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Added Navigation Lights and LightMap, Remapped Liveries

This commit is contained in:
Yves Tolosa-Joas 2017-12-10 11:51:19 +11:00 committed by James Turner
parent 197ce30a83
commit 107cabc09d
35 changed files with 628 additions and 51 deletions

View file

@ -3,11 +3,10 @@
<description>Boeing 767-300 ER </description>
<author>Ian(Yves) Tolosa. Mar 2016 </author>
<path>Models/763.ac</path>
<offsets>
<pitch-deg>-0.3</pitch-deg>
<pitch-deg>-0.3</pitch-deg>
</offsets>
<!-- Gear Showed only < 150 knotspeed -->
<animation>
<type>select</type>
<object-name>Gear</object-name>
@ -18,18 +17,24 @@
</less-than>
</condition>
</animation>
<!-- Tail and Windows Lightmap Effect -->
<effect>
<inherits-from>AI/Aircraft/767/Effects/763-LightMap</inherits-from>
<object-name>763</object-name>
<object-name>Gear</object-name>
</effect>
<!-- Add Navigation Lights Objects -->
<model>
<path>Lights/763-NavLights.xml</path>
</model>
<!-- Enable Beacons and Strobes Pulse Behaviour -->
<nasal>
<load>
var model = cmdarg();
model.getNode("door[0]/position-x-m", 1).setValue(-21.5629);
model.getNode("door[0]/position-y-m", 1).setValue(5.09848);
model.getNode("door[0]/position-z-m", 1).setValue(2.11532);
model.getNode("door[0]/jetway-hood-deg", 1).setValue(13.5);
</load>
</nasal>
<load><![CDATA[
aircraft.light.new("/sim/model/B777/lighting/beacon", [0.7, 1.3]);
aircraft.light.new("/sim/model/B777/lighting/strobes", [0.02, 1.98]);
setprop("/sim/model/B777/lighting/beacon/enabled", 1);
setprop("/sim/model/B777/lighting/strobes/enabled", 1);
]]></load>
<unload></unload>
</nasal>
</PropertyList>

View file

@ -3,11 +3,11 @@
<description>Boeing 767-300 ER Winglets </description>
<author>Ian(Yves) Tolosa. Mar 2016 </author>
<path>Models/76W.ac</path>
<offsets>
<pitch-deg>-0.3</pitch-deg>
<!-- Pitch Forward so nosewheel on ground -->
<offsets>
<pitch-deg>-0.3</pitch-deg>
</offsets>
<!-- Gear Showed only < 150 knotspeed -->
<animation>
<type>select</type>
<object-name>Gear</object-name>
@ -18,17 +18,24 @@
</less-than>
</condition>
</animation>
<nasal>
<load>
var model = cmdarg();
model.getNode("door[0]/position-x-m", 1).setValue(-21.5629);
model.getNode("door[0]/position-y-m", 1).setValue(5.09848);
model.getNode("door[0]/position-z-m", 1).setValue(2.11532);
model.getNode("door[0]/jetway-hood-deg", 1).setValue(13.5);
</load>
</nasal>
<!-- Tail and Windows Lightmap Effect -->
<effect>
<inherits-from>AI/Aircraft/767/Effects/76W-LightMap</inherits-from>
<object-name>76W</object-name>
<object-name>Gear</object-name>
</effect>
<!-- Add Navigation Lights Objects -->
<model>
<path>Lights/76W-NavLights.xml</path>
</model>
<!-- Enable Beacons and Strobes Pulse Behaviour -->
<nasal>
<load><![CDATA[
aircraft.light.new("/sim/model/B777/lighting/beacon", [0.7, 1.3]);
aircraft.light.new("/sim/model/B777/lighting/strobes", [0.02, 1.98]);
setprop("/sim/model/B777/lighting/beacon/enabled", 1);
setprop("/sim/model/B777/lighting/strobes/enabled", 1);
]]></load>
<unload></unload>
</nasal>
</PropertyList>

View file

@ -3,8 +3,11 @@
<description>Boeing 767-300 Freighter</description>
<author>Ian(Yves) Tolosa. Mar 2016 </author>
<path>Models/76Y.ac</path>
<!-- Pitch Forward so nosewheel on ground -->
<offsets>
<pitch-deg>-0.3</pitch-deg>
</offsets>
<!-- Gear Showed only < 150 knotspeed -->
<animation>
<type>select</type>
<object-name>Gear</object-name>
@ -15,18 +18,24 @@
</less-than>
</condition>
</animation>
<!-- Tail and Windows Lightmap Effect -->
<effect>
<inherits-from>AI/Aircraft/767/Effects/76Y-LightMap</inherits-from>
<object-name>76Y</object-name>
<object-name>Gear</object-name>
</effect>
<!-- Add Navigation Lights Objects -->
<model>
<path>Lights/763-NavLights.xml</path>
</model>
<!-- Enable Beacons and Strobes Pulse Behaviour -->
<nasal>
<load>
var model = cmdarg();
model.getNode("door[0]/position-x-m", 1).setValue(-21.5629);
model.getNode("door[0]/position-y-m", 1).setValue(5.09848);
model.getNode("door[0]/position-z-m", 1).setValue(2.11532);
model.getNode("door[0]/jetway-hood-deg", 1).setValue(13.5);
</load>
</nasal>
<load><![CDATA[
aircraft.light.new("/sim/model/B777/lighting/beacon", [0.7, 1.3]);
aircraft.light.new("/sim/model/B777/lighting/strobes", [0.02, 1.98]);
setprop("/sim/model/B777/lighting/beacon/enabled", 1);
setprop("/sim/model/B777/lighting/strobes/enabled", 1);
]]></load>
<unload></unload>
</nasal>
</PropertyList>

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@ -0,0 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Lighting of Tail, Flanks and Windows -->
<PropertyList>
<name>763-LightMap</name>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<normalmap-enabled type="int">0</normalmap-enabled>
<reflection-enabled type="int">0</reflection-enabled>
<reflection-dynamic type="int">0</reflection-dynamic>
<reflect_map-enabled type="int">0</reflect_map-enabled>
<reflection-correction type="float">0</reflection-correction>
<!-- Enable 3 colors RGB LigntMap -->
<lightmap-enabled type="int"><use>/environment/lightmap-factor</use></lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<!-- Red Channel (Tail) - Night Activation and Color -->
<lightmap-factor type="float" n="0">1</lightmap-factor>
<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
<!-- Green Channel (Windows) Multiplying Factor and Color -->
<lightmap-factor type="float" n="1">1.5</lightmap-factor>
<lightmap-color type="vec3d" n="1">1.0 1.0 1.0</lightmap-color>
<!-- Blue Channel (OFF) Multiplying Factor and Color -->
<lightmap-factor type="float" n="2">0</lightmap-factor>
<lightmap-color type="vec3d" n="2">1.0 1.0 1.0</lightmap-color>
<!-- Alpha Channel (OFF) Multiplying Factor and Color -->
<lightmap-factor type="float" n="3">0.0</lightmap-factor>
<lightmap-color type="vec3d" n="3">1.0 1.0 1.0</lightmap-color>
<!-- LightMap Image Location -->
<texture n="3">
<image>AI/Aircraft/767/Effects/763-LightMap.png</image>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
</parameters>
</PropertyList>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Lighting of Tail, Flanks and Windows -->
<PropertyList>
<name>76W-LightMap</name>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<normalmap-enabled type="int">0</normalmap-enabled>
<reflection-enabled type="int">0</reflection-enabled>
<reflection-dynamic type="int">0</reflection-dynamic>
<reflect_map-enabled type="int">0</reflect_map-enabled>
<reflection-correction type="float">0</reflection-correction>
<!-- Enable 3 colors RGB LigntMap -->
<lightmap-enabled type="int"><use>/environment/lightmap-factor</use></lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<!-- Red Channel (Tail) - Night Activation and Color -->
<lightmap-factor type="float" n="0">1</lightmap-factor>
<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
<!-- Green Channel (Windows) Multiplying Factor and Color -->
<lightmap-factor type="float" n="1">1.5</lightmap-factor>
<lightmap-color type="vec3d" n="1">1.0 1.0 1.0</lightmap-color>
<!-- Blue Channel (OFF) Multiplying Factor and Color -->
<lightmap-factor type="float" n="2">0</lightmap-factor>
<lightmap-color type="vec3d" n="2">1.0 1.0 1.0</lightmap-color>
<!-- Alpha Channel (OFF) Multiplying Factor and Color -->
<lightmap-factor type="float" n="3">0.0</lightmap-factor>
<lightmap-color type="vec3d" n="3">1.0 1.0 1.0</lightmap-color>
<!-- LightMap Image Location -->
<texture n="3">
<image>AI/Aircraft/767/Effects/76W-LightMap.png</image>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
</parameters>
</PropertyList>

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@ -0,0 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Lighting of Tail, Flanks and Windows -->
<PropertyList>
<name>76Y-LightMap</name>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<normalmap-enabled type="int">0</normalmap-enabled>
<reflection-enabled type="int">0</reflection-enabled>
<reflection-dynamic type="int">0</reflection-dynamic>
<reflect_map-enabled type="int">0</reflect_map-enabled>
<reflection-correction type="float">0</reflection-correction>
<!-- Enable 3 colors RGB LigntMap -->
<lightmap-enabled type="int"><use>/environment/lightmap-factor</use></lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<!-- Red Channel (Tail) - Night Activation and Color -->
<lightmap-factor type="float" n="0">1</lightmap-factor>
<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
<!-- Green Channel (Windows) Multiplying Factor and Color -->
<lightmap-factor type="float" n="1">1.5</lightmap-factor>
<lightmap-color type="vec3d" n="1">1.0 1.0 1.0</lightmap-color>
<!-- Blue Channel (OFF) Multiplying Factor and Color -->
<lightmap-factor type="float" n="2">0</lightmap-factor>
<lightmap-color type="vec3d" n="2">1.0 1.0 1.0</lightmap-color>
<!-- Alpha Channel (OFF) Multiplying Factor and Color -->
<lightmap-factor type="float" n="3">0.0</lightmap-factor>
<lightmap-color type="vec3d" n="3">1.0 1.0 1.0</lightmap-color>
<!-- LightMap Image Location -->
<texture n="3">
<image>AI/Aircraft/767/Effects/76Y-LightMap.png</image>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
</parameters>
</PropertyList>

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<?xml version="1.0"?>
<PropertyList>
<!-- Load Lights Models -->
<path>../../../Lights/NavLights.xml</path>
<!-- Re-Position Static Light from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Left_Wing_Static_Red</object-name>
<offset-m>25.31</offset-m>
<axis>
<x> 6.08992</x>
<y> -23.9213</y>
<z> 5.61157</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Right_Wing_Static_Green</object-name>
<offset-m>25.31</offset-m>
<axis>
<x> 6.08992</x>
<y> 23.9213</y>
<z> 5.61157</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tail_Static_White</object-name>
<offset-m>27.15</offset-m>
<axis>
<x> 26.6414</x>
<y> 0</y>
<z> 5.14825</z>
</axis>
</animation>
<!-- Re-Position Strobe Light from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Left_Wing_Strobe</object-name>
<offset-m>25.5</offset-m>
<axis>
<x> 6.08992</x>
<y> -23.9213</y>
<z> 5.61157</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Right_Wing_Strobe</object-name>
<offset-m>25.50</offset-m>
<axis>
<x> 6.08992</x>
<y> 23.9213</y>
<z> 5.61157</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tail_Strobe</object-name>
<offset-m>27.50</offset-m>
<axis>
<x> 6.08992</x>
<y> -23.9213</y>
<z> 5.61157</z>
</axis>
</animation>
<!-- Re-Position Beacons from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Top_Beacon_Red</object-name>
<offset-m>16.22</offset-m>
<axis>
<x> -14.3938</x>
<y> 0</y>
<z> 7.48714</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Bottom_Beacon_Red</object-name>
<offset-m>5.32</offset-m>
<axis>
<x> -5.05014</x>
<y> 0</y>
<z> 1.66921</z>
</axis>
</animation>
<!-- Group Lights for Shared Animations -->
<animation>
<name>StaticGrouped</name>
<object-name>Left_Wing_Static_Red</object-name>
<object-name>Right_Wing_Static_Green</object-name>
<object-name>Tail_Static_White</object-name>
</animation>
<animation>
<name>StrobeGrouped</name>
<object-name>Left_Wing_Strobe</object-name>
<object-name>Right_Wing_Strobe</object-name>
<object-name>Tail_Strobe</object-name>
</animation>
<animation>
<name>BeaconGrouped</name>
<object-name>Top_Beacon_Red</object-name>
<object-name>Bottom_Beacon_Red</object-name>
</animation>
<!-- Do not compute or show transparent pixels when Rembrand is disabled -->
<animation>
<type>alpha-test</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<alpha-factor>0.4</alpha-factor>
</animation>
<!-- Make Navigation lights transparent when Rembrandt is enabled -->
<effect>
<inherits-from>Effects/model-transparent</inherits-from>
<condition>
<property>sim/rendering/rembrandt/enabled</property>
</condition>
<object-name>Left_Wing_Static_Red</object-name>
<object-name>Right_Wing_Static_Green</object-name>
<object-name>Tail_Static_White</object-name>
</effect>
<!-- Lights are Emissive -->
<animation>
<type>material</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<emission>
<red>1</red>
<green>1</green>
<blue>1</blue>
</emission>
</animation>
<!-- Lights always face viewer -->
<animation>
<type>billboard</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<spherical type="bool">true</spherical>
</animation>
<!-- Lights do not cast shadows -->
<animation>
<type>noshadow</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
</animation>
<!-- Scale Static Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>StaticGrouped</object-name>
<factor>0.0002</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Scale Beacon Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>BeaconGrouped</object-name>
<factor>0.0002</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Scale Strobe Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>StrobeGrouped</object-name>
<factor>0.0004</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Show Beacons when Aircraft is moving -->
<animation>
<type>select</type>
<object-name>BeaconGrouped</object-name>
<nopreview />
<condition>
<and>
<property>/sim/model/B777/lighting/beacon/state</property>
<greater-than>
<property>transponder-id</property>
<value type="string">0</value>
</greater-than>
<equals>
<property>valid</property>
<value type="bool">true</value>
</equals>
</and>
</condition>
</animation>
<!-- Show Strobes when Aircraft on runway or airborne -->
<animation>
<type>select</type>
<object-name>StrobeGrouped</object-name>
<nopreview />
<condition>
<and>
<property>/sim/model/B777/lighting/strobes/state</property>
<greater-than>
<property>velocities/true-airspeed-kt</property>
<value>40</value>
</greater-than>
</and>
</condition>
</animation>
<!-- Show Static Lights when aircraft is moving -->
<animation>
<type>select</type>
<object-name>StaticGrouped</object-name>
<nopreview />
<condition>
<greater-than>
<property>transponder-id</property>
<value type="string">0</value>
</greater-than>
</condition>
</animation>
</PropertyList>

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@ -0,0 +1,224 @@
<?xml version="1.0"?>
<PropertyList>
<!-- Load Lights Models -->
<path>../../../Lights/NavLights.xml</path>
<!-- Re-Position Static Light from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Left_Wing_Static_Red</object-name>
<offset-m>24.84</offset-m>
<axis>
<x> 6.37725</x>
<y> -23.3846</y>
<z> 5.43277</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Right_Wing_Static_Green</object-name>
<offset-m>24.84</offset-m>
<axis>
<x> 6.37725</x>
<y> 23.3846</y>
<z> 5.43277</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tail_Static_White</object-name>
<offset-m>27.15</offset-m>
<axis>
<x> 26.6414</x>
<y> 0</y>
<z> 5.14825</z>
</axis>
</animation>
<!-- Re-Position Strobe Light from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Left_Wing_Strobe</object-name>
<offset-m>25</offset-m>
<axis>
<x> 6.37725</x>
<y> -23.3846</y>
<z> 5.43277</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Right_Wing_Strobe</object-name>
<offset-m>25</offset-m>
<axis>
<x> 6.37725</x>
<y> 23.3846</y>
<z> 5.43277</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tail_Strobe</object-name>
<offset-m>27.50</offset-m>
<axis>
<x> 6.08992</x>
<y> -23.9213</y>
<z> 5.61157</z>
</axis>
</animation>
<!-- Re-Position Beacons from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Top_Beacon_Red</object-name>
<offset-m>16.22</offset-m>
<axis>
<x> -14.3938</x>
<y> 0</y>
<z> 7.48714</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Bottom_Beacon_Red</object-name>
<offset-m>5.32</offset-m>
<axis>
<x> -5.05014</x>
<y> 0</y>
<z> 1.66921</z>
</axis>
</animation>
<!-- Group Lights for Shared Animations -->
<animation>
<name>StaticGrouped</name>
<object-name>Left_Wing_Static_Red</object-name>
<object-name>Right_Wing_Static_Green</object-name>
<object-name>Tail_Static_White</object-name>
</animation>
<animation>
<name>StrobeGrouped</name>
<object-name>Left_Wing_Strobe</object-name>
<object-name>Right_Wing_Strobe</object-name>
<object-name>Tail_Strobe</object-name>
</animation>
<animation>
<name>BeaconGrouped</name>
<object-name>Top_Beacon_Red</object-name>
<object-name>Bottom_Beacon_Red</object-name>
</animation>
<!-- Do not compute or show transparent pixels when Rembrand is disabled -->
<animation>
<type>alpha-test</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<alpha-factor>0.4</alpha-factor>
</animation>
<!-- Make Navigation lights transparent when Rembrandt is enabled -->
<effect>
<inherits-from>Effects/model-transparent</inherits-from>
<condition>
<property>sim/rendering/rembrandt/enabled</property>
</condition>
<object-name>Left_Wing_Static_Red</object-name>
<object-name>Right_Wing_Static_Green</object-name>
<object-name>Tail_Static_White</object-name>
</effect>
<!-- Lights are Emissive -->
<animation>
<type>material</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<emission>
<red>1</red>
<green>1</green>
<blue>1</blue>
</emission>
</animation>
<!-- Lights always face viewer -->
<animation>
<type>billboard</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<spherical type="bool">true</spherical>
</animation>
<!-- Lights do not cast shadows -->
<animation>
<type>noshadow</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
</animation>
<!-- Scale Static Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>StaticGrouped</object-name>
<factor>0.0002</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Scale Beacon Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>BeaconGrouped</object-name>
<factor>0.0002</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Scale Strobe Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>StrobeGrouped</object-name>
<factor>0.0004</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Show Beacons when Aircraft is moving -->
<animation>
<type>select</type>
<object-name>BeaconGrouped</object-name>
<nopreview />
<condition>
<and>
<property>/sim/model/B777/lighting/beacon/state</property>
<greater-than>
<property>transponder-id</property>
<value type="string">0</value>
</greater-than>
<equals>
<property>valid</property>
<value type="bool">true</value>
</equals>
</and>
</condition>
</animation>
<!-- Show Strobes when Aircraft on runway or airborne -->
<animation>
<type>select</type>
<object-name>StrobeGrouped</object-name>
<nopreview />
<condition>
<and>
<property>/sim/model/B777/lighting/strobes/state</property>
<greater-than>
<property>velocities/true-airspeed-kt</property>
<value>40</value>
</greater-than>
</and>
</condition>
</animation>
<!-- Show Static Lights when aircraft is moving -->
<animation>
<type>select</type>
<object-name>StaticGrouped</object-name>
<nopreview />
<condition>
<greater-than>
<property>transponder-id</property>
<value type="string">0</value>
</greater-than>
</condition>
</animation>
</PropertyList>

View file

@ -3,7 +3,7 @@ MATERIAL "ac3dmat1" rgb 1.0 1.0 1.0 amb 1.0 1.0 1.0 emis 0.01 0.01 0.01 spec
OBJECT world
kids 2
OBJECT poly
name "767"
name "763"
loc 0.531801 8.38894 0
texture "763-tex.png"
crease 45.000000

View file

@ -1,9 +1,9 @@
AAC3Db
AC3Db
MATERIAL "ac3dmat1" rgb 1.0 1.0 1.0 amb 1.0 1.0 1.0 emis 0.01 0.01 0.01 spec 0.5 0.5 0.5 shi 128 trans 0.0000
OBJECT world
kids 2
OBJECT poly
name "767"
name "76Y"
loc 0.531801 8.38894 0
texture "76Y-tex.png"
crease 45.000000

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