/pushback", 10.0);
pushback_position.setpos(pushback_position.getpos());
props.globals.initNode("/sim/model/pushback/enabled", 0, "BOOL" );
props.globals.initNode("/sim/model/pushback/magnitude", 0.0 );
</open>
</nasal>
<group>
<layout>hbox</layout>
@ -48,7 +56,7 @@
<property>/sim/model/pushback/position-norm</property>
<binding>
<command>nasal</command>
<script>pushback.tractor_connect();</script>
<script>pushback_position.toggle();</script>
</binding>
</checkbox>