2012-03-30 20:10:13 +00:00
|
|
|
<?xml version="1.0" encoding="utf-8"?>
|
|
|
|
<PropertyList>
|
2021-08-31 16:25:28 +00:00
|
|
|
<name>Effects/model-transparent</name>
|
|
|
|
<inherits-from>Effects/model-default</inherits-from>
|
2021-04-10 09:14:16 +00:00
|
|
|
|
2021-08-31 16:25:28 +00:00
|
|
|
<parameters>
|
|
|
|
<texture n="8">
|
|
|
|
<image>Textures/PBR/dfg_lut.dds</image>
|
|
|
|
<type>2d</type>
|
|
|
|
<filter>linear</filter>
|
|
|
|
<mag-filter>linear</mag-filter>
|
|
|
|
<wrap-s>clamp-to-edge</wrap-s>
|
|
|
|
<wrap-t>clamp-to-edge</wrap-t>
|
|
|
|
<internal-format>normalized</internal-format>
|
|
|
|
</texture>
|
|
|
|
</parameters>
|
|
|
|
|
|
|
|
<technique n="109">
|
|
|
|
<scheme>hdr-geometry</scheme>
|
|
|
|
</technique>
|
|
|
|
<technique n="129">
|
|
|
|
<scheme>hdr-forward</scheme>
|
|
|
|
<pass>
|
|
|
|
<!-- Reverse floating point depth buffer -->
|
|
|
|
<depth>
|
|
|
|
<function>gequal</function>
|
|
|
|
<near>1.0</near>
|
|
|
|
<far>0.0</far>
|
|
|
|
<write-mask>false</write-mask>
|
|
|
|
</depth>
|
|
|
|
<texture-unit>
|
|
|
|
<unit>0</unit>
|
|
|
|
<type><use>texture[0]/type</use></type>
|
|
|
|
<image><use>texture[0]/image</use></image>
|
|
|
|
<filter><use>texture[0]/filter</use></filter>
|
|
|
|
<mag-filter><use>texture[0]/mag-filter</use></mag-filter>
|
|
|
|
<wrap-s><use>texture[0]/wrap-s</use></wrap-s>
|
|
|
|
<wrap-t><use>texture[0]/wrap-t</use></wrap-t>
|
|
|
|
</texture-unit>
|
|
|
|
<texture-unit>
|
|
|
|
<unit>8</unit>
|
|
|
|
<image><use>texture[8]/image</use></image>
|
|
|
|
<type><use>texture[8]/type</use></type>
|
|
|
|
<filter><use>texture[8]/filter</use></filter>
|
|
|
|
<mag-filter><use>texture[8]/mag-filter</use></mag-filter>
|
|
|
|
<wrap-s><use>texture[8]/wrap-s</use></wrap-s>
|
|
|
|
<wrap-t><use>texture[8]/wrap-t</use></wrap-t>
|
|
|
|
<internal-format><use>texture[8]/internal-format</use></internal-format>
|
|
|
|
</texture-unit>
|
|
|
|
<blend>1</blend>
|
|
|
|
<rendering-hint>transparent</rendering-hint>
|
|
|
|
<cull-face><use>cull-face</use></cull-face>
|
|
|
|
<program>
|
|
|
|
<vertex-shader>Shaders/HDR/geometry-transparent.vert</vertex-shader>
|
|
|
|
<fragment-shader>Shaders/HDR/geometry-transparent.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/HDR/gbuffer-include.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/HDR/shadows-include.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/HDR/lighting-include.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/HDR/aerial-perspective-include.frag</fragment-shader>
|
|
|
|
</program>
|
|
|
|
<uniform>
|
|
|
|
<name>color_tex</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">0</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>color_mode</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value><use>material/color-mode</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>material_diffuse</name>
|
|
|
|
<type>float-vec4</type>
|
|
|
|
<value><use>material/diffuse</use></value>
|
|
|
|
</uniform>
|
|
|
|
<!-- Shadows include -->
|
|
|
|
<uniform>
|
|
|
|
<name>depth_tex</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">7</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>shadow_tex</name>
|
|
|
|
<type>sampler-2d-shadow</type>
|
|
|
|
<value type="int">10</value>
|
|
|
|
</uniform>
|
|
|
|
<!-- Lighting include -->
|
|
|
|
<uniform>
|
|
|
|
<name>dfg_lut</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">8</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>prefiltered_envmap</name>
|
|
|
|
<type>sampler-cube</type>
|
|
|
|
<value type="int">9</value>
|
|
|
|
</uniform>
|
|
|
|
<!-- Aerial perspective include -->
|
|
|
|
<uniform>
|
|
|
|
<name>aerial_perspective_lut</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">11</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>transmittance_lut</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">12</value>
|
|
|
|
</uniform>
|
|
|
|
</pass>
|
|
|
|
</technique>
|
2012-03-30 20:10:13 +00:00
|
|
|
</PropertyList>
|