1
0
Fork 0

Merge branch 'master' of git://gitorious.org/fg/fgdata

This commit is contained in:
BARANGER Emmanuel 2012-03-25 15:27:56 +02:00
commit 279fa2c83d
2 changed files with 196 additions and 1 deletions

View file

@ -0,0 +1,195 @@
<?xml version="1.0"?>
<!--
************************************************************************
Bindings for Speedlink Defender joystick.
Tested with FG-v2.6 on Windows and FG-v2.4 on Debian
as no Mac testing possible, same mapping as Linux is assumed
must be evaluated
win lin max
mapping of axis:
ailernon 0 0 0?
elevator 1 1 1?
rudder 3 2 2?
throttle 2 3 3?
coolie hat 6 4 4?
coolie hat 7 5 5?
mapping of buttons
center view 0 0 0?
all brakes 1 1 1?
elevator trim up 2 2 2?
elevator trim down 3 3 3?
2012-03-09 Nikolaus Kerner
************************************************************************
-->
<PropertyList>
<name type="string">USB, 4-axis, 4-button joystick w/view finder</name> <!-- WinXP -->
<name type="string">Padix Co. Ltd. USB, 4-axis, 4-button joystick w/view finder</name> <!-- Linux -->
<axis>
<desc type="string">Aileron</desc>
<number>
<windows>0</windows>
<unix>0</unix>
<mac>0</mac>
</number>
<binding>
<command>property-scale</command>
<property>/controls/flight/aileron</property>
<dead-band type="double">0.02</dead-band>
<offset type="double">0.0</offset>
<factor type="double">1.0</factor>
<power type="double">1.5</power>
</binding>
</axis>
<axis>
<desc type="string">Elevator</desc>
<number>
<windows>1</windows>
<unix>1</unix>
<mac>1</mac>
</number>
<binding>
<command>property-scale</command>
<property>/controls/flight/elevator</property>
<dead-band type="double">0.02</dead-band>
<offset type="double">0.0</offset>
<factor type="double">-1.0</factor>
<power type="double">1.5</power>
</binding>
</axis>
<axis>
<desc>Rudder</desc>
<number>
<windows>3</windows>
<unix>2</unix>
<mac>2</mac>
</number>
<binding>
<command>property-scale</command>
<property>/controls/flight/rudder</property>
<dead-band type="double">0.02</dead-band>
<offset type="double">0.0</offset>
<factor type="double">1.0</factor>
<power type="double">1.5</power>
</binding>
</axis>
<axis>
<desc>Throttle</desc>
<number>
<windows>2</windows>
<unix>3</unix>
<mac>3</mac>
</number>
<binding>
<command>nasal</command>
<script>controls.throttleAxis()</script>
</binding>
</axis>
<axis>
<desc>View Direction</desc>
<number>
<windows>6</windows>
<unix>4</unix>
<mac>4</mac>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">2.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-heading-offset-deg</property>
<step type="double">-2.0</step>
</binding>
</high>
</axis>
<axis>
<desc>View Elevation</desc>
<number>
<windows>7</windows>
<unix>5</unix>
<mac>5</mac>
</number>
<low>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">-2.0</step>
</binding>
</low>
<high>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property>/sim/current-view/goal-pitch-offset-deg</property>
<step type="double">2.0</step>
</binding>
</high>
</axis>
<button n="0">
<desc>Center View</desc>
<repeatable type="bool">false</repeatable>
<binding>
<command>nasal</command>
<script>view.resetView()</script>
</binding>
</button>
<button n="1">
<desc>Brakes</desc>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(1, 0)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.applyBrakes(0, 0)</script>
</binding>
</mod-up>
</button>
<button n="2">
<desc>Elevator trim up</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(1)</script>
</binding>
</button>
<button n="3">
<desc>Elevator trim down</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(-1)</script>
</binding>
</button>
</PropertyList>
<!-- end of joystick.xml -->

View file

@ -178,7 +178,7 @@ var setAllMCBF = func(mcbf) {
}
# Initialization, called once Nasal and the FDM are loaded properly.
var fdm_init_listener = _setlistener("/sim/signals/fdm-initialized-once", func {
var fdm_init_listener = _setlistener("/sim/signals/fdm-initialized", func {
removelistener(fdm_init_listener); # uninstall, so we're only called once
srand();