Replace Nasal loop for camera altitude computation by property rule
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3 changed files with 12 additions and 5 deletions
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@ -36,4 +36,13 @@
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<gain>6303363.70409</gain>
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<gain>6303363.70409</gain>
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</filter>
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</filter>
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<filter>
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<name>LocalWeather:eye-altitude</name>
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<input>
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<property>/position/altitude-ft</property>
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</input>
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<output>/sim/rendering/eye-altitude-m</output>
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<type>gain</type>
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<gain>0.30480</gain>
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</filter>
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</PropertyList>
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</PropertyList>
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@ -4570,7 +4570,7 @@ setprop(lw~"effect-volumes/number-active-sat",0);
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# setprop(lw~"config/max-vis-range-m", 120000.0);
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# setprop(lw~"config/max-vis-range-m", 120000.0);
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setprop(lw~"config/temperature-offset-degc", 0.0);
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setprop(lw~"config/temperature-offset-degc", 0.0);
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setprop("/sim/rendering/eye-altitude-m", getprop("/position/altitude-ft") * ft_to_m);
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#setprop("/sim/rendering/eye-altitude-m", getprop("/position/altitude-ft") * ft_to_m);
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# create properties for tile management
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# create properties for tile management
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@ -122,11 +122,9 @@ time_lw = time_lw + dt_lw;
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#var terminator_offset = sun_angle / 0.017451 * 110000.0;# + 250000.0;
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#var terminator_offset = sun_angle / 0.017451 * 110000.0;# + 250000.0;
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#setprop("/environment/terminator-relative-position-m",terminator_offset);
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#setprop("/environment/terminator-relative-position-m",terminator_offset);
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var viewpos = geo.viewer_position();
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# var viewpos = geo.viewer_position();
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# setprop("/environment/alt-in-haze-m", getprop("/environment/ground-haze-thickness-m")-viewpos.alt());
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# setprop("/environment/alt-in-haze-m", getprop("/environment/ground-haze-thickness-m")-viewpos.alt());
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# setprop("/sim/rendering/eye-altitude-m", viewpos.alt());
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setprop("/sim/rendering/eye-altitude-m", viewpos.alt());
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