Use updated shader
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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1 changed files with 12 additions and 13 deletions
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@ -15,15 +15,15 @@
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<!-- use this form for a cube cross -->
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<!--<image>Aircraft/Generic/Effects/CubeCrosses/blue_sky_big.jpg</image>-->
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<!-- use this form for a 6 image cube map -->
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<images>
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<positive-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png</positive-x>
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<negative-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png</negative-x>
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<positive-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png</positive-y>
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<negative-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png</negative-y>
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<positive-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png</positive-z>
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<negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z>
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</images>
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<!-- use this form for a 6 image cube map -->
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<images>
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<positive-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png</positive-x>
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<negative-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png</negative-x>
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<positive-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png</positive-y>
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<negative-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png</negative-y>
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<positive-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png</positive-z>
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<negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z>
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</images>
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</texture>
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<texture n="6">
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@ -51,10 +51,9 @@
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<shade-model>smooth</shade-model>
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<rainbowiness type="float">0.01</rainbowiness>
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<fresneliness>0.01</fresneliness>
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<noisiness>0.01</noisiness>
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<noisiness>0.15</noisiness>
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<!-- <refl_correction>0.0</refl_correction> -->
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<ambient_correction>0.01</ambient_correction>
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<reflect_map>1</reflect_map>
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<ambient_correction>-0.15</ambient_correction>
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<normalmap_dds>1</normalmap_dds>
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<vertex-program-two-side type="bool">false</vertex-program-two-side>
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<cull-face>back</cull-face>
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