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Effects/building.eff: Fix for random buldings appearing untextured when skydome was enabled.

Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
This commit is contained in:
Emilian Huminiuc 2012-05-13 03:04:32 +03:00
parent 1480f8622f
commit 0ac64c8506

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@ -1,9 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>Effects/building
</name>
<name>Effects/building</name>
<inherits-from>Effects/model-combined-deferred</inherits-from>
<parameters>
<texture n="0">
<type>2d</type>
<image>Textures/buildings.png</image>
<filter>linear-mipmap-linear</filter>
<wrap-s>clamp</wrap-s>
<wrap-t>clamp</wrap-t>
<internal-format>normalized</internal-format>
</texture>
<!-- Normal Map -->
<normalmap-enabled type="int"> 0 </normalmap-enabled>
<normalmap-dds type="int"> 0 </normalmap-dds>