From 23ff6494fd07ff57e884a27220ede8235c5290e6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fernando=20Garc=C3=ADa=20Li=C3=B1=C3=A1n?= Date: Mon, 22 Jan 2024 18:52:06 +0100 Subject: [PATCH] HDR: Remove emission from text shader for now --- Shaders/HDR/text.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Shaders/HDR/text.frag b/Shaders/HDR/text.frag index 0d33e7ed0..be3733225 100644 --- a/Shaders/HDR/text.frag +++ b/Shaders/HDR/text.frag @@ -18,7 +18,7 @@ uniform vec4 fg_Viewport; const vec3 TEXT_BASE_COLOR = vec3(1.0); const float TEXT_METALLIC = 0.0; const float TEXT_ROUGHNESS = 1.0; -const vec3 TEXT_EMISSION = vec3(1.0); +const vec3 TEXT_EMISSION = vec3(0.0); // color.glsl vec3 eotf_inverse_sRGB(vec3 srgb);