Use updated shader
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
parent
4b3f55a5d5
commit
1b9b1b49b9
1 changed files with 12 additions and 13 deletions
|
@ -15,15 +15,15 @@
|
||||||
<!-- use this form for a cube cross -->
|
<!-- use this form for a cube cross -->
|
||||||
<!--<image>Aircraft/Generic/Effects/CubeCrosses/blue_sky_big.jpg</image>-->
|
<!--<image>Aircraft/Generic/Effects/CubeCrosses/blue_sky_big.jpg</image>-->
|
||||||
|
|
||||||
<!-- use this form for a 6 image cube map -->
|
<!-- use this form for a 6 image cube map -->
|
||||||
<images>
|
<images>
|
||||||
<positive-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png</positive-x>
|
<positive-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png</positive-x>
|
||||||
<negative-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png</negative-x>
|
<negative-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png</negative-x>
|
||||||
<positive-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png</positive-y>
|
<positive-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png</positive-y>
|
||||||
<negative-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png</negative-y>
|
<negative-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png</negative-y>
|
||||||
<positive-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png</positive-z>
|
<positive-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png</positive-z>
|
||||||
<negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z>
|
<negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z>
|
||||||
</images>
|
</images>
|
||||||
|
|
||||||
</texture>
|
</texture>
|
||||||
<texture n="6">
|
<texture n="6">
|
||||||
|
@ -51,10 +51,9 @@
|
||||||
<shade-model>smooth</shade-model>
|
<shade-model>smooth</shade-model>
|
||||||
<rainbowiness type="float">0.01</rainbowiness>
|
<rainbowiness type="float">0.01</rainbowiness>
|
||||||
<fresneliness>0.01</fresneliness>
|
<fresneliness>0.01</fresneliness>
|
||||||
<noisiness>0.01</noisiness>
|
<noisiness>0.15</noisiness>
|
||||||
<!-- <refl_correction>0.0</refl_correction> -->
|
<!-- <refl_correction>0.0</refl_correction> -->
|
||||||
<ambient_correction>0.01</ambient_correction>
|
<ambient_correction>-0.15</ambient_correction>
|
||||||
<reflect_map>1</reflect_map>
|
|
||||||
<normalmap_dds>1</normalmap_dds>
|
<normalmap_dds>1</normalmap_dds>
|
||||||
<vertex-program-two-side type="bool">false</vertex-program-two-side>
|
<vertex-program-two-side type="bool">false</vertex-program-two-side>
|
||||||
<cull-face>back</cull-face>
|
<cull-face>back</cull-face>
|
||||||
|
@ -227,7 +226,7 @@
|
||||||
<cull-face>
|
<cull-face>
|
||||||
<use>cull-face</use>
|
<use>cull-face</use>
|
||||||
</cull-face>
|
</cull-face>
|
||||||
|
|
||||||
<program>
|
<program>
|
||||||
<vertex-shader n="0">Shaders/include_fog.vert</vertex-shader>
|
<vertex-shader n="0">Shaders/include_fog.vert</vertex-shader>
|
||||||
<vertex-shader n="1">Shaders/reflect-bump-spec.vert</vertex-shader>
|
<vertex-shader n="1">Shaders/reflect-bump-spec.vert</vertex-shader>
|
||||||
|
|
Loading…
Reference in a new issue