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fgdata/Input/Joysticks/ThrustMaster/Warthog/Stick/stick_rotate.xml

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<?xml version="1.0"?>
<!--
Overlay that rotates the stick angle.
Copyright (c) 2011 Melchior FRANZ mfranz # aon : at
Usage: fgfs ~~prop:input/joysticks/overlays=stick_rotate ~~prop:d:input/joysticks/stick-angle=15
-->
<PropertyList>
<nasal>
<script>
contains(caller(0)[0], "stick") and removelistener(stick.listener);
var stick = {
init: func {
me.x = me.y = 0;
var a = props.globals.initNode("/input/joysticks/stick-angle");
me.listener = setlistener(a, func(n) {
me.angle = n.getValue() * D2R;
me.sin = math.sin(me.angle);
me.cos = math.cos(me.angle);
}, 1);
},
value: func cmdarg().getNode("setting").getValue(),
setx: func {
me.x = me.value();
me.update();
},
sety: func {
me.y = -me.value();
me.update();
},
update: func {
setprop("/controls/flight/aileron", me.x * me.cos + me.y * me.sin);
setprop("/controls/flight/elevator", me.y * me.cos - me.x * me.sin);
},
};
stick.init();
</script>
</nasal>
<axis n="0">
<tolerance>0.00001</tolerance>
<binding>
<command>nasal</command>
<script>stick.setx()</script>
</binding>
</axis>
<axis n="1">
<tolerance>0.00001</tolerance>
<binding>
<command>nasal</command>
<script>stick.sety()</script>
</binding>
</axis>
</PropertyList>