diff --git a/Effects/herbtundra.eff b/Effects/herbtundra.eff new file mode 100644 index 000000000..87e6babdf --- /dev/null +++ b/Effects/herbtundra.eff @@ -0,0 +1,132 @@ + + + Effects/herbtundra + Effects/terrain-default + + + Textures/Terrain/rock.png + linear-mipmap-linear + repeat + repeat + normalized + + + Textures/Terrain/rock-colors.png + linear-mipmap-linear + mirror + normalized + + + Textures/Terrain/rock.png + linear-mipmap-linear + repeat + repeat + normalized + + /sim/rendering/snow-level-m + + + + + /sim/rendering/crop-shader + /sim/rendering/shader-effects + + + 2.0 + + + + GL_ARB_shader_objects + GL_ARB_shading_language_100 + GL_ARB_vertex_shader + GL_ARB_fragment_shader + + + + + + true + + + material/ambient + material/diffuse + material/specular + ambient-and-diffuse + + transparent + transparent + smooth + back + + render-bin/bin-number + render-bin/bin-name + + + 0 + noise + + + 1 + texture[2]/image + texture[2]/filter + texture[2]/wrap-s + texture[2]/wrap-t + + texture[2]/internal-format + + + + 3 + 1d + texture[3]/image + texture[3]/filter + texture[3]/wrap-s + + texture[3]/internal-format + + + + 2 + texture[4]/image + texture[4]/filter + texture[4]/wrap-s + texture[4]/wrap-t + + texture[4]/internal-format + + + + + Shaders/forest.vert + Shaders/forest.frag + + + NoiseTex + sampler-3d + 0 + + + SampleTex + sampler-2d + 1 + + + SampleTex2 + sampler-2d + 2 + + + ColorsTex + sampler-1d + 3 + + + snowlevel + float + snow-level + + + + diff --git a/Textures/Terrain/rock-colors.png b/Textures/Terrain/rock-colors.png new file mode 100644 index 000000000..473dd71ab Binary files /dev/null and b/Textures/Terrain/rock-colors.png differ