Compositor: Fixed typo that prevented scenery loading
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0384eee285
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1f2607478e
2 changed files with 4 additions and 4 deletions
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@ -933,9 +933,9 @@
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</internal-format>
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</internal-format>
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</texture-unit>
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</texture-unit>
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<program>
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<program>
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<vertex-shader n="0">Shaders/ALS/glass.vert</vertex-shader>
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<vertex-shader n="0">Shaders/ALS/grass.vert</vertex-shader>
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<geometry-shader>Shaders/ALS/glass.geom</geometry-shader>
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<geometry-shader>Shaders/ALS/grass.geom</geometry-shader>
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<fragment-shader n="0">Shaders/ALS/glass.frag</fragment-shader>
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<fragment-shader n="0">Shaders/ALS/grass.frag</fragment-shader>
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<fragment-shader n="1">Shaders/ALS/noise.frag</fragment-shader>
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<fragment-shader n="1">Shaders/ALS/noise.frag</fragment-shader>
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<fragment-shader n="2">Shaders/ALS/filters.frag</fragment-shader>
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<fragment-shader n="2">Shaders/ALS/filters.frag</fragment-shader>
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<geometry-vertices-out type="int">96</geometry-vertices-out>
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<geometry-vertices-out type="int">96</geometry-vertices-out>
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@ -1019,7 +1019,7 @@
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</internal-format>
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</internal-format>
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</texture-unit>
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</texture-unit>
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<program>
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<program>
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<vertex-shader>Shaders/ALS/glass.vert</vertex-shader>
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<vertex-shader>Shaders/ALS/grass.vert</vertex-shader>
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<geometry-shader>Shaders/ALS/terrain-overlay.geom</geometry-shader>
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<geometry-shader>Shaders/ALS/terrain-overlay.geom</geometry-shader>
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<fragment-shader>Shaders/ALS/terrain-overlay.frag</fragment-shader>
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<fragment-shader>Shaders/ALS/terrain-overlay.frag</fragment-shader>
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<fragment-shader>Shaders/ALS/noise.frag</fragment-shader>
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<fragment-shader>Shaders/ALS/noise.frag</fragment-shader>
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