remove debug.exit(); add debug.isnan()
- exit was only justified at times where fgcommand() needed an explicit node statement, which made using it a bit clumsy. Nowadays that's only fgcommand("exit"), which is as good as debug.exit() was. - isnan() is really only for debugging and, thus, not in the global namespace. Nasal code should never generate NaNs (though it's easy: var nan = 1/0; There! :-), and NaNs imported from the C++ side (tied properties!) should get fixed there. IOW: routine checks for nan in Nasal can only be temporary hacks/debugging measures.
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1 changed files with 7 additions and 7 deletions
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@ -21,8 +21,6 @@
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# (similar to props.dump()), otherwise
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# use space indentation
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#
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# debug.exit() ... exits fgfs
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#
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# debug.bt() ... abbreviation for debug.backtrace()
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#
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# debug.string(<variable>) ... returns contents of variable as string
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@ -30,6 +28,9 @@
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# <verb>ose is by default 1, and suppressed the
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# node's refcounter if 0.
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#
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# debug.isnan() returns 1 if argument is an invalid number (NaN),
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# 0 if it's a valid number, and nil in all other cases
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#
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# debug.benchmark(<label:string>, <func> [, <repeat:int>])
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# ... runs function <repeat> times (default: 1)
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# and prints execution time in seconds,
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@ -185,10 +186,9 @@ var _dump_key = func(s) {
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return _dump_string(s);
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if (!globals.string.isalpha(s[0]) and s[0] != `_`)
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return _dump_string(s);
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for (var i = 1; i < size(s); i += 1) {
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for (var i = 1; i < size(s); i += 1)
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if (!globals.string.isalnum(s[i]) and s[i] != `_`)
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return _dump_string(s);
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}
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_dump_var(s);
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}
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@ -296,9 +296,6 @@ var benchmark = func(label, fn, repeat = 1) {
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}
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var exit = func fgcommand("exit");
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##
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# print error vector as set by call(). By using call() one can execute
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# code that catches "exceptions" (by a die() call or errors). The Nasal
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@ -318,3 +315,6 @@ var printerror = func(err) {
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}
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var isnan = (func { var nan = 1 / 0; func(d) num(d) == nil ? nil : d == nan; })();
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