2017-03-05 11:01:11 +00:00
|
|
|
<?xml version="1.0" encoding="utf-8"?>
|
|
|
|
<!-- generic road effect for OSM detailed roads -->
|
2017-03-07 10:10:34 +00:00
|
|
|
|
2017-03-05 11:01:11 +00:00
|
|
|
<PropertyList>
|
|
|
|
<name>Effects/road</name>
|
|
|
|
<inherits-from>Effects/model-combined-deferred</inherits-from>
|
|
|
|
|
2017-03-06 10:21:54 +00:00
|
|
|
<parameters>
|
|
|
|
<texture n="7">
|
|
|
|
<image>Textures/Terrain/grain_texture.png</image>
|
|
|
|
<type>2d</type>
|
|
|
|
<filter>linear-mipmap-linear</filter>
|
|
|
|
<wrap-s>repeat</wrap-s>
|
|
|
|
<wrap-t>repeat</wrap-t>
|
|
|
|
<internal-format>normalized</internal-format>
|
|
|
|
</texture>
|
|
|
|
<grain-texture-enabled type="int">0</grain-texture-enabled>
|
|
|
|
<grain-magnification type="float">50</grain-magnification>
|
2017-03-07 10:10:34 +00:00
|
|
|
<lightmap-color type="vec3d" n="0"> 0.8 0.8 1.0 </lightmap-color>
|
2017-03-09 12:00:09 +00:00
|
|
|
<snow_level><use>/environment/snow-level-m</use></snow_level>
|
|
|
|
<snow_thickness_factor><use>/environment/surface/snow-thickness-factor</use></snow_thickness_factor>
|
2017-03-06 10:21:54 +00:00
|
|
|
<road-traffic-enabled><use>/sim/rendering/osm/road-traffic-enabled</use></road-traffic-enabled>
|
|
|
|
<road-traffic-density><use>/sim/rendering/osm/road-traffic-density</use></road-traffic-density>
|
2017-03-09 12:07:20 +00:00
|
|
|
<road-traffic-direction><use>/sim/rendering/osm/road-traffic-direction</use></road-traffic-direction>
|
2017-03-09 12:00:09 +00:00
|
|
|
<road-light-factor><use>/environment/lightmap-factor</use></road-light-factor>
|
2017-03-06 10:21:54 +00:00
|
|
|
</parameters>
|
|
|
|
|
|
|
|
<technique n="3">
|
|
|
|
<predicate>
|
|
|
|
<and>
|
|
|
|
<property>/sim/rendering/shaders/skydome</property>
|
|
|
|
<property>/sim/rendering/shaders/quality-level</property>
|
|
|
|
<property>/sim/rendering/shaders/model</property>
|
|
|
|
<or>
|
|
|
|
<less-equal>
|
|
|
|
<value type="float">2.0</value>
|
|
|
|
<glversion/>
|
|
|
|
</less-equal>
|
|
|
|
<and>
|
|
|
|
<extension-supported>GL_ARB_shader_objects</extension-supported>
|
|
|
|
<extension-supported>GL_ARB_shading_language_100</extension-supported>
|
|
|
|
<extension-supported>GL_ARB_vertex_shader</extension-supported>
|
|
|
|
<extension-supported>GL_ARB_fragment_shader</extension-supported>
|
|
|
|
</and>
|
|
|
|
</or>
|
|
|
|
</and>
|
|
|
|
</predicate>
|
|
|
|
<pass>
|
|
|
|
<lighting>true</lighting>
|
|
|
|
<material>
|
|
|
|
<active>
|
|
|
|
<use>material/active</use>
|
|
|
|
</active>
|
|
|
|
<ambient>
|
|
|
|
<use>material/ambient</use>
|
|
|
|
</ambient>
|
|
|
|
<diffuse>
|
|
|
|
<use>material/diffuse</use>
|
|
|
|
</diffuse>
|
|
|
|
<specular>
|
|
|
|
<use>material/specular</use>
|
|
|
|
</specular>
|
|
|
|
<emissive>
|
|
|
|
<use>material/emissive</use>
|
|
|
|
</emissive>
|
|
|
|
<shininess>
|
|
|
|
<use>material/shininess</use>
|
|
|
|
</shininess>
|
|
|
|
<color-mode>
|
|
|
|
<use>material/color-mode</use>
|
|
|
|
</color-mode>
|
|
|
|
</material>
|
|
|
|
<blend>
|
|
|
|
<active>
|
|
|
|
<use>blend/active</use>
|
|
|
|
</active>
|
|
|
|
<source>
|
|
|
|
<use>blend/source</use>
|
|
|
|
</source>
|
|
|
|
<destination>
|
|
|
|
<use>blend/destination</use>
|
|
|
|
</destination>
|
|
|
|
</blend>
|
|
|
|
<shade-model>
|
|
|
|
<use>shade-model</use>
|
|
|
|
</shade-model>
|
|
|
|
<cull-face>
|
|
|
|
<use>cull-face</use>
|
|
|
|
</cull-face>
|
|
|
|
<rendering-hint>
|
|
|
|
<use>rendering-hint</use>
|
|
|
|
</rendering-hint>
|
|
|
|
<blend>
|
|
|
|
<use>transparent</use>
|
|
|
|
</blend>
|
|
|
|
<alpha-test>
|
|
|
|
<use>transparent</use>
|
|
|
|
</alpha-test>
|
|
|
|
<render-bin>
|
|
|
|
<bin-number>
|
|
|
|
<use>render-bin/bin-number</use>
|
|
|
|
</bin-number>
|
|
|
|
<bin-name>
|
|
|
|
<use>render-bin/bin-name</use>
|
|
|
|
</bin-name>
|
|
|
|
</render-bin>
|
|
|
|
<!-- Diffuse texture unit-->
|
|
|
|
<texture-unit>
|
|
|
|
<unit>0</unit>
|
|
|
|
<image>
|
|
|
|
<use>texture[0]/image</use>
|
|
|
|
</image>
|
|
|
|
<type>
|
|
|
|
<use>texture[0]/type</use>
|
|
|
|
</type>
|
|
|
|
<filter>
|
|
|
|
<use>texture[0]/filter</use>
|
|
|
|
</filter>
|
|
|
|
<wrap-s>
|
|
|
|
<use>texture[0]/wrap-s</use>
|
|
|
|
</wrap-s>
|
|
|
|
<wrap-t>
|
|
|
|
<use>texture[0]/wrap-t</use>
|
|
|
|
</wrap-t>
|
|
|
|
<internal-format>
|
|
|
|
<use>texture[0]/internal-format</use>
|
|
|
|
</internal-format>
|
|
|
|
</texture-unit>
|
|
|
|
<!-- Reflection Noise texture unit-->
|
|
|
|
<texture-unit>
|
|
|
|
<unit>1</unit>
|
|
|
|
<type>noise</type>
|
|
|
|
</texture-unit>
|
|
|
|
<!-- NormalMap texture unit-->
|
|
|
|
<texture-unit>
|
|
|
|
<unit>2</unit>
|
|
|
|
<image>
|
|
|
|
<use>texture[2]/image</use>
|
|
|
|
</image>
|
|
|
|
<type>
|
|
|
|
<use>texture[2]/type</use>
|
|
|
|
</type>
|
|
|
|
<filter>
|
|
|
|
<use>texture[2]/filter</use>
|
|
|
|
</filter>
|
|
|
|
<wrap-s>
|
|
|
|
<use>texture[2]/wrap-s</use>
|
|
|
|
</wrap-s>
|
|
|
|
<wrap-t>
|
|
|
|
<use>texture[2]/wrap-t</use>
|
|
|
|
</wrap-t>
|
|
|
|
<internal-format>
|
|
|
|
<use>texture[2]/internal-format</use>
|
|
|
|
</internal-format>
|
|
|
|
</texture-unit>
|
|
|
|
|
|
|
|
<!-- ReflectMap texture unit-->
|
|
|
|
<texture-unit>
|
|
|
|
<unit>4</unit>
|
|
|
|
<image>
|
|
|
|
<use>texture[4]/image</use>
|
|
|
|
</image>
|
|
|
|
<type>
|
|
|
|
<use>texture[4]/type</use>
|
|
|
|
</type>
|
|
|
|
<filter>
|
|
|
|
<use>texture[4]/filter</use>
|
|
|
|
</filter>
|
|
|
|
<wrap-s>
|
|
|
|
<use>texture[4]/wrap-s</use>
|
|
|
|
</wrap-s>
|
|
|
|
<wrap-t>
|
|
|
|
<use>texture[4]/wrap-t</use>
|
|
|
|
</wrap-t>
|
|
|
|
<internal-format>
|
|
|
|
<use>texture[4]/internal-format</use>
|
|
|
|
</internal-format>
|
|
|
|
</texture-unit>
|
|
|
|
<!-- Reflection CubeMap texture unit-->
|
|
|
|
<texture-unit>
|
|
|
|
<unit>5</unit>
|
|
|
|
<type>
|
|
|
|
<use>texture[5]/type</use>
|
|
|
|
</type>
|
|
|
|
<!-- use this form for a cube cross -->
|
|
|
|
<!--<image>
|
|
|
|
<use>texture[5]/image</use>
|
|
|
|
</image>-->
|
|
|
|
<!-- END CubeCross -->
|
|
|
|
<!-- use this form for a 6 image cube map -->
|
|
|
|
<images>
|
|
|
|
<use>texture[5]/images</use>
|
|
|
|
</images>
|
|
|
|
<!-- END 6 image cube map -->
|
|
|
|
</texture-unit>
|
|
|
|
<!-- Reflection gradients texture unit-->
|
|
|
|
<texture-unit>
|
|
|
|
<unit>6</unit>
|
|
|
|
<image>
|
|
|
|
<use>texture[6]/image</use>
|
|
|
|
</image>
|
|
|
|
<type>
|
|
|
|
<use>texture[6]/type</use>
|
|
|
|
</type>
|
|
|
|
<filter>
|
|
|
|
<use>texture[6]/filter</use>
|
|
|
|
</filter>
|
|
|
|
<wrap-s>
|
|
|
|
<use>texture[6]/wrap-s</use>
|
|
|
|
</wrap-s>
|
|
|
|
<wrap-t>
|
|
|
|
<use>texture[6]/wrap-t</use>
|
|
|
|
</wrap-t>
|
|
|
|
<internal-format>
|
|
|
|
<use>texture[6]/internal-format</use>
|
|
|
|
</internal-format>
|
|
|
|
</texture-unit>
|
|
|
|
<!-- Grain texture -->
|
|
|
|
<texture-unit>
|
|
|
|
<unit>7</unit>
|
|
|
|
<image>
|
|
|
|
<use>texture[7]/image</use>
|
|
|
|
</image>
|
|
|
|
<type>
|
|
|
|
<use>texture[7]/type</use>
|
|
|
|
</type>
|
|
|
|
<filter>
|
|
|
|
<use>texture[7]/filter</use>
|
|
|
|
</filter>
|
|
|
|
<wrap-s>
|
|
|
|
<use>texture[7]/wrap-s</use>
|
|
|
|
</wrap-s>
|
|
|
|
<wrap-t>
|
|
|
|
<use>texture[7]/wrap-t</use>
|
|
|
|
</wrap-t>
|
|
|
|
<internal-format>
|
|
|
|
<use>texture[7]/internal-format</use>
|
|
|
|
</internal-format>
|
|
|
|
</texture-unit>
|
|
|
|
|
|
|
|
<vertex-program-two-side>
|
|
|
|
<use>vertex-program-two-side</use>
|
|
|
|
</vertex-program-two-side>
|
|
|
|
|
|
|
|
<program>
|
|
|
|
<vertex-shader>Shaders/model-ALS-ultra.vert</vertex-shader>
|
|
|
|
<fragment-shader>Shaders/road-ALS-ultra.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/cloud-shadowfunc.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/hazes.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/secondary_lights.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/noise.frag</fragment-shader>
|
|
|
|
<fragment-shader>Shaders/filters-ALS.frag</fragment-shader>
|
|
|
|
</program>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>BaseTex</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">0</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>ReflNoiseTex</name>
|
|
|
|
<type>sampler-3d</type>
|
|
|
|
<value type="int">1</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>NormalTex</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">2</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>ReflMapTex</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">4</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>Environment</name>
|
|
|
|
<type>sampler-cube</type>
|
|
|
|
<value type="int">5</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>ReflGradientsTex</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">6</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>GrainTex</name>
|
|
|
|
<type>sampler-2d</type>
|
|
|
|
<value type="int">7</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- NORMAL MAP -->
|
|
|
|
<!-- normalmap is used-->
|
|
|
|
<uniform>
|
|
|
|
<name>nmap_enabled</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>normalmap-enabled</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- normalmap is .dds-->
|
|
|
|
<uniform>
|
|
|
|
<name>nmap_dds</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>normalmap-dds</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>nmap_tile</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>normalmap-tiling</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<!-- reflection is used -->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_enabled</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-enabled</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<!-- reflection correction -->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_correction</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-correction</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- Fresnel reflectivity -->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_fresnel_factor</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-fresnel-factor</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- use a reflection map-->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_map</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>reflect-map-enabled</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- how are colors merged in a reflection-->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_type</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-type</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
|
|
|
|
<!-- reflection is dynamic -->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_dynamic</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-dynamic</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- set the amount of fringing colour 0.0 - 1.0 -->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_rainbow</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-rainbow</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- set the amount of fresnel effect colour 0.0 - 1.0 -->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_fresnel</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-fresnel</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- set the amount of noisiness 0.0 - 1.0 -->
|
|
|
|
<uniform>
|
|
|
|
<name>refl_noise</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>reflection-noise</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- dirt -->
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_enabled</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-enabled</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_multi</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-multi</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_r_color</name>
|
|
|
|
<type>float-vec3</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-color[0]</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_r_factor</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-factor[0]</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_g_color</name>
|
|
|
|
<type>float-vec3</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-color[1]</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_g_factor</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-factor[1]</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_b_color</name>
|
|
|
|
<type>float-vec3</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-color[2]</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>dirt_b_factor</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>dirt-factor[2]</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- road traffic -->
|
|
|
|
<uniform>
|
|
|
|
<name>road_traffic_enabled</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>road-traffic-enabled</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>road_traffic_density</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>road-traffic-density</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
2017-03-07 10:10:34 +00:00
|
|
|
|
2017-03-09 12:07:20 +00:00
|
|
|
<uniform>
|
|
|
|
<name>road_traffic_direction</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>road-traffic-direction</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
2017-03-07 10:10:34 +00:00
|
|
|
<!-- road illumination -->
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>streetlight_color</name>
|
|
|
|
<type>float-vec3</type>
|
|
|
|
<value>
|
|
|
|
<use>lightmap-color</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
2017-03-09 12:00:09 +00:00
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>streetlight_factor</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>road-light-factor</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
2017-03-06 10:21:54 +00:00
|
|
|
|
|
|
|
|
|
|
|
<!-- use a grain texture map-->
|
|
|
|
<uniform>
|
|
|
|
<name>grain_texture_enabled</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>grain-texture-enabled</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>grain_magnification</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>grain-magnification</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
2017-03-09 12:00:09 +00:00
|
|
|
<!-- simulate wetness, snow and rain-->
|
2017-03-06 10:21:54 +00:00
|
|
|
<uniform>
|
|
|
|
<name>rain_enabled</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value>
|
|
|
|
<use>rain-enabled</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
2017-03-09 12:00:09 +00:00
|
|
|
<uniform>
|
|
|
|
<name>snowlevel</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>snow_level</use></value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>snow_thickness_factor</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>snow_thickness_factor</use></value>
|
|
|
|
</uniform>
|
|
|
|
|
2017-03-06 10:21:54 +00:00
|
|
|
<!-- set the amount of ambient light correction 0.0 - 1.0 -->
|
|
|
|
<uniform>
|
|
|
|
<name>amb_correction</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>ambient-correction</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>hdg</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>model-hdg</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>pitch</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>model-pitch</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<uniform>
|
|
|
|
<name>roll</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>model-roll</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- BEGIN fog include -->
|
|
|
|
<uniform>
|
|
|
|
<name>visibility</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>visibility</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>avisibility</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>avisibility</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>hazeLayerAltitude</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>lthickness</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>scattering</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>scattering</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>terminator</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>terminator</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>ground_scattering</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>ground_scattering</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>terminator</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>terminator</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>terrain_alt</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>terrain_alt</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>overcast</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>overcast</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>eye_alt</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value>
|
|
|
|
<use>eye_alt</use>
|
|
|
|
</value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloud_self_shading</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloud_self_shading</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>moonlight</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>moonlight</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>air_pollution</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>air_pollution</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>rain_norm</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>rnorm</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>wetness</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>wetness</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>view_pitch_offset</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>view_pitch_offset</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>view_heading_offset</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>view_heading_offset</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>field_of_view</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>view_fov</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>landing_light1_offset</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>landing_light1_offset</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>landing_light2_offset</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>landing_light2_offset</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>landing_light3_offset</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>landing_light3_offset</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>gamma</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>gamma</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>brightness</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>brightness</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>use_filtering</name>
|
|
|
|
<type>bool</type>
|
|
|
|
<value><use>use_filtering</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>use_night_vision</name>
|
|
|
|
<type>bool</type>
|
|
|
|
<value><use>use_night_vision</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>use_IR_vision</name>
|
|
|
|
<type>bool</type>
|
|
|
|
<value><use>use_IR_vision</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>delta_T</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>delta_T</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>fact_grey</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>fact_grey</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>fact_black</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>fact_black</use></value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
<!-- cloud shadows -->
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos1_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos1_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos1_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos1_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos2_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos2_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos2_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos2_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos3_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos3_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos3_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos3_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos4_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos4_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos4_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos4_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos5_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos5_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos5_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos5_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos6_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos6_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos6_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos6_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos7_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos7_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos7_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos7_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos8_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos8_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos8_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos8_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos9_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos9_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos9_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos9_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos10_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos10_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos10_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos10_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos11_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos11_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos11_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos11_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos12_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos12_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos12_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos12_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos13_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos13_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos13_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos13_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos14_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos14_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos14_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos14_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos15_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos15_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos15_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos15_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos16_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos16_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos16_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos16_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos17_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos17_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos17_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos17_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos18_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos18_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos18_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos18_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos19_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos19_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos19_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos19_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos20_x</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos20_x</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloudpos20_y</name>
|
|
|
|
<type>float</type>
|
|
|
|
<value><use>cloudpos20_y</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>cloud_shadow_flag</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value><use>cloud_shadow_flag</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>use_searchlight</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value><use>use_searchlight</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>use_landing_light</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value><use>use_landing_light</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>use_alt_landing_light</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value><use>use_alt_landing_light</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>display_xsize</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value><use>display_xsize</use></value>
|
|
|
|
</uniform>
|
|
|
|
<uniform>
|
|
|
|
<name>display_ysize</name>
|
|
|
|
<type>int</type>
|
|
|
|
<value><use>display_ysize</use></value>
|
|
|
|
</uniform>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</pass>
|
|
|
|
</technique>
|
|
|
|
|
2017-03-05 11:01:11 +00:00
|
|
|
|
|
|
|
</PropertyList>
|