Remove a stale README file about DDS textures which where replaced with the DDS cache
This commit is contained in:
parent
16d277e5c4
commit
21a5d6de00
1 changed files with 0 additions and 21 deletions
|
@ -1,21 +0,0 @@
|
||||||
* Several .dds files to improve ground appearance
|
|
||||||
|
|
||||||
* A new experimental transition effect.
|
|
||||||
You will find examples of its usage in the effects inheriting from it.
|
|
||||||
It's not recommended to use the effect directly, but create a new one that inherits from it and defines the number of transitions, and the textures you want to transition to.
|
|
||||||
|
|
||||||
* You will find more info in the transition.eff file itself.
|
|
||||||
|
|
||||||
|
|
||||||
Installation notes:
|
|
||||||
* There is an alternative materials file named materials-dds.xml included. You can activate this file by using
|
|
||||||
|
|
||||||
--prop:/sim/rendering/materials-file=materials-dds.xml
|
|
||||||
|
|
||||||
You can replace materials-dds.xml with your own version if you prefer:
|
|
||||||
|
|
||||||
--prop:/sim/rendering/materials-file=your-filename.xml
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue