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Revert "Correct shader slider fractions"

Fractions are intentionally the same for all sliders to create an uniform appearance.

This reverts commit 4ad180a145.
This commit is contained in:
Gijs de Rooy 2018-09-19 10:24:42 +02:00
parent 4208e699cc
commit 238d48de0b

View file

@ -58,7 +58,7 @@
<min>0.0</min> <min>0.0</min>
<max>1.0</max> <max>1.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.5</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/clouds</property> <property>/sim/rendering/shaders/clouds</property>
<binding> <binding>
@ -84,7 +84,7 @@
<min>0.0</min> <min>0.0</min>
<max>6.0</max> <max>6.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.14</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/landmass</property> <property>/sim/rendering/shaders/landmass</property>
<binding> <binding>
@ -110,7 +110,7 @@
<min>0.0</min> <min>0.0</min>
<max>6.0</max> <max>6.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.14</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/transition</property> <property>/sim/rendering/shaders/transition</property>
<binding> <binding>
@ -163,7 +163,7 @@
<min>0.0</min> <min>0.0</min>
<max>1.0</max> <max>1.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.5</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/crop</property> <property>/sim/rendering/shaders/crop</property>
<binding> <binding>
@ -212,7 +212,7 @@
<min>0.0</min> <min>0.0</min>
<max>3.0</max> <max>3.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.25</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/model</property> <property>/sim/rendering/shaders/model</property>
<binding> <binding>
@ -236,7 +236,7 @@
<min>0.0</min> <min>0.0</min>
<max>1.0</max> <max>1.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.5</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/forest</property> <property>/sim/rendering/shaders/forest</property>
<binding> <binding>
@ -260,7 +260,7 @@
<min>0.0</min> <min>0.0</min>
<max>2.0</max> <max>2.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.33</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/wind-effects</property> <property>/sim/rendering/shaders/wind-effects</property>
<binding> <binding>
@ -284,7 +284,7 @@
<min>0.0</min> <min>0.0</min>
<max>1.0</max> <max>1.0</max>
<step>1.0</step> <step>1.0</step>
<fraction>0.5</fraction> <fraction>0.17</fraction>
<live>true</live> <live>true</live>
<property>/sim/rendering/shaders/vegetation-effects</property> <property>/sim/rendering/shaders/vegetation-effects</property>
<binding> <binding>