Revert "Correct shader slider fractions"
Fractions are intentionally the same for all sliders to create an uniform appearance.
This reverts commit 4ad180a145
.
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parent
4208e699cc
commit
238d48de0b
1 changed files with 8 additions and 8 deletions
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@ -58,7 +58,7 @@
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<min>0.0</min>
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<max>1.0</max>
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<step>1.0</step>
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<fraction>0.5</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/clouds</property>
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<binding>
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@ -84,7 +84,7 @@
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<min>0.0</min>
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<max>6.0</max>
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<step>1.0</step>
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<fraction>0.14</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/landmass</property>
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<binding>
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@ -110,7 +110,7 @@
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<min>0.0</min>
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<max>6.0</max>
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<step>1.0</step>
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<fraction>0.14</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/transition</property>
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<binding>
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@ -163,7 +163,7 @@
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<min>0.0</min>
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<max>1.0</max>
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<step>1.0</step>
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<fraction>0.5</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/crop</property>
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<binding>
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@ -212,7 +212,7 @@
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<min>0.0</min>
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<max>3.0</max>
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<step>1.0</step>
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<fraction>0.25</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/model</property>
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<binding>
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@ -236,7 +236,7 @@
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<min>0.0</min>
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<max>1.0</max>
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<step>1.0</step>
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<fraction>0.5</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/forest</property>
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<binding>
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@ -260,7 +260,7 @@
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<min>0.0</min>
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<max>2.0</max>
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<step>1.0</step>
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<fraction>0.33</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/wind-effects</property>
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<binding>
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@ -284,7 +284,7 @@
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<min>0.0</min>
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<max>1.0</max>
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<step>1.0</step>
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<fraction>0.5</fraction>
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<fraction>0.17</fraction>
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<live>true</live>
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<property>/sim/rendering/shaders/vegetation-effects</property>
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<binding>
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