New joystick: Saitek Cyborg X/F.L.Y. 5 by Andy Wagner
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559
Input/Joysticks/Saitek/Cyborg-X.xml
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559
Input/Joysticks/Saitek/Cyborg-X.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!--Joystick binding definitions for "Saitek Cyborg X" and "Saitek F.L.Y. 5" Joysticks.
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This file was modified from the "Cyborg-Gold-3d-USB.xml" file that is distributed with FlightGear v2.60
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Modified By Andy Wagner(e-Tron on FlightGear forum)
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Axis # (direction) mapped to
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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axis 0:(left-right) aileron
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axis 1:(forward-backward) elevator
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axis 2:(slider) throttle
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axis 3:(twist) rudder
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~~~~ Modifiers ~~~~
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button 9:(Button 10) "^" Modifier 1
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button 10:(Button 11) "F3" Modifier 2
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button 13:(Shift state) "F4" Modifier 3
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Button #(location) No Mod Mod 1 Mod 2 Mod 3
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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button 0:(trigger) Brakes Parking Brake SpeedBrake Thrust Reverse
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button 1:(Button 2) Flaps Up Gear Up # #
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button 2:(Button 3) Flaps Down Gear Down # #
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button 3:(Button 4) Previous View Trim Rudder # #
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button 4:(Button 5) Next View Trim Rudder # #
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button 5:(Button 6) Reset View Reset All Trim Cockpit View Tail Wheel Lock
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button 6:(Button 7) Pause # # #
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button 7:(Button 8) # # # #
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button 8:(Button 9) # # # #
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button 11:(scroll wheel up) Zoom In # # #
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button 12:(scroll wheel dwn) Zoom Out # # #
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axis 5: (hat left-right) look l/r Trim Aileron Adj Mixture #
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axis 6: (hat up-down) look u/d Trim Elevator Adj Propeller #
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-->
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<PropertyList>
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<name>Saitek Cyborg X</name>
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<name>Cyborg X</name>
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<name>F.L.Y 5</name>
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<name>FLY 5</name>
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<name>FLY5</name>
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<name>Saitek FLY5</name>
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<name>Saitek F.L.Y. 5</name>
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<name>Saitek FLY 5</name>
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<!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Axis Bindings ~~~~~~~~~~~~~~~~~~~~~~~~ -->
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<axis n="0">
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<desc>Aileron</desc>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/aileron</property>
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<power type="double">2</power>
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</binding>
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</axis>
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<axis n="1">
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<desc>Elevator</desc>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/elevator</property>
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<factor type="double">-1.0</factor>
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<power type="double">2</power>
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</binding>
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</axis>
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<axis>
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<number>
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<mac>3</mac>
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<unix>2</unix>
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<windows>2</windows>
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</number>
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<desc>Throttle</desc>
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<binding>
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<command>nasal</command>
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<script>controls.throttleAxis()</script>
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</binding>
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</axis>
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<axis>
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<number>
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<mac>2</mac>
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<unix>3</unix>
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<windows>3</windows>
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</number>
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<desc>Rudder</desc>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/rudder</property>
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<power type="double">2</power>
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</binding>
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</axis>
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<!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Hat Switch ~~~~~~~~~~~~~~~~~~~~~~~~ -->
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<axis>
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<desc>View Direction; Aileron Trim;</desc>
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<number>
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<unix>5</unix>
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<mac>5</mac>
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<windows>5</windows>
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</number>
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<low>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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v = getprop("/sim/current-view/view-number");
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if (v == 0 or v == 4) {
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view.panViewDir(2);
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} else {
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view.panViewDir(2);
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}
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} elsif (mod == 1) {
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controls.aileronTrim(-0.75);
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} elsif (mod == 2) {
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controls.adjMixture(-2);
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</low>
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<high>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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v = getprop("/sim/current-view/view-number");
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if (v == 0 or v == 4) {
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view.panViewDir(-2);
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} else {
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view.panViewDir(-2);
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}
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} elsif (mod == 1) {
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controls.aileronTrim(0.75);
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} elsif (mod == 2) {
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controls.adjMixture(2);
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</high>
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</axis>
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<axis>
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<desc>View Elevation; Elevator Trim;</desc>
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<number>
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<unix>6</unix>
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<mac>6</mac>
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<windows>6</windows>
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</number>
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<low>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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view.panViewPitch(2);
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} elsif (mod == 1) {
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controls.elevatorTrim(0.75);
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} elsif (mod == 2) {
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controls.adjPropeller(1);
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</low>
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<high>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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view.panViewPitch(-2);
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} elsif (mod == 1) {
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controls.elevatorTrim(-0.75);
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} elsif (mod == 2) {
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controls.adjPropeller(-1);
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</high>
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</axis>
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<!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Button Bindings ~~~~~~~~~~~~~~~~~~~~~~~~ -->
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<!-- Trigger Button - Brakes, Parking Brake, Thrust Reverser -->
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<button n="0">
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<desc>Brakes</desc>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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interpolate("/controls/gear/brake-left", 1, 0.075);
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interpolate("/controls/gear/brake-right", 1, 0.075);
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} elsif (mod == 1) {
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setprop("/controls/gear/brake-left", 1);
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setprop("/controls/gear/brake-right", 1);
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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<mod-up>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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interpolate("/controls/gear/brake-left", 0, 0.075);
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interpolate("/controls/gear/brake-right", 0, 0.075);
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} elsif (mod == 1) {
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brake = !getprop("/controls/gear/brake-parking");
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setprop("/controls/gear/brake-parking", brake);
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if (brake) {
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gui.popupTip("Parking Brake ON");
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} else {
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gui.popupTip("Parking Brake OFF");
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}
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setprop("/controls/gear/brake-left", 0);
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setprop("/controls/gear/brake-right", 0);
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} elsif (mod == 2) {
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speedbrake = !getprop("/controls/flight/speedbrake");
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setprop("/controls/flight/speedbrake", speedbrake);
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} elsif (mod == 3) {
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reverser = !getprop("/controls/engines/engine[0]/reverser");
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props.setAll("/controls/engines/engine", "reverser", reverser);
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if (reverser) {
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gui.popupTip("Thrust Reverser ON");
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} else {
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gui.popupTip("Thrust Reverser OFF");
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}
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}
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</script>
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</binding>
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</mod-up>
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</button>
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<!-- Left Button below Hat-switch, labeled "2" -->
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<button n="1">
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<desc>Flaps Up; Gear up</desc>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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controls.flapsDown(-1);
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} elsif (mod == 1) {
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controls.gearDown(-1);
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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controls.flapsDown(0);
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} elsif (mod == 1) {
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controls.gearDown(0);
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</mod-up>
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</button>
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<!-- Right Button below Hat-switch, labeled "3" -->
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<button n="2">
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<desc>Flaps Down; Gear down</desc>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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controls.flapsDown(1);
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} elsif (mod == 1) {
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controls.gearDown(1);
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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controls.flapsDown(0);
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} elsif (mod == 1) {
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controls.gearDown(0);
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</mod-up>
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</button>
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<!-- Button left of Hat switch, Labeled '4' -->
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<button n="3">
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<desc>Previous View</desc>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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view.stepView(-1);
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} elsif (mod == 1) {
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controls.rudderTrim(-0.75);
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</button>
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<!-- Button right of hat switch, Labeled '5' -->
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<button n="4">
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<desc>Next View</desc>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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view.stepView(1);
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} elsif (mod == 1) {
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controls.rudderTrim(0.75);
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</button>
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<!-- Button labeled "6" -->
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<button>
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<desc>Reset view; toggle tail-wheel lock; reset trim</desc>
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<number>
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<unix>5</unix>
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<mac>5</mac>
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<windows>5</windows>
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</number>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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view.resetView();
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} elsif (mod == 1) {
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setprop("/controls/flight/elevator-trim", 0);
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setprop("/controls/flight/aileron-trim", 0);
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setprop("/controls/flight/rudder-trim", 0);
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} elsif (mod == 2) {
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setprop("/sim/current-view/view-number", 0);
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view.resetView();
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} elsif (mod == 3) {
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twlock = !getprop("/controls/gear/tailwheel-lock");
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setprop("/controls/gear/tailwheel-lock", twlock);
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if (twlock) {
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gui.popupTip("Tail Wheel LOCKED");
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} else {
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gui.popupTip("Tail Wheel UNLOCKED");
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}
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}
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</script>
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</binding>
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</button>
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<!-- Button labeled "7" -->
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<button n="6">
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<desc>Toggle the pause state of the sim</desc>
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<number>
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<unix>6</unix>
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<mac>6</mac>
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<windows>6</windows>
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</number>
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<binding>
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<command>property-toggle</command>
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<property>/sim/freeze/master</property>
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</binding>
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<binding>
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<command>property-toggle</command>
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<property>/sim/freeze/clock</property>
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</binding>
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<binding>
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<condition>
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<property>/sim/freeze/replay-state</property>
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</condition>
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<command>property-assign</command>
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<property>/sim/freeze/replay-state</property>
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<value type="int">0</value>
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</binding>
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</button>
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<!-- Scroll wheel down -->
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<button n="12">
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<desc>Zoom View</desc>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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view.increase();
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} elsif (mod == 1) {
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#
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</button>
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<!-- Scroll wheel up -->
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<button n="11">
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<desc>Zoom View</desc>
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<repeatable type="bool">false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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mod = getprop("/input/joysticks/js[0]/saitek-cyborg-evo-modifier");
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if (mod == nil or mod == 0) {
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view.decrease();
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} elsif (mod == 1) {
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#
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} elsif (mod == 2) {
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#
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} elsif (mod == 3) {
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#
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}
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</script>
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</binding>
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</button><!-- ~~~~~~~~~~~~~~~~~~~~~~~~ Modifier Buttons ~~~~~~~~~~~~~~~~~~~~~~~~ -->
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<!-- Button labeled '10' -->
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<button n="9">
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<desc>Modifier 1</desc>
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<repeatable type="bool">false</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
|
||||
setprop(name, 1);
|
||||
</script>
|
||||
</binding>
|
||||
<mod-up>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
|
||||
setprop(name, 0);
|
||||
</script>
|
||||
</binding>
|
||||
</mod-up>
|
||||
</button>
|
||||
|
||||
<!-- Button labeled '11' -->
|
||||
<button n="10">
|
||||
<desc>Modifier 2</desc>
|
||||
<repeatable type="bool">false</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
|
||||
setprop(name, 2);
|
||||
</script>
|
||||
</binding>
|
||||
<mod-up>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
|
||||
setprop(name, 0);
|
||||
</script>
|
||||
</binding>
|
||||
</mod-up>
|
||||
</button>
|
||||
|
||||
<!-- Button labeled 0/O (Shift State Button) -->
|
||||
<button n="13">
|
||||
<desc>Modifier 3</desc>
|
||||
<repeatable type="bool">false</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
|
||||
setprop(name, 3);
|
||||
</script>
|
||||
</binding>
|
||||
<mod-up>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
name = "/input/joysticks/js[0]/saitek-cyborg-evo-modifier";
|
||||
setprop(name, 0);
|
||||
</script>
|
||||
</binding>
|
||||
</mod-up>
|
||||
</button>
|
||||
|
||||
|
||||
</PropertyList>
|
Loading…
Reference in a new issue