Merge branch 'master' of git://gitorious.org/fg/fgdata
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commit
279fa2c83d
2 changed files with 196 additions and 1 deletions
195
Input/Joysticks/SpeedLink/defender.xml
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195
Input/Joysticks/SpeedLink/defender.xml
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<?xml version="1.0"?>
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<!--
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************************************************************************
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Bindings for Speedlink Defender joystick.
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Tested with FG-v2.6 on Windows and FG-v2.4 on Debian
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as no Mac testing possible, same mapping as Linux is assumed
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must be evaluated
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win lin max
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mapping of axis:
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ailernon 0 0 0?
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elevator 1 1 1?
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rudder 3 2 2?
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throttle 2 3 3?
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coolie hat 6 4 4?
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coolie hat 7 5 5?
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mapping of buttons
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center view 0 0 0?
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all brakes 1 1 1?
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elevator trim up 2 2 2?
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elevator trim down 3 3 3?
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2012-03-09 Nikolaus Kerner
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************************************************************************
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-->
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<PropertyList>
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<name type="string">USB, 4-axis, 4-button joystick w/view finder</name> <!-- WinXP -->
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<name type="string">Padix Co. Ltd. USB, 4-axis, 4-button joystick w/view finder</name> <!-- Linux -->
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<axis>
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<desc type="string">Aileron</desc>
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<number>
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<windows>0</windows>
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<unix>0</unix>
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<mac>0</mac>
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</number>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/aileron</property>
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<dead-band type="double">0.02</dead-band>
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<offset type="double">0.0</offset>
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<factor type="double">1.0</factor>
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<power type="double">1.5</power>
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</binding>
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</axis>
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<axis>
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<desc type="string">Elevator</desc>
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<number>
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<windows>1</windows>
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<unix>1</unix>
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<mac>1</mac>
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</number>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/elevator</property>
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<dead-band type="double">0.02</dead-band>
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<offset type="double">0.0</offset>
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<factor type="double">-1.0</factor>
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<power type="double">1.5</power>
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</binding>
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</axis>
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<axis>
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<desc>Rudder</desc>
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<number>
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<windows>3</windows>
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<unix>2</unix>
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<mac>2</mac>
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</number>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/rudder</property>
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<dead-band type="double">0.02</dead-band>
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<offset type="double">0.0</offset>
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<factor type="double">1.0</factor>
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<power type="double">1.5</power>
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</binding>
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</axis>
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<axis>
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<desc>Throttle</desc>
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<number>
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<windows>2</windows>
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<unix>3</unix>
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<mac>3</mac>
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</number>
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<binding>
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<command>nasal</command>
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<script>controls.throttleAxis()</script>
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</binding>
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</axis>
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<axis>
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<desc>View Direction</desc>
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<number>
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<windows>6</windows>
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<unix>4</unix>
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<mac>4</mac>
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</number>
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<low>
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<repeatable>true</repeatable>
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<binding>
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<command>property-adjust</command>
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<property>/sim/current-view/goal-heading-offset-deg</property>
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<step type="double">2.0</step>
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</binding>
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</low>
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<high>
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<repeatable>true</repeatable>
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<binding>
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<command>property-adjust</command>
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<property>/sim/current-view/goal-heading-offset-deg</property>
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<step type="double">-2.0</step>
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</binding>
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</high>
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</axis>
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<axis>
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<desc>View Elevation</desc>
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<number>
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<windows>7</windows>
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<unix>5</unix>
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<mac>5</mac>
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</number>
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<low>
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<repeatable>true</repeatable>
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<binding>
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<command>property-adjust</command>
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<property>/sim/current-view/goal-pitch-offset-deg</property>
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<step type="double">-2.0</step>
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</binding>
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</low>
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<high>
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<repeatable>true</repeatable>
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<binding>
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<command>property-adjust</command>
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<property>/sim/current-view/goal-pitch-offset-deg</property>
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<step type="double">2.0</step>
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</binding>
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</high>
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</axis>
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<button n="0">
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<desc>Center View</desc>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.resetView()</script>
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</binding>
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</button>
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<button n="1">
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<desc>Brakes</desc>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(1, 0)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(0, 0)</script>
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</binding>
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</mod-up>
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</button>
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<button n="2">
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<desc>Elevator trim up</desc>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.elevatorTrim(1)</script>
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</binding>
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</button>
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<button n="3">
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<desc>Elevator trim down</desc>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.elevatorTrim(-1)</script>
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</binding>
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</button>
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</PropertyList>
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<!-- end of joystick.xml -->
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@ -178,7 +178,7 @@ var setAllMCBF = func(mcbf) {
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}
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# Initialization, called once Nasal and the FDM are loaded properly.
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var fdm_init_listener = _setlistener("/sim/signals/fdm-initialized-once", func {
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var fdm_init_listener = _setlistener("/sim/signals/fdm-initialized", func {
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removelistener(fdm_init_listener); # uninstall, so we're only called once
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srand();
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