Document the new OBJECT_SHARED/OBJECT_STATIC pitch/roll options
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@ -204,17 +204,18 @@ add static object to the tile.
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Example:
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Example:
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OBJECT_SHARED Models/Airport/tower.xml -122.501090 37.514830 15.5 0.00
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OBJECT_SHARED Models/Airport/tower.xml -122.501090 37.514830 15.5 0.00 0.00 0.00
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Syntax:
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Syntax:
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OBJECT_SHARED <object-path> <longitude> <latitude> <elevation-m> <heading-deg>
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OBJECT_SHARED <object-path> <longitude> <latitude> <elevation-m> <heading-deg> <pitch-deg> <roll-deg>
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The <object-path> is relative to the data directory (FG_ROOT).
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The <object-path> is relative to the data directory (FG_ROOT).
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<elevation-m> is in meter and relative to mean sea-level (in the fgfs world).
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<elevation-m> is in meter and relative to mean sea-level (in the fgfs world).
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<heading-deg> is in degree, counter-clockwise with North being 0.0. Note
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<heading-deg> is in degree, counter-clockwise with North being 0.0. Note
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that this differs from about every other place in FlightGear, most notably
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that this differs from about every other place in FlightGear, most notably
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the /orientation/heading-deg entry in the property system, which is clockwise.
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the /orientation/heading-deg entry in the property system, which is clockwise.
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<pitch-deg> and <roll-deg> are in degree and optional.
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OBJECT_SHARED models are cached and reused. They are only once in memory
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OBJECT_SHARED models are cached and reused. They are only once in memory
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and never freed. (See also the next section.)
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and never freed. (See also the next section.)
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@ -240,7 +241,7 @@ differences to OBJECT_SHARED (apart from the name):
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Example:
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Example:
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OBJECT_STATIC ggb-fb.xml -122.4760494 37.81876042 0 105
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OBJECT_STATIC ggb-fb.xml -122.4760494 37.81876042 0 105 0.00 0.00
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