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Modified dialog

Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
Vivian Meazza 2011-11-28 09:22:42 +00:00
parent 1abc5624fb
commit 0a059aad74

View file

@ -41,15 +41,6 @@
<group>
<layout>vbox</layout>
<text>
<halign>left</halign>
<label>"Material shaders" must be enabled for most options.</label>
</text>
<text>
<halign>left</halign>
<label>Snow is dependant on crop, landmass and urban shaders.</label>
</text>
<group>
<layout>hbox</layout>
<text>
@ -350,205 +341,169 @@
<stretch>true</stretch>
</hrule>
</group>
<checkbox>
<halign>left</halign>
<label>Material shaders</label>
<name>material-shaders</name>
<property>/sim/rendering/shader-effects</property>
<binding>
<command>dialog-apply</command>
<object-name>material-shaders</object-name>
</binding>
</checkbox>
<group>
<layout>vbox</layout>
<padding>10</padding>
<checkbox>
<halign>left</halign>
<label>Crop texture</label>
<name>crop-texture</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<property>/sim/rendering/crop-shader</property>
<binding>
<command>dialog-apply</command>
<object-name>crop-texture</object-name>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Landmass effects</label>
<name>landmass-effects</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<property>/sim/rendering/landmass-shader</property>
<binding>
<command>dialog-apply</command>
<object-name>landmass-effects</object-name>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Water reflection</label>
<name>water-reflection</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<property>/sim/rendering/water-shader</property>
<binding>
<command>dialog-apply</command>
<object-name>water-reflection</object-name>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Urban effects</label>
<name>urban-effects</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<property>/sim/rendering/urban-shader</property>
<binding>
<command>dialog-apply</command>
<object-name>urban-effects</object-name>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Transition effects</label>
<name>transition-effects</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<property>/sim/rendering/transition-shader</property>
<binding>
<command>dialog-apply</command>
<object-name>transition-effects</object-name>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Persistent contrails</label>
<name>persistent-contrails</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<property>/sim/rendering/contrail-shader</property>
<binding>
<command>dialog-apply</command>
<object-name>persistent-contrails</object-name>
</binding>
</checkbox>
</group>
<group>
<layout>hbox</layout>
<halign>right</halign>
<text>
<label>Snow line</label>
<enable>
<and>
<property>/sim/rendering/shader-effects</property>
<or>
<property>/sim/rendering/crop-shader</property>
<property>/sim/rendering/landmass-shader</property>
<property>/sim/rendering/urban-shader</property>
</or>
</and>
</enable>
</text>
<slider>
<name>snow-level</name>
<enable>
<and>
<property>/sim/rendering/shader-effects</property>
<or>
<property>/sim/rendering/crop-shader</property>
<property>/sim/rendering/landmass-shader</property>
<property>/sim/rendering/urban-shader</property>
</or>
</and>
</enable>
<min>0.0</min>
<max>5000.0</max>
<property>/sim/rendering/snow-level-m</property>
<binding>
<command>dialog-apply</command>
<object-name>snow-level</object-name>
</binding>
</slider>
<text>
<enable>
<and>
<property>/sim/rendering/shader-effects</property>
<or>
<property>/sim/rendering/crop-shader</property>
<property>/sim/rendering/landmass-shader</property>
<property>/sim/rendering/urban-shader</property>
</or>
</and>
</enable>
<label>12345678</label>
<format>%.fm</format>
<live>true</live>
<property>/sim/rendering/snow-level-m</property>
</text>
</group>
<group>
<layout>hbox</layout>
<halign>right</halign>
<text>
<label>Performance vs Quality</label>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<label>Performance</label>
</text>
<slider>
<name>quality-level</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<min>0.0</min>
<max>5.0</max>
<step>0.5</step>
<property>/sim/rendering/quality-level</property>
<property>/sim/rendering/shaders/quality-level</property>
<binding>
<command>dialog-apply</command>
<object-name>quality-level</object-name>
</binding>
</slider>
<text>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<label>Quality</label>
</text>
<text>
<label>12345678</label>
<format>%.1f</format>
<format>(%.1f)</format>
<live>true</live>
<property>/sim/rendering/quality-level</property>
<property>/sim/rendering/shaders/quality-level</property>
</text>
</group>
<group>
<layout>hbox</layout>
<button>
<legend>Shader Options</legend>
<enable>
<property>/sim/rendering/shaders/quality-level</property>
</enable>
<binding>
<command>dialog-show</command>
<dialog-name>shaders</dialog-name>
</binding>
</button>
<group>
<layout>vbox</layout>
<text>
<visible>
<not>
<property>/sim/rendering/shaders/quality-level</property>
</not>
</visible>
<label>Adjust the slider </label>
<halign>left</halign>
<color>
<red>1.0</red>
<green>0.6</green>
<blue>0.6</blue>
</color>
</text>
<text>
<visible>
<not>
<property>/sim/rendering/shaders/quality-level</property>
</not>
</visible>
<label>to enable shaders.</label>
<halign>left</halign>
<color>
<red>1.0</red>
<green>0.6</green>
<blue>0.6</blue>
</color>
</text>
</group>
</group>
<group>
<layout>hbox</layout>
<text>
<label>Other</label>
<halign>left</halign>
<enable>
<property>/sim/rendering/shaders/quality-level</property>
</enable>
</text>
<hrule>
<stretch>true</stretch>
</hrule>
</group>
<group>
<layout>hbox</layout>
<halign>right</halign>
<text>
<label>Snow line</label>
<enable>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<or>
<property>/sim/rendering/shaders/crop</property>
<property>/sim/rendering/shaders/landmass</property>
<property>/sim/rendering/shaders/transition</property>
<property>/sim/rendering/shaders/urban</property>
</or>
</and>
</enable>
</text>
<slider>
<name>snow-level</name>
<enable>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<or>
<property>/sim/rendering/shaders/crop</property>
<property>/sim/rendering/shaders/landmass</property>
<property>/sim/rendering/shaders/transition</property>
<property>/sim/rendering/shaders/urban</property>
</or>
</and>
</enable>
<min>0.0</min>
<max>5000.0</max>
<property>/environment/snow-level-m</property>
<binding>
<command>dialog-apply</command>
<object-name>snow-level</object-name>
</binding>
</slider>
<text>
<halign>left</halign>
<enable>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<or>
<property>/sim/rendering/shaders/crop</property>
<property>/sim/rendering/shaders/landmass</property>
<property>/sim/rendering/shaders/transition</property>
<property>/sim/rendering/shaders/urban</property>
</or>
</and>
</enable>
<label>12345678</label>
<format>%.fm</format>
<live>true</live>
<property>/environment/snow-level-m</property>
</text>
</group>
<group>
<layout>hbox</layout>
<text>
<enable>
<property>/sim/rendering/shaders/quality-level</property>
</enable>
<label>Experimental effects</label>
<halign>left</halign>
<color>
<red>1.0</red>
<green>0.6</green>
<blue>0.6</blue>
<alpha>1</alpha>
</color>
</text>
<hrule>
@ -558,15 +513,14 @@
<group>
<layout>vbox</layout>
<padding>10</padding>
<checkbox>
<halign>left</halign>
<enable>
<property>/sim/rendering/shaders/quality-level</property>
</enable>
<label>Skydome scattering</label>
<name>skydome-scattering</name>
<enable>
<property>/sim/rendering/shader-effects</property>
</enable>
<property>/sim/rendering/scattering-shader</property>
<property>/sim/rendering/shaders/skydome</property>
<binding>
<command>dialog-apply</command>
<object-name>skydome-scattering</object-name>
@ -580,13 +534,19 @@
<text>
<label>Mie factor</label>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
</text>
<slider>
<name>mie-factor</name>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
<min>0.0</min>
<max>0.01</max>
@ -599,7 +559,10 @@
</slider>
<text>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
<label>12345678</label>
<format>%.3f</format>
@ -614,13 +577,19 @@
<text>
<label>Rayleigh factor</label>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
</text>
<slider>
<name>rayleigh-factor</name>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
<min>0.0</min>
<max>0.001</max>
@ -633,7 +602,10 @@
</slider>
<text>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
<label>12345678</label>
<format>%.4f</format>
@ -648,13 +620,19 @@
<text>
<label>Density factor</label>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
</text>
<slider>
<name>density-factor</name>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
<min>0.0</min>
<max>1.0</max>
@ -667,7 +645,10 @@
</slider>
<text>
<enable>
<property>/sim/rendering/shader-effects</property>
<and>
<property>/sim/rendering/shaders/quality-level</property>
<property>/sim/rendering/shaders/skydome</property>
</and>
</enable>
<label>12345678</label>
<format>%.1f</format>
@ -675,6 +656,10 @@
<property>/sim/rendering/dome-density</property>
</text>
</group>
<empty>
<stretch>1</stretch>
</empty>
</group>
</group>