Updates for v0.9.5-pre1.
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105
NEWS
105
NEWS
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New in 0.9.4
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* March 26, 2004
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* Impliment SimGear's (aka Andy's) Nasal scripting language in
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FlightGear and integrate with the FG property system.
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* Many updates from David Culp and David Luff to the AI aircraft and
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ATC modules.
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* Complete overhaul of the autopilot system. The new system uses a
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much more advanced PID algorithm, is much more flexible, and is
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completely reconfigurable for each aircraft.
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* Added the ability to fetch current weather in real time during a
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flight (via a thread) from the weather.noaa.gov web site and update
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the current weather conditions in the sim.
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* Added properly working VASI/PAPI lights.
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* Make the ground intersection code smart so allow flying under
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bridges, taxiing on the lower level of the bay bridge, taxiing into
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hangers, etc.
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* Added a utility to automatically manage scenery installation and
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removal.
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* Several updated ground textures, plus a variety of new random
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scenery objects.
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* Much additional work on the San Francisco area buildings and bridges.
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* Added a Comper Swift (nice), a Hawker Hunter (nice), added a T37 Tweet,
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* Updates to the 737 (nice panel, 3d model, and flight model), updates
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to the 747 flight dynamics, updates to the OV10, T38, AN-225, bo105
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(helicopter), better sounds for the DC-3, updates to f104 model,
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many updates to the F16, updates to the J3 Cub, 3D cockpit added to
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the pa28-161, updates to the sgs233, overhaul of the tsr2 and yf23
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models.
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* The UFO became Santa Claus over the holidays, but it is back to
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being extra terrestial.
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* First stab at a weather radar instrument.
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* Added a number of basic 3d instruments to the instrument library
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that could be reused used for any general aviation cockpit.
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* Clean up much of the extraneous alias system entries for aircraft.
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Generally this means that if there is only one version of an
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aircraft, there is only one entry and no aliases. If there are
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multiple versions of an aircraft, we may still have an alias to
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point to the prefered or default version.
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* Added RedHat packaging files.
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* Added some perl script utility functions which are useful when
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writing remote perl scripts that interact with a running copy of
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FlightGear. Includes routines to facility remote control of data
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logging and even some simple graph plotting.
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* Updates to OpenGC interface.
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* Various JSBSim updates.
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* Various YASim updates.
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* Various UIUCsim updates.
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* More work on the native multiplayer system.
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* Sorted out the confusion between left, right, and parking brakes
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vs. the cockpit controls vs. the wheels they apply to.
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* Much infrastructure added to support future GPS instruments.
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* Fixed a meter/feet conversion problem in DME distance calculations
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which would cause it to often read quite high.
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* Fixes to nmea output so it can better trick a moving map software
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application into thinking it is talking to a real gps.
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* Fixed a subtle problem with our star database that has been lurking
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for many years, but it took an astronomy expert to spot the subtle
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misalignments.
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* Add support for Logitech Extreme 3D Pro, thrustmaster top gun
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afterburner USB, Logitech WingMan Force 3D, Logitech Extreme 3D Pro
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USB, and Microsoft SideWinder 3D Pro joysticks.
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* Removed the old WeatherCM module (it can be resurrected from CVS if
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any one ever wants to do that.)
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* Removed the NetworkOLK module (it can be resurrected from CVS if
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any one ever wants to do that.)
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* Removed support for the PSL scripting language.
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New in 0.9.3
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* October 15, 2003
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* October 24, 2003
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* Added a flight "replay" system.
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* Many updates to the ATC and AI aircraft subsystem. (David Luff)
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* Add support for moving cloud layers.
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* New "symbolic" time of day dialog box for easily setting dawn, dusk,
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noon, etc.
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* Aircaft are now each self contained in their own individual
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* Aircraft are now each self contained in their own individual
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subdirectories for easier end user addition and removal.
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* Many improvements to scene lighting throughout the day->night range
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including more realistic sky and fog colors, more relistic scene
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including more realistic sky and fog colors, more realistic scene
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illumination, better dusk/dawn sky coloring, better specular
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lighting support.
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* A nice new chase view has been added.
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@ -18,6 +100,12 @@ New in 0.9.3
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* Many buildings and bridges added in the San Francisco area.
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* Updated airport and navaid database, many new taxiways, many
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corrected runways, many new airports (especially outside the USA.)
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* Updates to the man page.
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* Better Win32 packaging (more standardized installer, plus a launcher
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which allows selection of starting location and starting aircraft.)
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* Added an initial cut at modeling helicopters.
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* Support multiple inside the cockpit views.
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* Updated FlightGear Flight School tutorial.
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* Use the field elevation for GS when no specific altitude listed in
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FAA/DAFIF data
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some circumstances.)
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* Many fixes and updates to the autopilot. Autothrottle tracks speed
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much better with much less jumping around.
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* Expose the tuned navid via the property system to support building
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* Expose the tuned navaid via the property system to support building
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more advanced avionics.
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* Improvements to the environment manager and gui's, more control over
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turbulence, ability to specify boundary condition layers as well as
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* JSBSim updates including a new turbine engine model that supports
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things like starting and stopping procedures and thrust reversing.
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* UIUCsim updates (compiler warning and namespace conflict fixes.)
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* YASim updates (fix drag from shutdown engine.)
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* YASim updates (fix drag from shutdown engine, helicopter support,
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better in air startup support.)
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* Support for "clock" instruments that operate independently of
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computer system time.
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* Annunciators shouldn't work if electrical system not serviceable.
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@ -50,13 +139,15 @@ New in 0.9.3
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* Updated aircraft: 747, A320, T-38, A-10, B-52, F-104, Fokker 50,
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Fokker 100, Piper Cub, P-51, UFO, YF-23, Ornithopter, A-4, C172,
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and F-16
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* New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20, and AN-225.
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* New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20, and
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AN-225 aircraft; Bell 206 JetRanger, CH-47 Chinook, and Ecureuil
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AS-350 helicoptors.
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* Updated cloud textures.
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* Removed dependency on Metakit. The airport and runway databases are now
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stored in a simple flat file ascii database.
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* FreeBSD, Solaris, MSVC, Irix, cygwin, and mingwin fixes.
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* FreeBSD, Solaris, MSVC, Irix, Mac OSX, cygwin, and mingwin fixes.
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New in 0.9.2
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56
Thanks
56
Thanks
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@ -23,10 +23,8 @@ Michele America <nomimarketing@mail.telepac.pt>
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Contributed to the HUD code.
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Andrei Barbu <a_barbu2@yahoo.com>
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Completely overhauled the look and feel of our web site to bring us
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into the current century. Also did some nice reorganization to make
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information more accessible.
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Andrei Barbu "T"Eval" teval@myrealbox.com
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Designed and implemented the current version of the FlightGear website.
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Michael Basler <pmb@knUUt.de>
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@ -111,7 +109,7 @@ Dave Cornish <dmc@halcyon.com>
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Oliver Delise <delise@mail.isis.de>
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FAQ Maintainer, Documentation, Public Relations.
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Working on adding some networking / multi-user support.
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Author of (the now depreciated) networking / multi-user support.
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Founder of the FlightGear MultiPilot Project :
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http://www.isis.de/members/~odelise/progs/flightgear
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@ -146,9 +144,11 @@ Bruce Finney <bfinney@gte.net>
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Melchior Franz <a8603365@unet.univie.ac.at>
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Made that joystick high/low support for joystick hats.
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Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
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the basis of a lot of programmable joysticks.
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Created the led.txf font.
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Made some improvements of the telnet and the http interface.
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Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
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Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
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Jean-loup Gailly and Mark Adler <zlib@gzip.org>
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@ -193,7 +193,10 @@ Mike Hill <mikehill@flightsim.com>
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Erik Hofman <erik@ehofman.com>
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Major overhaul and parameterization of the sound module, to allow
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aircraft-specific sound configuration at runtime.
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Irix port.
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Did a lot of code improvements and bug-hunting.
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Creator of most of the ground textures.
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Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
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Keeps the Irix port current.
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Localization support.
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@ -240,6 +243,9 @@ Chris Lampard <c.lampard@ntlworld.com>
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David Luff <david.luff@nottingham.ac.uk>
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Contributed heavily to the IO360 piston engine model.
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Created the ATC intelligent traffic subsystem.
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Creator of TaxiDraw, a program to modify the taxiway layout
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for FlightGear.
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Lewis Magruder <blackhawk96@hotmail.com>
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@ -315,8 +321,11 @@ Curt Olson <curt@flightgear.org>
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He has his hands in many of the areas, but is primarily responsible
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for the scenery subsystem, as well as much of the infrastructure in
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the sim.
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Electrical system.
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Runway lighting.
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Handles most parts of the regular scenery rebuild, including lots of
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improvements of the vertex calculation code.
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Added the nw PID based, configurable autopilot code.
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Added the Electrical system.
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Added Runway lighting.
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Brian Paul
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@ -347,6 +356,8 @@ Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
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Frederic Bouvier <frbouvi@wanadoo.fr>
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Added French language support
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Keeps FlightGear MSVC compatible.
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Did a number of code changes to improve the animation code.
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Added a number of animations that improves the visual system quite a lot.
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Did a nice job populating the San Francisco bay area by adding a lot
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of static scenery.
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information rather than aerodynamic coefficients.
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Added support for placing 2D panel objects in 3D space.
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Modified the HUD code to make it more accurate and added 3D support.
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Modified the UI code to allow a far more flexible grouping system.
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Added the Nasal scripting language and added FlightGear integration.
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Paul Schlyter <pausch@saaf.se>
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@ -475,6 +488,7 @@ Norman Vine <nhv@yahoo.com>
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Ultra hires tiled screen dumps.
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Contributed the initial 'goto airport' and 'reset' functions
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Contributed the initial http image server code
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Did the build instructions for OpenAL (and SDL) for Cygwin.
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Roland Voegtli <voegtli@sanw.unibe.ch>
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@ -500,6 +514,10 @@ Davud Culp <davidculp2@attbi.com>
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of extra controls which will prove to be usefull no and for the future.
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Contributed a number of aircraft configuration files, including a T-38 and
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Boeing 737.
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Implemented the AIModels subsystem (originally based on the ATC traffic code)
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and extended it to support ships, aircraft, ballistic objects, thunder-storms,
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and thermals.
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Added a lot of updated to JSBSIm, esp. for the turbine section.
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Ed Williams <Ed_Williams@compuserve.com>
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and modular. Contributed many small fixes and bug reports.
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Contributed the the pui property browser.
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Contributed to the autopilot.
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Created several excellent 3D aircraft models, including the p-51 and
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Boeing 747.
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Created several excellent 3D aircraft models, including the p-51,
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Wright Flyer and the Boeing 747.
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Jean-Claude Wippler <jcw@equi4.com>
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3d clouds
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Lee Elliot <leee@spatial.freeserve.co.uk>
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Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
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Did a lot of suggestions for better aircraft modelling, some of which
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resulted in code changes to accomplish them.
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Innis Cunningham <innisc@hotmail.com>
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Modelled the 737 and contributed to the T38.
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Vivian Meazza <vivian.meazza@lineone.net>
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Added a number of excellent aircraft models including the Hawker Hunter
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and Seahawk.
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Space Imaging, Inc http://www.spaceimaging.com/
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Space Imaging has allowed us to use the images in their archive for
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commercial and non-commercial use, provided the original image can't be
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@ -580,3 +613,4 @@ Oliver Delise <delise@mail.isis.de>
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Updated 2001-12-11 by David Megginson, david@megginson.com
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Updated 2003-04-17 by Erik Hofman, erik@ehofman.com
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Updated 2004-06-01 by Erik Hofman, erik@ehofman.com
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2
version
2
version
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@ -1 +1 @@
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0.9.4
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0.9.5-pre1
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