Fix issue for objects using transparency with model-shader disabled
This commit is contained in:
parent
653d86db46
commit
1ec07461a5
1 changed files with 1 additions and 2 deletions
|
@ -14,7 +14,6 @@ and fallback to plain transparency when the model shader is disabled.
|
||||||
<property>/sim/rendering/shaders/model</property>
|
<property>/sim/rendering/shaders/model</property>
|
||||||
<value type="int">0</value>
|
<value type="int">0</value>
|
||||||
</equal>
|
</equal>
|
||||||
<property>/sim/rendering/rembrandt/enabled</property>
|
|
||||||
<or>
|
<or>
|
||||||
<less-equal>
|
<less-equal>
|
||||||
<value type="float">2.0</value>
|
<value type="float">2.0</value>
|
||||||
|
@ -707,4 +706,4 @@ and fallback to plain transparency when the model shader is disabled.
|
||||||
</uniform>
|
</uniform>
|
||||||
</pass>
|
</pass>
|
||||||
</technique>
|
</technique>
|
||||||
</PropertyList>
|
</PropertyList>
|
||||||
|
|
Loading…
Add table
Reference in a new issue