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fgdata/Nasal/redout.nas

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# Damped G value - starts at 1.
var GDamped = 1.0;
var blackout = func {
var enabled = getprop("/sim/rendering/redout/enabled");
if (enabled)
{
var blackout_start = getprop("/sim/rendering/redout/blackout-onset-g");
var blackout_end = getprop("/sim/rendering/redout/blackout-complete-g");
var redout_start = getprop("/sim/rendering/redout/redout-onset-g");
var redout_end = getprop("/sim/rendering/redout/redout-complete-g");
var internal = getprop("/sim/current-view/internal");
if ((blackout_start == nil) or
(blackout_end == nil) or
(redout_start == nil) or
(redout_end == nil) )
{
# No valid properties - no point running
return;
}
var GCurrent = 1.0;
if (getprop("/sim/flight-model") == "jsb")
{
GCurrent = getprop("/accelerations/pilot/z-accel-fps_sec");
if (GCurrent != nil) GCurrent = - GCurrent / 32;
}
else
{
GCurrent = getprop("/accelerations/pilot-g[0]");
}
if (GCurrent == nil) { GCurrent = 1.0; }
# Updated the GDamped using a filter.
if (GDamped < 0)
{
# Redout happens faster and clears quicker
GDamped = GDamped * 0.75 + GCurrent * 0.25;
}
else
{
GDamped = GDamped * 0.8 + GCurrent * 0.2;
}
setprop("/accelerations/pilot-gdamped", GDamped);
if (internal)
{
if (GDamped > blackout_start)
{
# Blackout
setprop("/sim/rendering/redout/red",0);
setprop("/sim/rendering/redout/alpha",
(GDamped - blackout_start) / (blackout_end - blackout_start));
}
elsif (GDamped < redout_start)
{
# Redout
setprop("/sim/rendering/redout/red",1);
setprop("/sim/rendering/redout/alpha",
abs((GDamped - redout_start) / (redout_end - redout_start)));
}
else
{
setprop("/sim/rendering/redout/alpha",0);
}
}
else
{
# Not in cockpit view - remove all redout/blackout
setprop("/sim/rendering/redout/alpha",0);
}
}
else
{
# Disabled - remove all redout/blackout
setprop("/sim/rendering/redout/alpha",0);
}
settimer(blackout, 0.1);
}
_setlistener("/sim/signals/nasal-dir-initialized", func { blackout(); });