add per-engine throttle/mixture/prop-pitch settings: :e2m0.5
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40f2977030
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1 changed files with 64 additions and 18 deletions
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@ -16,21 +16,6 @@
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</script>
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</nasal>
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<key n="900">
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<name>%d</name>
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<desc>Execute nasal-console tab #%d</desc>
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<exit/>
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<binding>
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<command>nasal</command>
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<script>
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fgcommand("nasal", props.Node.new({
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module: "__nasal_console",
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script: getprop("/sim/gui/dialogs/nasal-console/code[" ~ arg[0] ~ "]") or "",
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}));
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</script>
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</binding>
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</key>
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<key n="58">
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<name>:</name>
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<desc>User command</desc>
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@ -354,7 +339,8 @@
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var engines = props.globals.getNode("/controls/engines").getChildren("engine");
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foreach (var e; engines) {
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var node = e.getNode("mixture");
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node.setValue(arg[0]);
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if (node != nil)
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node.setValue(arg[0]);
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}
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</script>
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</binding>
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@ -373,7 +359,8 @@
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var engines = props.globals.getNode("/controls/engines").getChildren("engine");
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foreach (var e; engines) {
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var node = e.getNode("propeller-pitch");
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node.setValue(arg[0]);
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if (node != nil)
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node.setValue(arg[0]);
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}
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</script>
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</binding>
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@ -392,12 +379,56 @@
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var engines = props.globals.getNode("/controls/engines").getChildren("engine");
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foreach (var e; engines) {
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var node = e.getNode("throttle");
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node.setValue(arg[0]);
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if (node != nil)
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node.setValue(arg[0]);
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}
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</script>
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</binding>
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</key>
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</key>
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<key n="900">
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<name>%d</name>
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<desc>Engine #%d</desc>
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<key n="109">
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<name>m</name>
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<desc>Mixture (0.0 to 1.0)</desc>
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<key n="901">
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<name>%f</name>
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<desc>Mixture = %.3f</desc>
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<binding>
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<command>nasal</command>
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<script>setprop("/controls/engines/engine[" ~ arg[0] ~ "]/mixture", arg[1])</script>
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</binding>
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</key>
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</key>
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<key n="112">
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<name>p</name>
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<desc>Propeller pitch (0.0 to 1.0)</desc>
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<key n="901">
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<name>%f</name>
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<desc>Propeller pitch = %.3f</desc>
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<binding>
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<command>nasal</command>
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<script>setprop("/controls/engines/engine[" ~ arg[0] ~ "]/propeller-pitch", arg[1])</script>
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</binding>
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</key>
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</key>
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<key n="116">
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<name>t</name>
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<desc>Throttle (0.0 to 1.0)</desc>
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<key n="901">
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<name>%f</name>
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<desc>Throttle = %.3f</desc>
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<binding>
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<command>nasal</command>
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<script>setprop("/controls/engines/engine[" ~ arg[0] ~ "]/throttle", arg[1])</script>
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</binding>
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</key>
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</key>
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</key>
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</key>
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<!-- Controls -->
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@ -777,4 +808,19 @@
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</binding>
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</key>
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</key>
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<key n="900">
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<name>%d</name>
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<desc>Execute nasal-console tab #%d</desc>
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<exit/>
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<binding>
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<command>nasal</command>
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<script>
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fgcommand("nasal", props.Node.new({
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module: "__nasal_console",
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script: getprop("/sim/gui/dialogs/nasal-console/code[" ~ arg[0] ~ "]") or "",
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}));
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</script>
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</binding>
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</key>
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</PropertyList>
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