diff --git a/Shaders/urban.frag b/Shaders/urban.frag index 41edcef82..9902104df 100644 --- a/Shaders/urban.frag +++ b/Shaders/urban.frag @@ -2,6 +2,7 @@ // Licence: GPL v2 // Author: Frederic Bouvier. // Adapted from the paper by F. Policarpo et al. : Real-time Relief Mapping on Arbitrary Polygonal Surfaces +// Adapted from the paper and sources by M. Drobot in GPU Pro : Quadtree Displacement Mapping with Height Blending #version 120