From 095cc0a3786e769e4e03a374fce1265895c58f62 Mon Sep 17 00:00:00 2001 From: curt Date: Mon, 16 Sep 2002 21:26:59 +0000 Subject: [PATCH] Cameron Moore: o Added MSVC qna (#3.3) o Updated FTP mirrors link --- Docs/FlightGear-FAQ.html | 277 ++++++++++++++++++++++++++++++--------- 1 file changed, 217 insertions(+), 60 deletions(-) diff --git a/Docs/FlightGear-FAQ.html b/Docs/FlightGear-FAQ.html index ca6f077fa..589925d11 100644 --- a/Docs/FlightGear-FAQ.html +++ b/Docs/FlightGear-FAQ.html @@ -44,33 +44,42 @@ What other important documentation should I read?
-

2 - - Distribution +

1 - + Distribution

2.1 - Where can I get FlightGear?
2.2 - - Where can I find the latest development source code? + What is the password for the FTP server?
2.3 - - Where can I fly and where do I get the scenery? + Why won't the FTP server let me in with the right login info?
2.4 - - Where can I get different 3D models for my plane? + Where can I find the latest development source code?
2.5 - - How current is the data in FlightGear compared to the real world? + What is SimGear, and why do I need it?
2.6 - - Where is the moving map? + Where can I fly and where do I get the scenery?
2.7 - - Why don't you charge money for this? + Where can I get different 3D models for my plane? +
+
2.8 - + How current is the data in FlightGear compared to the real world? +
+
2.9 - + Where is the moving map? +
+
2.10 - + Why don't you charge money for this?

-

3 - - Compiling +

1 - + Compiling

3.1 - Why won't FlightGear compile? @@ -78,9 +87,12 @@ +
-

4 - - Configuring +

1 - + Configuring

4.1 - How do I install new scenery? @@ -88,9 +100,12 @@ +
-

5 - - Running +

1 - + Running

5.1 - Why do I get an error loading libmk4.so.0? @@ -116,34 +131,46 @@ +
-

6 - - Hacking +

1 - + Hacking

+ + +
-

7 - - Flying +

1 - + Flying


-

8 - - FlightGear v0.7.6 +

1 - + FlightGear v0.7.6

8.1 - Why do I get an error in viewer.cxx about `exit' being undeclared? @@ -219,7 +246,7 @@

- 2 - + 1 - Distribution

@@ -239,6 +266,31 @@ 2.2 - + What is the password for the FTP server? + + +
+

The FTP server uses standard anonymous login procedures. Login + with the username "anonymous" and use your email address as the + password. Most FTP clients and web browsers will do this + automatically for you.

+
+ + + 2.3 - + Why won't the FTP server let me in with the right login info? + + +
+

This generally means that the server is at it's capacity. You + should receive a message saying such, but your FTP client may be + hiding it from you. Your options are to keep trying until a slot + opens up or try connecting to one of our FTP mirrors listed at + http://flightgear.org/mirrors.html#ftp.

+
+ + + 2.4 - Where can I find the latest development source code? @@ -254,7 +306,19 @@
- 2.3 - + 2.5 - + What is SimGear, and why do I need it? + + +
+

SimGear is a library of supporting code. SimGear is only needed + if you plan on compiling FlightGear -- it is not needed to run + precompiled binaries. For more information see + http://www.simgear.org/.

+
+ + + 2.6 - Where can I fly and where do I get the scenery? @@ -272,7 +336,7 @@
- 2.4 - + 2.7 - Where can I get different 3D models for my plane? @@ -287,7 +351,7 @@
- 2.5 - + 2.8 - How current is the data in FlightGear compared to the real world? @@ -301,18 +365,18 @@
- 2.6 - + 2.9 - Where is the moving map?

A popular moving map display is avaliable under a separate project called Atlas. See - http://atlas.sf.net.

+ http://atlas.sf.net/.

- 2.7 - + 2.10 - Why don't you charge money for this? @@ -329,7 +393,7 @@

- 3 - + 1 - Compiling

@@ -350,7 +414,7 @@ support with the appropriate header files. Linux users with nVidia cards should make sure you have the latest drivers from nVidia. Other Linux users make sure you have Mesa3D - (http://mesa3d.org) + (http://mesa3d.org/) and your X server installed correctly. Windows users see http://www.x-plane.com/SYSREQ/v5ibm.html, and Mac users see @@ -375,10 +439,19 @@ for an explanation why.

+ + 3.3 - + I'm using MSVC 6.0, and ...? + + +
+

Ensure that you have all Service Packs installed for MSVC.

+
+

- 4 - + 1 - Configuring

@@ -409,10 +482,29 @@

+ + 4.3 - + What format should my personal .fgfsrc file be in? + + +
+

Your .fgfsrc file should simply be a list of + command-line options with one option per line. The file is not + an XML file.

+

If you would rather use an XML configuration file, you can add + something like the following in your .fgfsrc +

+

+ --config=/path/to/my/config.xml +

+

Almost every option corresponds to a property, so you can choose + to use whichever method best suits your needs.

+
+

- 5 - + 1 - Running

@@ -440,7 +532,9 @@ change distributions (most of us prefer Debian) or upgrade/downgrade your Mesa libs.

- Why do some other GL applications work though? Well, + + Why do some other GL applications work though? + Well, Steve Baker (Mr. PLIB) has explained this on the plib-users list (http://www.geocrawler.com/lists/3/SourceForge/1867/0/6470648/).

@@ -469,7 +563,7 @@ platforms quite well, but Irix expects things to be programmed properly.

There has been discussion about using OpenAL - (http://www.openal.org) + (http://www.openal.org/) for the next release of both PLIB and FlightGear. Tests show that the OpenAL audio implementation does the job right, meaning that these audio problems should be gone by then. In the mean time it is @@ -555,7 +649,6 @@ HUD by Shift+I (Use I to switch back).

- 5.8 - Stuck upside down after "crash"? @@ -579,21 +672,65 @@ and keep that airspeed up!!!

+ +
5.9 - + Why does FlightGear die on startup saying "time zone reading failed"? + + +
+

This is probably caused by a line-ending problem in the timezone + files. Win32 users can resolve the problem by downloading a DOS to + UNIX conversion utility available at + http://www.nottingham.ac.uk/~eazdluf/d2u.zip. + Run as `d2u *.tab` from within the timezone directory to fix + your timezone files.

+
+

- 6 - + 1 - Hacking

6.1 - + What language is FlightGear written in? + + +
+

Mostly C++ with some supporting C code that's primary contained + within SimGear.

+
+ + + 6.2 - + Is there any source code documentation? + + +
+

FlightGear does not use a source documentation system (such as + doxygen or DOC++). What documentation we have is + available at + http://flightgear.org/Docs/. + There is also some useful documentation in the source tree under the + docs-mini/ directory.

+

SimGear uses doxygen documentation, which is available at + http://simgear.org/doxygen/.

+

Also, the JSBSim FDM uses DOC++. The latest version of that + is viewable at + http://jsbsim.sf.net/JSBSim/.

+

The only other documentation we have is the comments in the code. + Depending on the programmer, some code may even be self-documenting.

+
+ + + 6.3 - How do I design a flight dynamics model for a new aircraft?

To define an aircraft for FlightGear's primary FDM (JSBSIM), - see http://jsbsim.sf.net. - Be warned that JSBSim is not for the faint of heart.

+ see http://jsbsim.sf.net/.

If you want a simpler FDM to work with, try your hand at YASim, an alternative FDM. For an guide on creating a YASim aircraft, look in the FlightGear base package for @@ -601,18 +738,24 @@

- 6.2 - + 6.4 - How do I import planes from Microsoft Flight Simulator?
-

See - http://home.t-online.de/home/Wolfram.Kuss/. +

You can import the 3D model and textures, but the flight dynamics + (the .AIR file) must be completely redone for FlightGear. See + http://home.t-online.de/home/Wolfram.Kuss/ + for help importing .MDL files and textures.

+

If you wish to import a model made with gmax, you will need to + convert it to .MDL format using Microsoft's MakeMDL SDK which + is available at + http://zone.msn.com/flightsim/FS02DevDeskSDK08.asp.

- 6.3 - + 6.5 - How do I import BGL scenery from Microsoft Flight Simulator? @@ -623,7 +766,7 @@ - 6.4 - + 6.6 - How do I design or modify a panel? @@ -636,7 +779,7 @@ - 6.5 - + 6.7 - How do I place objects, like buildings, into FlightGear? @@ -686,7 +829,7 @@ - 6.6 - + 6.8 - Where can I learn 3D programming and how do I get involved? @@ -716,21 +859,34 @@ - 6.7 - - Can I generate my own scenery? + 6.9 - + How do I add an airport?
-

Yes, though it can be a difficult task. FlightGear's scenery - generation is handled by a sister project, TerraGear. For more - details, see - http://terragear.org.

+

You can add your airport to the + $FGROOT/Airports/default.apt.gz file, but to get the + airport to show up visually, you will have to rebuild the scenery + around the airport. The format of the default.apt file is + documented at + http://flightgear.org/Docs/AirNav/AptNavFAQ.FlightGear.html.

+
+ + + 6.10 - + How do I generate my own scenery? + + +
+

FlightGear's scenery generation is handled by a sister project, + TerraGear. For more details, see + http://terragear.org/.


- 7 - + 1 - Flying

@@ -785,7 +941,7 @@

- 8 - + 1 - FlightGear v0.7.6

@@ -808,11 +964,12 @@
$Revision$
$Date$

- This document generated from XML using + This document was generated from XML using Sablotron.

Cameron Moore
cameron@unbeatenpath.net
+