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Updates for v0.9.5-pre1.

This commit is contained in:
curt 2004-07-15 18:07:36 +00:00
parent 0e228261dc
commit 19413d3ef4
3 changed files with 144 additions and 19 deletions

105
NEWS
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@ -1,15 +1,97 @@
New in 0.9.4
* March 26, 2004
* Impliment SimGear's (aka Andy's) Nasal scripting language in
FlightGear and integrate with the FG property system.
* Many updates from David Culp and David Luff to the AI aircraft and
ATC modules.
* Complete overhaul of the autopilot system. The new system uses a
much more advanced PID algorithm, is much more flexible, and is
completely reconfigurable for each aircraft.
* Added the ability to fetch current weather in real time during a
flight (via a thread) from the weather.noaa.gov web site and update
the current weather conditions in the sim.
* Added properly working VASI/PAPI lights.
* Make the ground intersection code smart so allow flying under
bridges, taxiing on the lower level of the bay bridge, taxiing into
hangers, etc.
* Added a utility to automatically manage scenery installation and
removal.
* Several updated ground textures, plus a variety of new random
scenery objects.
* Much additional work on the San Francisco area buildings and bridges.
* Added a Comper Swift (nice), a Hawker Hunter (nice), added a T37 Tweet,
* Updates to the 737 (nice panel, 3d model, and flight model), updates
to the 747 flight dynamics, updates to the OV10, T38, AN-225, bo105
(helicopter), better sounds for the DC-3, updates to f104 model,
many updates to the F16, updates to the J3 Cub, 3D cockpit added to
the pa28-161, updates to the sgs233, overhaul of the tsr2 and yf23
models.
* The UFO became Santa Claus over the holidays, but it is back to
being extra terrestial.
* First stab at a weather radar instrument.
* Added a number of basic 3d instruments to the instrument library
that could be reused used for any general aviation cockpit.
* Clean up much of the extraneous alias system entries for aircraft.
Generally this means that if there is only one version of an
aircraft, there is only one entry and no aliases. If there are
multiple versions of an aircraft, we may still have an alias to
point to the prefered or default version.
* Added RedHat packaging files.
* Added some perl script utility functions which are useful when
writing remote perl scripts that interact with a running copy of
FlightGear. Includes routines to facility remote control of data
logging and even some simple graph plotting.
* Updates to OpenGC interface.
* Various JSBSim updates.
* Various YASim updates.
* Various UIUCsim updates.
* More work on the native multiplayer system.
* Sorted out the confusion between left, right, and parking brakes
vs. the cockpit controls vs. the wheels they apply to.
* Much infrastructure added to support future GPS instruments.
* Fixed a meter/feet conversion problem in DME distance calculations
which would cause it to often read quite high.
* Fixes to nmea output so it can better trick a moving map software
application into thinking it is talking to a real gps.
* Fixed a subtle problem with our star database that has been lurking
for many years, but it took an astronomy expert to spot the subtle
misalignments.
* Add support for Logitech Extreme 3D Pro, thrustmaster top gun
afterburner USB, Logitech WingMan Force 3D, Logitech Extreme 3D Pro
USB, and Microsoft SideWinder 3D Pro joysticks.
* Removed the old WeatherCM module (it can be resurrected from CVS if
any one ever wants to do that.)
* Removed the NetworkOLK module (it can be resurrected from CVS if
any one ever wants to do that.)
* Removed support for the PSL scripting language.
New in 0.9.3
* October 15, 2003
* October 24, 2003
* Added a flight "replay" system.
* Many updates to the ATC and AI aircraft subsystem. (David Luff)
* Add support for moving cloud layers.
* New "symbolic" time of day dialog box for easily setting dawn, dusk,
noon, etc.
* Aircaft are now each self contained in their own individual
* Aircraft are now each self contained in their own individual
subdirectories for easier end user addition and removal.
* Many improvements to scene lighting throughout the day->night range
including more realistic sky and fog colors, more relistic scene
including more realistic sky and fog colors, more realistic scene
illumination, better dusk/dawn sky coloring, better specular
lighting support.
* A nice new chase view has been added.
@ -18,6 +100,12 @@ New in 0.9.3
* Many buildings and bridges added in the San Francisco area.
* Updated airport and navaid database, many new taxiways, many
corrected runways, many new airports (especially outside the USA.)
* Updates to the man page.
* Better Win32 packaging (more standardized installer, plus a launcher
which allows selection of starting location and starting aircraft.)
* Added an initial cut at modeling helicopters.
* Support multiple inside the cockpit views.
* Updated FlightGear Flight School tutorial.
* Use the field elevation for GS when no specific altitude listed in
FAA/DAFIF data
@ -27,7 +115,7 @@ New in 0.9.3
some circumstances.)
* Many fixes and updates to the autopilot. Autothrottle tracks speed
much better with much less jumping around.
* Expose the tuned navid via the property system to support building
* Expose the tuned navaid via the property system to support building
more advanced avionics.
* Improvements to the environment manager and gui's, more control over
turbulence, ability to specify boundary condition layers as well as
@ -35,7 +123,8 @@ New in 0.9.3
* JSBSim updates including a new turbine engine model that supports
things like starting and stopping procedures and thrust reversing.
* UIUCsim updates (compiler warning and namespace conflict fixes.)
* YASim updates (fix drag from shutdown engine.)
* YASim updates (fix drag from shutdown engine, helicopter support,
better in air startup support.)
* Support for "clock" instruments that operate independently of
computer system time.
* Annunciators shouldn't work if electrical system not serviceable.
@ -50,13 +139,15 @@ New in 0.9.3
* Updated aircraft: 747, A320, T-38, A-10, B-52, F-104, Fokker 50,
Fokker 100, Piper Cub, P-51, UFO, YF-23, Ornithopter, A-4, C172,
and F-16
* New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20, and AN-225.
* New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20, and
AN-225 aircraft; Bell 206 JetRanger, CH-47 Chinook, and Ecureuil
AS-350 helicoptors.
* Updated cloud textures.
* Removed dependency on Metakit. The airport and runway databases are now
stored in a simple flat file ascii database.
* FreeBSD, Solaris, MSVC, Irix, cygwin, and mingwin fixes.
* FreeBSD, Solaris, MSVC, Irix, Mac OSX, cygwin, and mingwin fixes.
New in 0.9.2

56
Thanks
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@ -23,10 +23,8 @@ Michele America <nomimarketing@mail.telepac.pt>
Contributed to the HUD code.
Andrei Barbu <a_barbu2@yahoo.com>
Completely overhauled the look and feel of our web site to bring us
into the current century. Also did some nice reorganization to make
information more accessible.
Andrei Barbu "T"Eval" teval@myrealbox.com
Designed and implemented the current version of the FlightGear website.
Michael Basler <pmb@knUUt.de>
@ -111,7 +109,7 @@ Dave Cornish <dmc@halcyon.com>
Oliver Delise <delise@mail.isis.de>
FAQ Maintainer, Documentation, Public Relations.
Working on adding some networking / multi-user support.
Author of (the now depreciated) networking / multi-user support.
Founder of the FlightGear MultiPilot Project :
http://www.isis.de/members/~odelise/progs/flightgear
@ -146,9 +144,11 @@ Bruce Finney <bfinney@gte.net>
Melchior Franz <a8603365@unet.univie.ac.at>
Made that joystick high/low support for joystick hats.
Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
the basis of a lot of programmable joysticks.
Created the led.txf font.
Made some improvements of the telnet and the http interface.
Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
@ -193,7 +193,10 @@ Mike Hill <mikehill@flightsim.com>
Erik Hofman <erik@ehofman.com>
Major overhaul and parameterization of the sound module, to allow
aircraft-specific sound configuration at runtime.
Irix port.
Did a lot of code improvements and bug-hunting.
Creator of most of the ground textures.
Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
Keeps the Irix port current.
Localization support.
@ -240,6 +243,9 @@ Chris Lampard <c.lampard@ntlworld.com>
David Luff <david.luff@nottingham.ac.uk>
Contributed heavily to the IO360 piston engine model.
Created the ATC intelligent traffic subsystem.
Creator of TaxiDraw, a program to modify the taxiway layout
for FlightGear.
Lewis Magruder <blackhawk96@hotmail.com>
@ -315,8 +321,11 @@ Curt Olson <curt@flightgear.org>
He has his hands in many of the areas, but is primarily responsible
for the scenery subsystem, as well as much of the infrastructure in
the sim.
Electrical system.
Runway lighting.
Handles most parts of the regular scenery rebuild, including lots of
improvements of the vertex calculation code.
Added the nw PID based, configurable autopilot code.
Added the Electrical system.
Added Runway lighting.
Brian Paul
@ -347,6 +356,8 @@ Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
Frederic Bouvier <frbouvi@wanadoo.fr>
Added French language support
Keeps FlightGear MSVC compatible.
Did a number of code changes to improve the animation code.
Added a number of animations that improves the visual system quite a lot.
Did a nice job populating the San Francisco bay area by adding a lot
of static scenery.
@ -369,6 +380,8 @@ Andy Ross <andy@plausible.org>
information rather than aerodynamic coefficients.
Added support for placing 2D panel objects in 3D space.
Modified the HUD code to make it more accurate and added 3D support.
Modified the UI code to allow a far more flexible grouping system.
Added the Nasal scripting language and added FlightGear integration.
Paul Schlyter <pausch@saaf.se>
@ -475,6 +488,7 @@ Norman Vine <nhv@yahoo.com>
Ultra hires tiled screen dumps.
Contributed the initial 'goto airport' and 'reset' functions
Contributed the initial http image server code
Did the build instructions for OpenAL (and SDL) for Cygwin.
Roland Voegtli <voegtli@sanw.unibe.ch>
@ -500,6 +514,10 @@ Davud Culp <davidculp2@attbi.com>
of extra controls which will prove to be usefull no and for the future.
Contributed a number of aircraft configuration files, including a T-38 and
Boeing 737.
Implemented the AIModels subsystem (originally based on the ATC traffic code)
and extended it to support ships, aircraft, ballistic objects, thunder-storms,
and thermals.
Added a lot of updated to JSBSIm, esp. for the turbine section.
Ed Williams <Ed_Williams@compuserve.com>
@ -514,8 +532,8 @@ Jim Wilson <jimw@kelcomaine.com>
and modular. Contributed many small fixes and bug reports.
Contributed the the pui property browser.
Contributed to the autopilot.
Created several excellent 3D aircraft models, including the p-51 and
Boeing 747.
Created several excellent 3D aircraft models, including the p-51,
Wright Flyer and the Boeing 747.
Jean-Claude Wippler <jcw@equi4.com>
@ -531,6 +549,21 @@ John Wojnaroski <castle@mminternet.com>
3d clouds
Lee Elliot <leee@spatial.freeserve.co.uk>
Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
Did a lot of suggestions for better aircraft modelling, some of which
resulted in code changes to accomplish them.
Innis Cunningham <innisc@hotmail.com>
Modelled the 737 and contributed to the T38.
Vivian Meazza <vivian.meazza@lineone.net>
Added a number of excellent aircraft models including the Hawker Hunter
and Seahawk.
Space Imaging, Inc http://www.spaceimaging.com/
Space Imaging has allowed us to use the images in their archive for
commercial and non-commercial use, provided the original image can't be
@ -580,3 +613,4 @@ Oliver Delise <delise@mail.isis.de>
Updated 2001-12-11 by David Megginson, david@megginson.com
Updated 2003-04-17 by Erik Hofman, erik@ehofman.com
Updated 2004-06-01 by Erik Hofman, erik@ehofman.com

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@ -1 +1 @@
0.9.4
0.9.5-pre1