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fgdata/AI/Aircraft/Fokker-S-11/Models/s11-ai.xml

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<?xml version="1.0" encoding="ISO-8859-1"?>
<PropertyList>
<path>s11.ac</path>
<offsets>
<pitch-deg>10</pitch-deg>
<z-m>1.14</z-m>
</offsets>
<animation>
<type>rotate</type>
<property>velocities/true-airspeed-kt</property>
<interpolation>
<entry><ind>0</ind><dep>0.0</dep></entry>
<entry><ind>20</ind><dep>0.0</dep></entry>
<entry><ind>30</ind><dep>10</dep></entry>
<entry><ind>60</ind><dep>10</dep></entry>
</interpolation>
<center>
<x-m>0.0</x-m>
<y-m>0.0</y-m>
<z-m>-35.0</z-m>
</center>
<axis>
<x>0.0</x>
<y>-.5</y>
<z>0.0</z>
</axis>
</animation>
<animation>
<type>rotate</type>
<property>velocities/true-airspeed-kt</property>
<interpolation>
<entry><ind>0</ind><dep>0.0</dep></entry>
<entry><ind>20</ind><dep>0.0</dep></entry>
<entry><ind>30</ind><dep>10</dep></entry>
<entry><ind>40</ind><dep>10</dep></entry>
<entry><ind>60</ind><dep>10</dep></entry>
</interpolation>
<center>
<x-m>0.0</x-m>
<y-m>0.0</y-m>
<z-m>0.5</z-m>
</center>
<axis>
<x>0.0</x>
<y>0.0</y>
<z>0.0</z>
</axis>
</animation>
<animation>
<type>shader</type>
<shader>chrome</shader>
<texture>glass_shader.png</texture>
<object-name>fenetre</object-name>
<object-name>vitres</object-name>
</animation>
<animation>
<texture-prop>texture</texture-prop>
<texture>texture.png</texture>
</animation>
<!-- L'h<>lice -->
<animation>
<name>HeliceComplete</name>
<object-name>propdisc</object-name>
<object-name>propblur</object-name>
<object-name>helice</object-name>
<object-name>bol</object-name>
</animation>
<!-- S<>l<EFBFBD>ction de l'objet visible en fonction des rpm -->
<animation>
<type>select</type>
<object-name>propdisc</object-name>
<condition>
<greater-than>
<property>velocities/true-airspeed-kt</property>
<value>0</value>
</greater-than>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>propblur</object-name>
<condition>
<and>
<greater-than>
<property>velocities/true-airspeed-kt</property>
<value>0</value>
</greater-than>
<less-than>
<property>velocities/true-airspeed-kt</property>
<value>100</value>
</less-than>
</and>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>helice</object-name>
<condition>
<less-than>
<property>velocities/true-airspeed-kt</property>
<value>100</value>
</less-than>
</condition>
</animation>
<animation>
<type>spin</type>
<object-name>HeliceComplete</object-name>
<property>velocities/true-airspeed-kt</property>
<factor> 1 </factor>
<center>
<x-m> -3.944 </x-m>
<y-m> 0.000 </y-m>
<z-m> 0.015 </z-m>
</center>
<axis>
<x> -1 </x>
<y> 0 </y>
<z> 0 </z>
</axis>
</animation>
<!-- Volets
<animation>
<type>rotate</type>
<object-name>voletG</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor> -25 </factor>
<axis>
<x1-m> -0.604 </x1-m>
<y1-m> -1.502 </y1-m>
<z1-m> -0.696 </z1-m>
<x2-m> -0.728 </x2-m>
<y2-m> -2.714 </y2-m>
<z2-m> -0.530 </z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>voletD</object-name>
<property>surface-positions/flap-pos-norm</property>
<factor> -25 </factor>
<axis>
<x1-m> -0.728 </x1-m>
<y1-m> 2.714 </y1-m>
<z1-m> -0.530 </z1-m>
<x2-m> -0.604 </x2-m>
<y2-m> 1.502 </y2-m>
<z2-m> -0.696 </z2-m>
</axis>
</animation>
-->
</PropertyList>