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Better use of available textures

This commit is contained in:
Erik Hofman 2021-02-01 13:31:08 +01:00
parent ac63f6b9c3
commit 1f647a3861

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@ -117,10 +117,11 @@
</material>
<material>
<name>NaturalCrop</name>
<name>CropGrassCover</name>
<name>CropGrass</name>
<effect>Effects/agriculture</effect>
<texture>Terrain/drycrop.png</texture>
<object-mask>Terrain/drycrop.mask.png</object-mask>
<texture>Terrain/irrcrop.png</texture>
<object-mask>Terrain/irrcrop.mask.png</object-mask>
<parameters>
<rotation_flag>1</rotation_flag>
<rotation_scale>8000.0</rotation_scale>
@ -132,6 +133,7 @@
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<light-coverage>2000000.0</light-coverage>
<wood-coverage>500000.0</wood-coverage>
<tree-texture>Trees/deciduous.png</tree-texture>
@ -143,12 +145,11 @@
<material>
<effect>Effects/agriculture</effect>
<tree-effect>Effects/tree-european-mixed</tree-effect>
<name>CropGrassCover</name>
<name>CropGrass</name>
<texture>Terrain/irrcrop.png</texture>
<object-mask>Terrain/irrcrop.mask.png</object-mask>
<name>NaturalCrop</name>
<texture>Terrain/drycrop.png</texture>
<object-mask>Terrain/drycrop.mask.png</object-mask>
<parameters>
<rotation_flag>1</rotation_flag>
<rotation_flag>0</rotation_flag>
<rotation_scale>8000.0</rotation_scale>
</parameters>
<xsize>2000</xsize>
@ -306,12 +307,10 @@
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>ComplexCrop</name>
<texture>Terrain/irrcrop-europe-autumn.png</texture>
<parameters>
<rotation_flag>1</rotation_flag>
<rotation_scale>2000.0</rotation_scale>
</parameters>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<texture>Terrain/countryside1.green.png</texture>
<texture>Terrain/countryside3.green.png</texture>
<object-mask>Terrain/countryside1.green.mask.png</object-mask>
<object-mask>Terrain/countryside3.green.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
@ -321,8 +320,33 @@
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/mixed-alt.png</tree-texture>
<wood-coverage>2000.0</wood-coverage>
<tree-texture>Trees/mixed.dds</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>
</material>
<material>
<effect>Effects/agriculture</effect>
<name>DryCrop</name>
<name>DryCropPastureCover</name>
<name>GreenSpace</name>
<texture>Terrain/countryside2.green.png</texture>
<texture>Terrain/countryside4.green.png</texture>
<object-mask>Terrain/countryside2.green.mask.png</object-mask>
<object-mask>Terrain/countryside4.green.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>2000.0</wood-coverage>
<tree-texture>Trees/mixed.dds</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m>